Shadow Teddiursa counters
normalNormal-type Male Grunt ยท slot 1Grunt
CP
2,853
Attack
268.3
x1.2 Shadow
Defense
110.0
x0.83 Shadow
HP
102
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingClose CombatfightingLow Sweep | 5.249 | 100% | 5.0 s 0.2 charged | 75% HP left on average | |
| 2 | fireIncinerate fireFire BlastgrassSeed Bomb | 4.629 | 100% | 5.6 s 1.2 charged | 73% HP left on average | |
| 3 | fightingCounter fightingClose CombatrockRock Slide | 4.592 | 100% | 5.0 s 0.2 charged | 71% HP left on average | |
| 4 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 4.323 | 100% | 5.6 s 1.2 charged | 65% HP left on average | |
| 5 | fireIncinerate fireFire BlastgrassSeed Bomb | 4.258 | 100% | 5.6 s 1.2 charged | 71% HP left on average | |
| 6 | fireEmber fireHeat WavefireFlamethrower | 4.041 | 100% | 5.6 s 1.2 charged | 67% HP left on average | |
| 7 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 3.972 | 100% | 4.5 s 0.0 charged | 75% HP left on average | |
| 8 | fireEmber fireOverheatelectricWild Charge | 3.926 | 100% | 5.6 s 1.2 charged | 66% HP left on average | |
| 9 | dragonDragon Breath dragonDragon ClawrockAncient Power | 3.923 | 100% | 6.6 s 1.6 charged | 68% HP left on average | |
| 10 | fightingCounter fightingClose CombatfightingLow Sweep | 3.911 | 100% | 5.0 s 0.2 charged | 69% HP left on average | |
| 11 | fireIncinerate fireFire BlastgrassSeed Bomb | 3.884 | 100% | 5.6 s 1.2 charged | 68% HP left on average | |
| 12 | steelMetal Sound grassPower WhipdarkBrutal Swing | 3.833 | 100% | 5.6 s 1.2 charged | 65% HP left on average | |
| 13 | fightingCounter fightingDynamic PunchfightingFocus Blast | 3.772 | 100% | 4.0 s 0.0 charged | 73% HP left on average | |
| 14 | fightingForce Palm fightingClose CombatfightingAura Sphere | 3.675 | 100% | 4.5 s 0.0 charged | 72% HP left on average | |
| 15 | dragonDragon Breath dragonDragon ClawrockAncient Power | 3.549 | 100% | 6.6 s 1.6 charged | 63% HP left on average | |
| 16 | fireIncinerate fireFire BlastgrassSeed Bomb | 3.523 | 100% | 5.6 s 1.2 charged | 64% HP left on average | |
| 17 | fightingCounter fightingClose CombatfightingDynamic Punch | 3.385 | 100% | 4.0 s 0.0 charged | 70% HP left on average | |
| 18 | fightingCounter fightingFocus BlastpsychicPsystrike | 3.281 | 100% | 4.0 s 0.0 charged | 69% HP left on average | |
| 19 | fightingForce Palm fightingClose CombatfightingSuperpower | 3.279 | 100% | 4.5 s 0.0 charged | 69% HP left on average | |
| 20 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 3.205 | 100% | 6.6 s 1.6 charged | 56% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.