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PoGoBud

Shadow Kirlia counters

psychicfairyFairy-type Female Grunt ยท slot 2Grunt
CP
2,071
Attack
225.1
x1.2 Shadow
Defense
106.9
x0.83 Shadow
HP
79

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Kirlia
#PokemonMovesPowerWinsTimeResult
1
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
10.000
100%4.0 s
0.0 charged
92% HP left on average
2
Guzzlord
darkSnarl
poisonSludge BombdarkBrutal Swing
9.735
100%5.0 s
1.0 charged
91% HP left on average
3
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
9.667
100%4.0 s
0.0 charged
91% HP left on average
4
Necrozma (Dusk Mane)
ghostShadow Claw
steelSunsteel StrikesteelIron Head
9.593
100%5.0 s
0.0 charged
90% HP left on average
5
Hydreigon
darkBite
steelFlash CannondarkBrutal Swing
9.455
100%5.0 s
1.0 charged
90% HP left on average
6
Kingambit
steelMetal Sound
steelIron HeaddarkFoul Play
9.333
100%5.5 s
1.0 charged
91% HP left on average
7
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
9.286
100%4.5 s
1.0 charged
92% HP left on average
8
Zacian (Crowned Sword)
steelMetal Claw
steelBehemoth BladenormalGiga Impact
9.136
100%4.0 s
0.0 charged
91% HP left on average
9
Dialga
steelMetal Claw
steelIron HeadelectricThunder
9.069
100%5.0 s
0.0 charged
91% HP left on average
10
Dialga (Origin)
steelMetal Claw
steelIron HeadelectricThunder
9.069
100%5.0 s
0.0 charged
91% HP left on average
11
Necrozma (Dawn Wings)
ghostShadow Claw
ghostMoongeist BeamsteelIron Head
8.497
100%4.0 s
0.0 charged
89% HP left on average
12
Lunala
ghostShadow Claw
ghostShadow BallfairyMoonblast
8.376
100%5.0 s
0.0 charged
88% HP left on average
13
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
8.363
100%6.5 s
1.0 charged
88% HP left on average
14
Alolan Muk
poisonPoison Jab
poisonGunk ShotpoisonSludge Wave
7.583
100%5.0 s
0.0 charged
87% HP left on average
15
Jirachi
psychicConfusion
steelDoom DesirefairyDazzling Gleam
7.500
100%6.5 s
1.0 charged
87% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.