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PoGoBud

Fairy-type Female Grunt Counters

Gruntfairy

“Check out my cute Pokémon!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Ralts, Snubbull, Alolan Vulpix, Snubbull, Galarian Weezing, Kirlia).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.

Best counters for all of Fairy-type Female Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
9.268
100%4.5 s
1.0 charged
Slot 1 9.8Slot 2 9.6Slot 3 8.4
2
Zacian (Crowned Sword)
steelMetal Claw
steelBehemoth BladefightingClose Combat
6.132
96%6.1 s
0.5 charged
Slot 1 9.2Slot 2 6.7Slot 3 2.5
3
Kingambit
steelMetal Sound
steelIron HeaddarkFoul Play
6.104
90%6.2 s
1.1 charged
Slot 1 8.9Slot 2 6.5Slot 3 3.0
4
Genesect
bugFury Cutter
steelMagnet BombnormalTechno Blast (Normal)
5.925
100%5.3 s
1.0 charged
Slot 1 7.6Slot 2 5.7Slot 3 4.5
5
Genesect (Burn)
bugFury Cutter
steelMagnet BombfireTechno Blast (Fire)
5.925
100%5.3 s
1.0 charged
Slot 1 7.6Slot 2 5.7Slot 3 4.5
6
Genesect (Chill)
bugFury Cutter
steelMagnet BombiceTechno Blast (Ice)
5.925
100%5.3 s
1.0 charged
Slot 1 7.6Slot 2 5.7Slot 3 4.5
7
Genesect (Douse)
bugFury Cutter
steelMagnet BombpoisonGunk Shot
5.925
100%5.3 s
1.0 charged
Slot 1 7.6Slot 2 5.7Slot 3 4.5
8
Genesect (Shock)
bugFury Cutter
steelMagnet BombelectricTechno Blast (Electric)
5.925
100%5.3 s
1.0 charged
Slot 1 7.6Slot 2 5.7Slot 3 4.5
9
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
5.862
92%5.7 s
0.4 charged
Slot 1 8.5Slot 2 6.4Slot 3 2.7
10
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
5.814
92%6.2 s
0.9 charged
Slot 1 7.8Slot 2 6.0Slot 3 3.6
11
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
5.731
92%5.0 s
0.4 charged
Slot 1 8.4Slot 2 6.3Slot 3 2.5
12
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
5.702
96%6.5 s
1.2 charged
Slot 1 6.3Slot 2 6.6Slot 3 4.2
13
Jirachi
psychicConfusion
steelDoom DesirepsychicPsychic
5.538
94%6.5 s
1.0 charged
Slot 1 7.1Slot 2 5.8Slot 3 3.6
14
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
5.491
100%5.4 s
0.8 charged
Slot 1 7.3Slot 2 5.4Slot 3 3.9
15
Giratina (Origin)
ghostShadow Claw
ghostShadow BallghostOminous Wind
5.484
92%6.4 s
1.0 charged
Slot 1 7.3Slot 2 6.5Slot 3 2.6

Slot 1 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Fairy-type Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
9.819
100%4.5 s
1.0 charged
2
Zacian (Crowned Sword)
steelMetal Claw
steelBehemoth BladefightingClose Combat
9.200
100%4.3 s
0.0 charged
3
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
8.479
100%4.3 s
0.0 charged
4
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
8.421
100%3.3 s
0.0 charged
5
Shadow Empoleon
steelSteel Wing
steelFlash CannonwaterHydro Cannon
8.196
100%4.3 s
0.0 charged
6
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
8.161
100%3.7 s
0.0 charged
7
Shadow Heatran
fireFire Spin
steelIron HeadfireFire Blast
8.146
100%4.5 s
0.1 charged
8
Shadow Scizor
steelBullet Punch
steelIron HeadbugX-Scissor
8.114
100%3.3 s
0.0 charged
9
Empoleon
steelSteel Wing
steelFlash CannonwaterHydro Cannon
8.068
100%4.7 s
0.1 charged
10
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
8.032
100%4.8 s
0.7 charged
11
Aggron
steelIron Tail
rockMeteor BeamsteelHeavy Slam
7.934
100%5.0 s
0.1 charged
12
Shadow Tyranitar
rockSmack Down
rockStone EdgefireFire Blast
7.878
100%4.5 s
0.1 charged

Best for each Pokemon this slot can roll

vs Shadow Ralts
  1. 1Shadow Scizor Bullet Punch / Iron Head, X-Scissor10.00100%
  2. 2Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon10.00100%
  3. 3Galarian Slowbro Poison Jab / Sludge Bomb, Scald10.00100%
vs Shadow Snubbull
  1. 1Melmetal Thunder Shock / Double Iron Bash, Flash Cannon9.46100%
  2. 2Zacian (Crowned Sword) Metal Claw / Behemoth Blade, Giga Impact8.40100%
  3. 3Annihilape Low Kick / Shadow Ball, Rage Fist7.94100%
vs Shadow Alolan Vulpix
  1. 1Entei Fire Fang / Overheat, Fire Blast10.00100%
  2. 2Heatran Fire Spin / Fire Blast, Iron Head10.00100%
  3. 3Shadow Heatran Fire Spin / Fire Blast, Iron Head10.00100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Fairy-type Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
9.571
100%4.5 s
1.0 charged
2
Zacian (Crowned Sword)
steelMetal Claw
steelBehemoth BladenormalGiga Impact
6.725
96%5.8 s
0.5 charged
3
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
6.597
100%6.5 s
1.2 charged
4
Kingambit
steelMetal Sound
steelIron HeaddarkFoul Play
6.501
92%6.2 s
1.2 charged
5
Giratina (Origin)
ghostShadow Claw
ghostShadow BallghostOminous Wind
6.467
96%6.4 s
0.9 charged
6
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
6.446
96%5.5 s
0.5 charged
7
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
6.305
96%4.8 s
0.5 charged
8
Shadow Giratina (Altered)
ghostShadow Claw
ghostShadow SneakrockAncient Power
6.234
96%6.8 s
0.9 charged
9
Giratina (Altered)
ghostShadow Claw
ghostShadow ForcerockAncient Power
6.038
96%7.3 s
1.0 charged
10
Meloetta (Aria)
normalQuick Attack
psychicPsyshocknormalHyper Beam
5.997
100%5.5 s
1.1 charged
11
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
5.982
94%6.4 s
0.8 charged
12
Necrozma (Dusk Mane)
steelMetal Claw
steelSunsteel StrikesteelIron Head
5.954
96%6.5 s
0.5 charged

Best for each Pokemon this slot can roll

vs Shadow Snubbull
  1. 1Melmetal Thunder Shock / Double Iron Bash, Flash Cannon9.46100%
  2. 2Zacian (Crowned Sword) Metal Claw / Behemoth Blade, Giga Impact8.40100%
  3. 3Annihilape Low Kick / Shadow Ball, Rage Fist7.94100%
vs Shadow Galarian Weezing
  1. 1Melmetal Thunder Shock / Double Iron Bash, Flash Cannon8.95100%
  2. 2Aegislash (Shield) Psycho Cut / Flash Cannon, Gyro Ball6.29100%
  3. 3Genesect Fury Cutter / Magnet Bomb, Techno Blast (Normal)4.78100%
vs Shadow Kirlia
  1. 1Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon10.00100%
  2. 2Metagross Bullet Punch / Meteor Mash, Flash Cannon10.00100%
  3. 3Guzzlord Snarl / Sludge Bomb, Brutal Swing10.00100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Fairy-type Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
8.413
100%4.5 s
1.0 charged
2
Genesect
bugFury Cutter
steelMagnet BombnormalTechno Blast (Normal)
4.482
100%5.5 s
1.0 charged
3
Genesect (Burn)
bugFury Cutter
steelMagnet BombfireTechno Blast (Fire)
4.482
100%5.5 s
1.0 charged
4
Genesect (Chill)
bugFury Cutter
steelMagnet BombiceTechno Blast (Ice)
4.482
100%5.5 s
1.0 charged
5
Genesect (Douse)
bugFury Cutter
steelMagnet BombpoisonGunk Shot
4.482
100%5.5 s
1.0 charged
6
Genesect (Shock)
bugFury Cutter
steelMagnet BombelectricTechno Blast (Electric)
4.482
100%5.5 s
1.0 charged
7
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
4.166
88%6.5 s
1.1 charged
8
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
3.861
100%5.5 s
1.0 charged
9
Shadow Ursaluna
normalScratch
normalSwiftfireFire Punch
3.645
100%6.1 s
1.0 charged
10
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
3.636
88%7.4 s
1.3 charged
11
Jirachi
psychicConfusion
steelDoom DesirepsychicPsychic
3.635
83%6.5 s
1.0 charged
12
Togekiss
flyingPeck
psychicPsyshockfireFlamethrower
3.557
88%6.9 s
1.2 charged

Best for each Pokemon this slot can roll

vs Shadow Alolan Ninetales
  1. 1Melmetal Thunder Shock / Double Iron Bash, Flash Cannon7.51100%
  2. 2Keldeo Poison Jab / Close Combat, Secret Sword3.8193%
  3. 3Kingambit Metal Sound / Iron Head, Dark Pulse3.67100%
vs Shadow Galarian Weezing
  1. 1Melmetal Thunder Shock / Double Iron Bash, Flash Cannon8.95100%
  2. 2Aegislash (Shield) Psycho Cut / Flash Cannon, Gyro Ball6.29100%
  3. 3Genesect Fury Cutter / Magnet Bomb, Techno Blast (Normal)4.78100%
vs Shadow Granbull
  1. 1Melmetal Thunder Shock / Double Iron Bash, Flash Cannon7.92100%
  2. 2Shadow Galarian Weezing Fairy Wind / Sludge, Overheat4.76100%
  3. 3Shadow Emboar Ember / Blast Burn, Heat Wave4.57100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.