Shadow Granbull counters
fairyFairy-type Female Grunt ยท slot 3Grunt
CP
5,490
Attack
387.6
x1.2 Shadow
Defense
149.1
x0.83 Shadow
HP
134
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.782 | 100% | 4.5 s 1.0 charged | 87% HP left on average | |
| 2 | fairyFairy Wind poisonSludgefireOverheat | 4.556 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 3 | normalScratch groundHigh HorsepowernormalSwift | 4.275 | 100% | 5.7 s 1.0 charged | 72% HP left on average | |
| 4 | fireEmber fireBlast BurnfireHeat Wave | 3.884 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 5 | fairyGeomancy fairyMoonblastnormalGiga Impact | 3.400 | 100% | 6.5 s 1.3 charged | 57% HP left on average | |
| 6 | electricThunder Shock electricZap CannonflyingDrill Peck | 3.359 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 7 | electricThunder Shock electricWild ChargeelectricThunderbolt | 3.316 | 67% | 5.2 s 0.7 charged | 52% HP left on average | |
| 8 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 3.308 | 67% | 4.8 s 0.7 charged | 53% HP left on average | |
| 9 | grassVine Whip fairyMoonblastfairyDisarming Voice | 3.285 | 100% | 7.6 s 1.3 charged | 56% HP left on average | |
| 10 | electricThunder Shock electricWild ChargeelectricThunder | 3.134 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 11 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 3.101 | 78% | 7.3 s 1.2 charged | 50% HP left on average | |
| 12 | fireIncinerate psychicPsyshockfireHeat Wave | 3.004 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 13 | poisonPoison Jab fightingSuperpowerbugLunge | 2.842 | 100% | 6.5 s 1.3 charged | 42% HP left on average | |
| 14 | flyingPeck fairyDazzling GleampsychicPsyshock | 2.819 | 100% | 7.6 s 1.3 charged | 54% HP left on average | |
| 15 | steelMetal Sound steelMagnet BombsteelFlash Cannon | 2.714 | 100% | 5.5 s 1.0 charged | 61% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.