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Normal-type Male Grunt Counters

Gruntnormal

“Normal does not mean weak.”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Teddiursa, Hoothoot, Porygon, Loudred, Stufful, Starly).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.

Best counters for all of Normal-type Male Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
6.986
94%5.2 s
1.1 charged
Slot 1 8.6Slot 2 8.4Slot 3 4.1
2
Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
6.298
99%5.8 s
1.1 charged
Slot 1 7.0Slot 2 8.6Slot 3 3.3
3
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
5.875
89%7.7 s
1.3 charged
Slot 1 7.1Slot 2 8.3Slot 3 2.2
4
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.837
99%5.5 s
1.1 charged
Slot 1 7.6Slot 2 7.3Slot 3 2.7
5
Shadow Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
5.791
93%7.1 s
1.2 charged
Slot 1 6.7Slot 2 8.0Slot 3 2.6
6
Ursaluna
normalScratch
normalSwiftelectricThunder Punch
5.573
83%6.1 s
1.2 charged
Slot 1 7.9Slot 2 6.4Slot 3 2.5
7
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.419
100%5.0 s
1.0 charged
Slot 1 7.0Slot 2 6.5Slot 3 2.7
8
Doublade
psychicPsycho Cut
fightingSacred SwordsteelIron Head
5.311
83%6.0 s
1.2 charged
Slot 1 6.0Slot 2 8.3Slot 3 1.6
9
Marshadow
fightingCounter
fightingClose CombatelectricThunder Punch
5.289
93%6.0 s
0.4 charged
Slot 1 5.0Slot 2 8.5Slot 3 2.4
10
Dragonite
dragonDragon Breath
fightingSuperpowerdragonDraco Meteor
5.281
100%5.4 s
0.9 charged
Slot 1 5.7Slot 2 5.6Slot 3 4.5
11
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.181
97%5.5 s
1.1 charged
Slot 1 6.2Slot 2 6.7Slot 3 2.6
12
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalSkull Bash
5.039
99%5.7 s
1.1 charged
Slot 1 6.7Slot 2 5.1Slot 3 3.2
13
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
5.014
94%5.6 s
1.0 charged
Slot 1 6.9Slot 2 5.7Slot 3 2.5
14
Shadow Ursaluna
normalScratch
normalSwiftelectricThunder Punch
4.980
90%5.7 s
1.0 charged
Slot 1 7.4Slot 2 5.1Slot 3 2.5
15
Togekiss
flyingPeck
fightingAura SpherefairyDazzling Gleam
4.927
100%5.9 s
1.1 charged
Slot 1 5.4Slot 2 6.0Slot 3 3.3

Slot 1 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Normal-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
8.553
100%4.8 s
1.0 charged
2
Ursaluna
normalScratch
normalSwiftelectricThunder Punch
7.903
100%5.2 s
1.0 charged
3
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.553
100%5.0 s
1.0 charged
4
Shadow Ursaluna
normalScratch
normalSwiftelectricThunder Punch
7.404
100%5.0 s
1.0 charged
5
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
7.082
100%6.7 s
1.2 charged
6
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.005
100%5.0 s
1.0 charged
7
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
6.901
100%5.0 s
1.0 charged
8
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
6.779
100%6.0 s
1.0 charged
9
Shadow Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
6.749
100%6.5 s
1.2 charged
10
Garchomp
groundMud Shot
dragonOutragedragonTwister
6.581
100%5.5 s
1.0 charged
11
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.192
100%5.0 s
1.0 charged
12
Goodra
dragonDragon Breath
dragonDraco MeteorelectricThunder Punch
6.118
100%6.2 s
1.0 charged

Best for each Pokemon this slot can roll

vs Shadow Teddiursa
  1. 1Annihilape Counter / Close Combat, Low Sweep5.25100%
  2. 2Gourgeist (Super) Incinerate / Fire Blast, Seed Bomb4.63100%
  3. 3Marshadow Counter / Close Combat, Rock Slide4.59100%
vs Shadow Hoothoot
  1. 1Tyranitar Smack Down / Stone Edge, Brutal Swing10.00100%
  2. 2Shadow Tyranitar Smack Down / Stone Edge, Brutal Swing10.00100%
  3. 3Shadow Rhyperior Smack Down / Rock Wrecker, Stone Edge10.00100%
vs Shadow Porygon
  1. 1Giratina (Altered) Dragon Breath / Dragon Claw, Ancient Power10.00100%
  2. 2Shadow Giratina (Altered) Dragon Breath / Dragon Claw, Ancient Power9.83100%
  3. 3Palossand Sand Attack / Earth Power, Scorching Sands7.67100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Normal-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
8.628
100%5.5 s
1.0 charged
2
Marshadow
fightingCounter
fightingClose CombatelectricThunder Punch
8.511
100%4.7 s
0.0 charged
3
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
8.352
100%4.5 s
1.0 charged
4
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
8.345
100%6.5 s
0.8 charged
5
Doublade
psychicPsycho Cut
fightingSacred SwordsteelIron Head
8.259
100%4.5 s
1.0 charged
6
Shadow Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
7.979
100%6.4 s
0.8 charged
7
Shadow Annihilape
fightingCounter
fightingClose CombaticeIce Punch
7.870
100%4.7 s
0.0 charged
8
Gourgeist (Super)
fireIncinerate
fireFire BlastgrassSeed Bomb
7.857
100%5.5 s
1.0 charged
9
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
7.743
96%5.9 s
0.2 charged
10
Gourgeist (Large)
fireIncinerate
fireFire BlastgrassSeed Bomb
7.447
100%5.5 s
1.0 charged
11
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.306
100%5.0 s
1.0 charged
12
Hisuian Typhlosion
fireEmber
fireOverheatfireFire Punch
6.817
100%5.5 s
1.0 charged

Best for each Pokemon this slot can roll

vs Shadow Loudred
  1. 1Galarian Zapdos Counter / Close Combat, Brave Bird8.54100%
  2. 2Annihilape Low Kick / Close Combat, Low Sweep7.93100%
  3. 3Marshadow Counter / Close Combat, Rock Slide7.92100%
vs Shadow Stufful
  1. 1Aegislash (Shield) Psycho Cut / Flash Cannon, Gyro Ball9.19100%
  2. 2Doublade Psycho Cut / Sacred Sword, Iron Head9.13100%
  3. 3Annihilape Low Kick / Close Combat, Low Sweep8.76100%
vs Shadow Starly
  1. 1Kyurem (White) Ice Fang / Ice Burn, Blizzard10.00100%
  2. 2Tyranitar Smack Down / Stone Edge, Brutal Swing10.00100%
  3. 3Avalugg Ice Fang / Avalanche, Icy Wind10.00100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Normal-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Dragonite
dragonDragon Breath
fightingSuperpowerdragonDraco Meteor
4.502
100%5.5 s
1.0 charged
2
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
4.054
83%6.4 s
1.4 charged
3
Landorus (Therian)
groundMud Shot
fightingSuperpowergroundEarthquake
3.906
100%5.5 s
1.0 charged
4
Shadow Dragonite
dragonDragon Breath
fightingSuperpowerdragonDraco Meteor
3.834
100%5.5 s
1.0 charged
5
Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
3.426
100%5.5 s
1.0 charged
6
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
3.325
100%5.5 s
1.0 charged
7
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.304
100%5.5 s
1.0 charged
8
Togekiss
flyingPeck
fightingAura SpherefairyDazzling Gleam
3.298
100%6.7 s
1.2 charged
9
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalSkull Bash
3.236
96%6.0 s
1.1 charged
10
Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
3.163
92%6.4 s
1.2 charged
11
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
3.103
100%5.5 s
1.0 charged
12
Shadow Raikou
electricThunder Shock
electricWild ChargefightingAura Sphere
3.062
100%5.5 s
1.0 charged

Best for each Pokemon this slot can roll

vs Shadow Ursaring
  1. 1Snorlax Psywave / Superpower, Hyper Beam4.42100%
  2. 2Shadow Snorlax Psywave / Superpower, Hyper Beam3.77100%
  3. 3Melmetal Thunder Shock / Superpower, Dynamic Punch3.34100%
vs Shadow Swellow
  1. 1Melmetal Thunder Shock / Rock Slide, Double Iron Bash7.37100%
  2. 2Stunfisk Thunder Shock / Discharge, Muddy Water5.38100%
  3. 3Togedemaru Thunder Shock / Wild Charge, Gyro Ball5.13100%
vs Shadow Kangaskhan
  1. 1Dragonite Dragon Breath / Superpower, Draco Meteor6.87100%
  2. 2Shadow Dragonite Dragon Breath / Superpower, Draco Meteor5.96100%
  3. 3Landorus (Therian) Mud Shot / Superpower, Earthquake5.84100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.