Skip to content
PoGoBattler

Rock-type Male Grunt Counters

Gruntrock

“Let's rock and roll!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Onix, Kabuto, Cranidos, Shieldon, Graveler, Cranidos).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.

Best counters for all of Rock-type Male Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
6.610
93%5.5 s
1.3 charged
Slot 1 8.9Slot 2 7.8Slot 3 3.1
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.891
100%5.3 s
1.0 charged
Slot 1 7.0Slot 2 6.6Slot 3 4.1
3
Virizion
fightingDouble Kick
fightingClose CombatgrassLeaf Blade
5.041
99%5.3 s
1.0 charged
Slot 1 5.9Slot 2 6.0Slot 3 3.2
4
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
4.862
93%5.9 s
0.4 charged
Slot 1 7.0Slot 2 6.0Slot 3 1.6
5
Doublade
bugFury Cutter
steelIron HeadfightingSacred Sword
4.632
88%6.2 s
1.1 charged
Slot 1 6.8Slot 2 5.5Slot 3 1.6
6
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.602
100%5.0 s
1.0 charged
Slot 1 6.2Slot 2 4.5Slot 3 3.0
7
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
4.469
93%6.3 s
1.2 charged
Slot 1 5.3Slot 2 6.1Slot 3 2.0
8
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
4.403
82%6.5 s
1.1 charged
Slot 1 5.7Slot 2 5.5Slot 3 2.0
9
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
4.315
99%7.4 s
1.0 charged
Slot 1 4.3Slot 2 5.6Slot 3 3.1
10
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
4.312
93%6.4 s
0.6 charged
Slot 1 6.4Slot 2 4.9Slot 3 1.7
11
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
4.312
96%6.5 s
1.1 charged
Slot 1 5.0Slot 2 5.2Slot 3 2.7
12
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
4.204
85%5.0 s
0.2 charged
Slot 1 7.0Slot 2 4.3Slot 3 1.3
13
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
4.177
93%7.0 s
1.1 charged
Slot 1 5.3Slot 2 5.6Slot 3 1.7
14
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
4.174
94%8.0 s
1.3 charged
Slot 1 5.2Slot 2 5.5Slot 3 1.9
15
Shadow Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
4.125
100%5.6 s
1.1 charged
Slot 1 4.4Slot 2 5.3Slot 3 2.8

Slot 1 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
8.916
100%4.5 s
1.0 charged
2
Gourgeist (Super)
grassRazor Leaf
grassSeed BombghostPoltergeist
7.139
100%5.0 s
0.0 charged
3
Decidueye
grassRazor Leaf
grassFrenzy PlantgrassEnergy Ball
7.107
100%4.0 s
0.0 charged
4
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.039
100%5.0 s
1.0 charged
5
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
7.034
100%5.3 s
0.0 charged
6
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
7.003
100%3.0 s
0.0 charged
7
Gourgeist (Large)
grassRazor Leaf
grassSeed BombghostPoltergeist
6.898
100%5.0 s
0.0 charged
8
Doublade
bugFury Cutter
steelIron HeadfightingSacred Sword
6.846
100%5.7 s
1.0 charged
9
Gourgeist (Average)
grassRazor Leaf
grassSeed BombghostPoltergeist
6.611
100%5.0 s
0.0 charged
10
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
6.391
100%5.8 s
0.3 charged
11
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.232
100%5.0 s
1.0 charged
12
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
5.958
100%4.0 s
0.0 charged

Best for each Pokemon this slot can roll

vs Shadow Onix
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower10.00100%
  2. 2Cobalion Double Kick / Close Combat, Sacred Sword9.92100%
  3. 3Terrakion Double Kick / Close Combat, Sacred Sword9.34100%
vs Shadow Kabuto
  1. 1Kartana Razor Leaf / Leaf Blade, Sacred Sword10.00100%
  2. 2Decidueye Razor Leaf / Frenzy Plant, Energy Ball10.00100%
  3. 3Gourgeist (Super) Razor Leaf / Seed Bomb, Poltergeist10.00100%
vs Shadow Cranidos
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower8.24100%
  2. 2Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon7.38100%
  3. 3Kingambit Metal Sound / Iron Head, Focus Blast6.48100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
7.781
100%4.5 s
1.0 charged
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.558
100%5.0 s
1.0 charged
3
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
6.061
100%5.5 s
1.0 charged
4
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
5.998
100%5.0 s
0.1 charged
5
Virizion
fightingDouble Kick
fightingClose CombatgrassLeaf Blade
5.959
100%5.0 s
1.0 charged
6
Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
5.827
100%7.0 s
1.1 charged
7
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
5.677
100%5.0 s
0.1 charged
8
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.586
96%6.3 s
0.7 charged
9
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
5.569
96%7.3 s
0.8 charged
10
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
5.489
83%5.9 s
1.0 charged
11
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
5.459
100%7.5 s
1.1 charged
12
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
5.454
96%5.5 s
1.0 charged

Best for each Pokemon this slot can roll

vs Shadow Shieldon
  1. 1Melmetal Thunder Shock / Superpower, Double Iron Bash10.00100%
  2. 2Zamazenta (Crowned Shield) Metal Claw / Close Combat, Behemoth Bash10.00100%
  3. 3Cobalion Double Kick / Close Combat, Sacred Sword9.92100%
vs Shadow Graveler
  1. 1Virizion Double Kick / Leaf Blade, Close Combat6.96100%
  2. 2Shadow Torterra Razor Leaf / Frenzy Plant, Solar Beam6.43100%
  3. 3Torterra Razor Leaf / Frenzy Plant, Solar Beam5.94100%
vs Shadow Cranidos
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower8.24100%
  2. 2Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon7.38100%
  3. 3Kingambit Metal Sound / Iron Head, Focus Blast6.48100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.075
100%6.0 s
1.1 charged
2
Virizion
fightingDouble Kick
grassLeaf BladefightingSacred Sword
3.352
75%6.3 s
1.2 charged
3
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
3.226
83%7.1 s
1.3 charged
4
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
3.118
100%7.5 s
1.3 charged
5
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.047
100%5.0 s
1.0 charged
6
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
2.941
100%5.5 s
1.1 charged
7
Shadow Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
2.751
100%5.5 s
1.1 charged
8
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
2.747
92%6.5 s
1.1 charged
9
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
2.731
92%7.5 s
1.3 charged
10
Cetitan
icePowder Snow
fightingSuperpowersteelHeavy Slam
2.690
96%5.5 s
1.0 charged
11
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
2.476
92%6.5 s
1.1 charged
12
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
2.465
96%5.8 s
1.1 charged

Best for each Pokemon this slot can roll

vs Shadow Tyrantrum
  1. 1Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade4.27100%
  2. 2Zamazenta (Crowned Shield) Metal Claw / Close Combat, Behemoth Bash3.75100%
  3. 3Tinkaton Fairy Wind / Gigaton Hammer, Flash Cannon3.63100%
vs Shadow Golem
  1. 1Virizion Double Kick / Leaf Blade, Close Combat6.32100%
  2. 2Palkia Dragon Breath / Hydro Pump, Aqua Tail3.89100%
  3. 3Palkia (Origin) Dragon Breath / Hydro Pump, Aqua Tail3.89100%
vs Shadow Aurorus
  1. 1Cobalion Double Kick / Close Combat, Sacred Sword6.41100%
  2. 2Melmetal Thunder Shock / Double Iron Bash, Superpower6.16100%
  3. 3Empoleon Metal Sound / Flash Cannon, Hydro Cannon4.85100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.