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PoGoBattler

Shadow Aurorus counters

rockiceRock-type Male Grunt ยท slot 3Grunt
CP
6,031
Attack
343.4
x1.2 Shadow
Defense
182.0
x0.83 Shadow
HP
169

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aurorus
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.409
100%5.0 s
1.0 charged
84% HP left on average
2
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
6.162
100%4.5 s
1.0 charged
84% HP left on average
3
Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
4.850
100%5.5 s
1.1 charged
76% HP left on average
4
Shadow Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
4.100
100%5.5 s
1.1 charged
72% HP left on average
5
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.807
100%5.5 s
1.1 charged
72% HP left on average
6
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.758
100%5.0 s
1.0 charged
73% HP left on average
7
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
3.679
100%7.5 s
1.3 charged
68% HP left on average
8
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
3.560
100%6.5 s
1.1 charged
70% HP left on average
9
Cetitan
icePowder Snow
fightingSuperpowersteelHeavy Slam
3.385
100%5.6 s
1.1 charged
61% HP left on average
10
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.337
100%5.0 s
1.0 charged
67% HP left on average
11
Heatran
fireFire Spin
steelIron HeadrockStone Edge
3.165
100%8.1 s
1.3 charged
55% HP left on average
12
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
3.160
100%6.5 s
1.1 charged
66% HP left on average
13
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
2.993
100%6.5 s
1.1 charged
64% HP left on average
14
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
2.917
100%8.1 s
1.3 charged
60% HP left on average
15
Walrein
waterWaterfall
waterWater PulsegroundEarthquake
2.911
83%7.9 s
1.1 charged
43% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.