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PoGoBud

Shadow Golem counters

rockgroundRock-type Male Grunt ยท slot 3Grunt
CP
6,347
Attack
385.5
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golem
#PokemonMovesPowerWinsTimeResult
1
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
6.321
100%5.0 s
1.0 charged
82% HP left on average
2
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
3.888
100%5.0 s
1.0 charged
68% HP left on average
3
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
3.888
100%5.0 s
1.0 charged
68% HP left on average
4
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
3.224
100%6.5 s
1.3 charged
61% HP left on average
5
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.074
100%5.0 s
1.0 charged
61% HP left on average
6
Toedscruel
groundMud-Slap
grassSeed BombgroundEarth Power
3.027
100%6.5 s
1.3 charged
59% HP left on average
7
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.953
100%6.5 s
1.3 charged
53% HP left on average
8
Shadow Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
2.897
100%5.6 s
1.2 charged
58% HP left on average
9
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
2.880
100%5.5 s
1.2 charged
61% HP left on average
10
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
2.747
100%5.5 s
1.2 charged
59% HP left on average
11
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
2.727
100%7.5 s
1.3 charged
52% HP left on average
12
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
2.704
100%6.5 s
1.3 charged
57% HP left on average
13
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
2.519
100%6.5 s
1.3 charged
54% HP left on average
14
Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
2.487
100%6.5 s
1.3 charged
53% HP left on average
15
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
2.477
100%9.3 s
1.6 charged
54% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.