Water-type Female Grunt Counters
Gruntwater“These waters are treacherous!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Mudkip, Tentacool, Krabby).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | normalQuick Attack grassLeaf BladefightingClose Combat | 5.250 | 89% | 6.4 s 1.2 charged | Slot 1 7.2Slot 2 6.1Slot 3 2.5 | |
| 2 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 5.073 | 99% | 6.3 s 1.2 charged | Slot 1 7.2Slot 2 5.2Slot 3 2.8 | |
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.993 | 97% | 7.8 s 1.4 charged | Slot 1 7.8Slot 2 4.6Slot 3 2.6 | |
| 4 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 4.961 | 99% | 6.7 s 1.2 charged | Slot 1 7.4Slot 2 4.6Slot 3 2.9 | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.895 | 91% | 8.6 s 1.6 charged | Slot 1 8.0Slot 2 5.4Slot 3 1.3 | |
| 6 | darkBite groundEarthquakegroundBulldoze | 4.702 | 89% | 9.4 s 1.6 charged | Slot 1 7.2Slot 2 4.4Slot 3 2.5 | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.588 | 93% | 8.3 s 1.5 charged | Slot 1 7.5Slot 2 4.5Slot 3 1.7 | |
| 8 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.569 | 89% | 6.3 s 1.3 charged | Slot 1 5.7Slot 2 5.0Slot 3 3.0 | |
| 9 | dragonDragon Breath dragonOutragedragonTwister | 4.551 | 94% | 7.5 s 1.4 charged | Slot 1 7.3Slot 2 5.0Slot 3 1.4 | |
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.506 | 93% | 7.8 s 1.7 charged | Slot 1 5.9Slot 2 4.9Slot 3 2.8 | |
| 11 | dragonDragon Breath electricThundersteelIron Head | 4.368 | 97% | 7.9 s 1.3 charged | Slot 1 5.7Slot 2 3.9Slot 3 3.5 | |
| 12 | ghostShadow Claw electricThunder PunchrockRock Slide | 4.345 | 94% | 7.0 s 1.3 charged | Slot 1 6.6Slot 2 4.4Slot 3 2.0 | |
| 13 | electricThunder Shock fightingSuperpowerelectricThunderbolt | 4.297 | 91% | 8.1 s 1.5 charged | Slot 1 5.0Slot 2 3.7Slot 3 4.2 | |
| 14 | dragonDragon Tail grassSeed BombdragonOutrage | 4.182 | 86% | 7.2 s 1.3 charged | Slot 1 6.9Slot 2 4.3Slot 3 1.4 | |
| 15 | fairyFairy Wind grassGrass KnotflyingFly | 4.180 | 81% | 6.3 s 1.1 charged | Slot 1 5.2Slot 2 5.7Slot 3 1.7 |
Slot 1 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow MudkipCP 2,413 · Atk 241 · Def 110 · HP 916 movesets
Shadow TentacoolCP 2,230 · Atk 191 · Def 168 · HP 816 movesets
Shadow KrabbyCP 3,351 · Atk 334 · Def 142 · HP 708 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 7.954 | 100% | 7.2 s 1.4 charged | ||
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 7.767 | 100% | 7.2 s 1.4 charged | ||
| 3 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 7.540 | 100% | 7.5 s 1.6 charged | ||
| 4 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 7.427 | 100% | 5.5 s 1.1 charged | ||
| 5 | dragonDragon Tail darkBrutal SwingdarkCrunch | 7.419 | 100% | 5.6 s 1.2 charged | ||
| 6 | dragonDragon Breath dragonOutragedragonTwister | 7.327 | 100% | 5.5 s 1.1 charged | ||
| 7 | darkBite groundEarthquakegroundBulldoze | 7.221 | 100% | 7.7 s 1.6 charged | ||
| 8 | normalQuick Attack grassLeaf BladefightingClose Combat | 7.164 | 100% | 5.5 s 1.1 charged | ||
| 9 | dragonDragon Breath dragonOutragenormalSwift | 7.079 | 100% | 5.9 s 1.2 charged | ||
| 10 | dragonDragon Breath dragonOutragenormalSwift | 6.861 | 100% | 5.0 s 1.0 charged | ||
| 11 | dragonDragon Tail grassSeed BombdragonOutrage | 6.859 | 100% | 6.5 s 1.4 charged | ||
| 12 | ghostShadow Claw electricThunder PunchrockRock Slide | 6.607 | 100% | 5.5 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw7.56100% - 2
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw7.56100% - 3
Cobalion Double Kick / Close Combat, Sacred Sword7.38100%
- 1
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw9.32100% - 2
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw9.12100% - 3
Gyarados Dragon Breath / Outrage, Twister8.64100%
- 1
Rillaboom Razor Leaf / Frenzy Plant, Grass Knot9.30100% - 2
Leafeon Razor Leaf / Leaf Blade, Solar Beam8.89100% - 3
Arboliva Razor Leaf / Energy Ball, Trailblaze8.89100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow DewpiderCP 1,528 · Atk 148 · Def 135 · HP 796 movesets
Shadow SwampertCP 6,383 · Atk 380 · Def 194 · HP 14410 movesets
Shadow SharpedoCP 4,672 · Atk 440 · Def 100 · HP 1136 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 6.556 | 100% | 5.0 s 1.0 charged | ||
| 2 | fairyFairy Wind grassGrass KnotflyingFly | 5.698 | 100% | 5.8 s 1.1 charged | ||
| 3 | fairyFairy Wind grassGrass KnotflyingFly | 5.602 | 100% | 5.8 s 1.1 charged | ||
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.419 | 100% | 7.9 s 1.5 charged | ||
| 5 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 5.218 | 100% | 6.8 s 1.3 charged | ||
| 6 | flyingPeck fairyDazzling GleamfightingAura Sphere | 5.147 | 96% | 7.5 s 1.6 charged | ||
| 7 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.982 | 100% | 5.8 s 1.2 charged | ||
| 8 | dragonDragon Breath dragonOutragedragonTwister | 4.962 | 100% | 7.3 s 1.3 charged | ||
| 9 | fightingLow Kick fightingClose CombatghostRage Fist | 4.956 | 100% | 6.9 s 1.3 charged | ||
| 10 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 4.918 | 100% | 5.8 s 1.1 charged | ||
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.873 | 96% | 7.9 s 1.6 charged | ||
| 12 | flyingPeck flyingBrave BirdfightingUpper Hand | 4.863 | 100% | 6.2 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Emboar Ember / Rock Slide, Blast Burn10.00100% - 2
Annihilape Low Kick / Shadow Ball, Rage Fist10.00100% - 3
Shadow Annihilape Low Kick / Shadow Ball, Rage Fist10.00100%
- 1
Virizion Double Kick / Leaf Blade, Close Combat7.46100% - 2
Zarude Vine Whip / Power Whip, Energy Ball6.43100% - 3
Hydrapple Bullet Seed / Seed Bomb, Outrage6.31100%
- 1
Virizion Double Kick / Close Combat, Leaf Blade5.24100% - 2
Pangoro Karate Chop / Close Combat, Night Slash5.06100% - 3
Chesnaught Low Kick / Superpower, Solar Beam4.55100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow WalreinCP 5,853 · Atk 336 · Def 195 · HP 1556 movesets
Shadow GreninjaCP 5,691 · Atk 406 · Def 171 · HP 11512 movesets
Shadow TentacruelCP 5,207 · Atk 308 · Def 229 · HP 12418 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowerelectricThunderbolt | 4.158 | 94% | 7.6 s 1.1 charged | ||
| 2 | ghostAstonish rockPower GemghostShadow Ball | 3.499 | 78% | 7.7 s 1.1 charged | ||
| 3 | dragonDragon Breath electricThundersteelIron Head | 3.454 | 96% | 7.7 s 1.2 charged | ||
| 4 | groundMud Shot groundEarthquakegroundDrill Run | 3.430 | 79% | 6.1 s 1.0 charged | ||
| 5 | groundMud Shot groundDrill RungroundScorching Sands | 3.351 | 61% | 7.2 s 1.3 charged | ||
| 6 | electricVolt Switch electricWild ChargeelectricZap Cannon | 3.326 | 88% | 6.5 s 1.0 charged | ||
| 7 | dragonDragon Breath dragonDraco MeteorelectricThunder | 3.273 | 96% | 8.0 s 1.3 charged | ||
| 8 | fireFire Spin rockStone EdgegroundEarth Power | 3.177 | 63% | 8.1 s 1.0 charged | ||
| 9 | bugFury Cutter electricTechno Blast (Electric)bugX-Scissor | 3.124 | 96% | 6.8 s 1.0 charged | ||
| 10 | psychicPsycho Cut psychicFuture SightdragonOutrage | 3.095 | 82% | 7.6 s 1.1 charged | ||
| 11 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.034 | 67% | 7.1 s 1.5 charged | ||
| 12 | dragonDragon Breath electricThundersteelIron Head | 3.022 | 92% | 7.3 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Keldeo Low Kick / Close Combat, Secret Sword4.07100% - 2
Palkia (Origin) Dragon Breath / Draco Meteor, Spacial Rend3.47100% - 3
Zamazenta (Crowned Shield) Metal Claw / Close Combat, Behemoth Bash3.30100%
- 1
Virizion Double Kick / Close Combat, Leaf Blade5.83100% - 2
Keldeo Low Kick / Close Combat, Secret Sword4.74100% - 3
Cobalion Double Kick / Close Combat, Sacred Sword4.45100%
- 1
Shadow Excadrill Mud Shot / Earthquake, Drill Run8.12100% - 2
Excadrill Mud Shot / Drill Run, Scorching Sands7.5994% - 3
Rhyperior Mud-Slap / Earthquake, Drill Run7.1994%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.