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PoGoBud

Water-type Male Grunt Counters

Gruntwater

“These waters are treacherous!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Magikarp, Feebas, Magikarp).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.

Best counters for all of Water-type Male Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantelectricThunder Punch
8.977
100%4.3 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.9
2
Goodra
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
8.958
100%5.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.9
3
Dragonite
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
8.887
100%4.7 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.7
4
Ursaluna
normalScratch
electricThunder PunchnormalSwift
8.862
100%5.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.6
5
Bellibolt
electricThunder Shock
electricZap CannonelectricDischarge
8.820
100%5.5 s
1.0 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.5
6
Marshadow
ghostShadow Claw
electricThunder PunchfightingClose Combat
8.787
100%5.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.4
7
Regice
normalLock-On
electricThundericeBlizzard
8.782
100%6.5 s
1.0 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.3
8
Shadow Ursaluna
normalScratch
electricThunder PunchnormalSwift
8.780
100%4.7 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.3
9
Eternatus
poisonPoison Jab
dragonDynamax CannondragonDragon Pulse
8.734
98%4.6 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.2
10
Melmetal
electricThunder Shock
electricThunderboltnormalHyper Beam
8.714
100%6.3 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.1
11
Kyurem (Black)
dragonDragon Tail
electricFusion BoltrockStone Edge
8.699
96%4.8 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.1
12
Thundurus (Incarnate)
electricThunder Shock
electricThunderelectricThunder Punch
8.554
100%5.1 s
0.2 charged
Slot 1 9.5Slot 2 10.0Slot 3 6.2
13
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
8.421
83%4.0 s
0.1 charged
Slot 1 10.0Slot 2 10.0Slot 3 5.3
14
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
8.402
83%4.0 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 5.2
15
Shadow Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
8.393
83%3.8 s
0.1 charged
Slot 1 10.0Slot 2 10.0Slot 3 5.2

Slot 1 counters

You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Water-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%3.0 s
0.0 charged
2
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
3
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
4
Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
9.594
100%4.0 s
0.0 charged
5
Pidgeot
flyingWing Attack
flyingBrave BirdflyingAir Cutter
9.563
100%5.5 s
1.0 charged
6
Shadow Pidgeot
flyingWing Attack
flyingBrave BirdflyingAir Cutter
9.563
100%5.5 s
1.0 charged
7
Blastoise
darkBite
normalSkull BashwaterHydro Cannon
9.500
100%5.5 s
1.0 charged
8
Shadow Blastoise
darkBite
normalSkull BashwaterHydro Cannon
9.500
100%5.5 s
1.0 charged
9
Shadow Charizard
dragonDragon Breath
flyingAir CutterfireOverheat
9.475
100%5.0 s
0.0 charged
10
Charizard
flyingWing Attack
flyingAir CutterfireOverheat
9.475
100%5.5 s
1.0 charged
11
Shadow Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
9.444
100%4.5 s
0.0 charged
12
Shadow Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
9.361
100%4.5 s
0.0 charged

Best for each Pokemon this slot can roll

vs Shadow Magikarp
  1. 1Shadow Ivysaur Razor Leaf / Solar Beam, Power Whip10.00100%
  2. 2Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
  3. 3Shadow Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
vs Shadow Feebas
  1. 1Shadow Ivysaur Razor Leaf / Solar Beam, Power Whip10.00100%
  2. 2Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
  3. 3Shadow Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Water-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%3.0 s
0.0 charged
2
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
3
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
4
Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%4.0 s
0.0 charged
5
Shadow Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
10.000
100%4.5 s
0.0 charged
6
Shadow Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
10.000
100%4.5 s
0.0 charged
7
Shadow Charizard
dragonDragon Breath
flyingAir CutterfireOverheat
10.000
100%5.0 s
0.0 charged
8
Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
10.000
100%5.0 s
0.0 charged
9
Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
10.000
100%5.0 s
0.0 charged
10
Shadow Bulbasaur
grassVine Whip
grassPower WhippoisonSludge Bomb
10.000
100%6.0 s
0.0 charged
11
Charizard
dragonDragon Breath
fireOverheatfireBlast Burn
10.000
100%6.0 s
0.0 charged
12
Pidgeot
flyingGust
flyingBrave BirdflyingHurricane
10.000
100%6.0 s
0.0 charged

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Water-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantelectricThunder Punch
6.931
100%4.8 s
0.5 charged
2
Goodra
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
6.875
100%5.3 s
0.5 charged
3
Dragonite
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
6.702
100%5.0 s
0.5 charged
4
Ursaluna
normalScratch
electricThunder PunchnormalSwift
6.586
100%5.3 s
0.5 charged
5
Bellibolt
electricThunder Shock
electricZap CannonelectricDischarge
6.460
100%5.5 s
1.0 charged
6
Marshadow
ghostShadow Claw
electricThunder PunchfightingClose Combat
6.359
100%5.3 s
0.5 charged
7
Regice
normalLock-On
electricThundericeBlizzard
6.347
100%6.5 s
1.1 charged
8
Shadow Ursaluna
normalScratch
electricThunder PunchnormalSwift
6.340
100%5.0 s
0.5 charged
9
Eternatus
poisonPoison Jab
dragonDynamax CannondragonDragon Pulse
6.201
94%5.7 s
0.6 charged
10
Thundurus (Incarnate)
electricThunder Shock
electricThunderelectricThunder Punch
6.162
100%5.3 s
0.5 charged
11
Melmetal
electricThunder Shock
electricThunderboltnormalHyper Beam
6.142
100%6.8 s
0.6 charged
12
Kyurem (Black)
dragonDragon Tail
electricFusion BoltrockStone Edge
6.098
88%5.5 s
0.5 charged

Best for each Pokemon this slot can roll

vs Shadow Magikarp
  1. 1Shadow Ivysaur Razor Leaf / Solar Beam, Power Whip10.00100%
  2. 2Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
  3. 3Shadow Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
vs Shadow Gyarados
  1. 1Goodra Dragon Breath / Thunder Punch, Draco Meteor3.0783%
  2. 2Shadow Chesnaught Vine Whip / Thunder Punch, Frenzy Plant3.0583%
  3. 3Dragonite Dragon Breath / Thunder Punch, Draco Meteor2.7583%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.