Grass-type Male Grunt Counters
Gruntgrass“Don't tangle with us!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Phantump, Fomantis, Tangela).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | poisonPoison Jab poisonSludge BombdragonDynamax Cannon | 6.562 | 100% | 6.5 s 1.1 charged | Slot 1 6.7Slot 2 8.3Slot 3 4.7 | |
| 2 | fireFire Spin fireFire BlastfireMagma Storm | 6.371 | 100% | 6.4 s 1.0 charged | Slot 1 8.1Slot 2 7.0Slot 3 4.1 | |
| 3 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.054 | 94% | 7.2 s 1.6 charged | Slot 1 7.0Slot 2 7.6Slot 3 3.5 | |
| 4 | fireFire Spin fireFire BlastfireMagma Storm | 5.941 | 100% | 5.9 s 1.0 charged | Slot 1 7.0Slot 2 6.9Slot 3 3.9 | |
| 5 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 5.882 | 100% | 5.7 s 1.1 charged | Slot 1 6.7Slot 2 6.8Slot 3 4.1 | |
| 6 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 5.882 | 100% | 5.7 s 1.1 charged | Slot 1 6.7Slot 2 6.8Slot 3 4.1 | |
| 7 | bugFury Cutter poisonGunk ShotsteelMagnet Bomb | 5.792 | 100% | 6.0 s 1.1 charged | Slot 1 6.7Slot 2 6.8Slot 3 3.9 | |
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.782 | 100% | 7.2 s 1.2 charged | Slot 1 6.7Slot 2 6.1Slot 3 4.5 | |
| 9 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.724 | 97% | 6.2 s 1.2 charged | Slot 1 6.7Slot 2 6.8Slot 3 3.7 | |
| 10 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 5.724 | 97% | 6.2 s 1.2 charged | Slot 1 6.7Slot 2 6.8Slot 3 3.7 | |
| 11 | steelMetal Sound steelIron HeadbugX-Scissor | 5.579 | 94% | 6.6 s 1.4 charged | Slot 1 5.9Slot 2 7.1Slot 3 3.7 | |
| 12 | fireFire Fang fireOverheatfireFusion Flare | 5.550 | 100% | 6.8 s 0.9 charged | Slot 1 6.7Slot 2 6.5Slot 3 3.4 | |
| 13 | poisonAcid poisonGunk ShotpoisonSludge Bomb | 5.365 | 100% | 7.1 s 1.3 charged | Slot 1 5.5Slot 2 7.1Slot 3 3.5 | |
| 14 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 5.330 | 100% | 8.3 s 1.6 charged | Slot 1 6.2Slot 2 6.0Slot 3 3.8 | |
| 15 | fireFire Fang fireOverheatfireFusion Flare | 5.264 | 97% | 6.1 s 0.8 charged | Slot 1 6.9Slot 2 6.0Slot 3 2.9 |
Slot 1 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow PhantumpCP 2,401 · Atk 238 · Def 120 · HP 846 movesets
Shadow FomantisCP 1,584 · Atk 196 · Def 80 · HP 8112 movesets
Shadow TangelaCP 4,819 · Atk 338 · Def 188 · HP 1076 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireMagma Storm | 8.086 | 100% | 4.7 s 0.3 charged | ||
| 2 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.038 | 100% | 5.9 s 1.2 charged | ||
| 3 | fireFire Spin fireFire BlastfireMagma Storm | 7.009 | 100% | 4.7 s 0.3 charged | ||
| 4 | fireFire Fang fireOverheatfireFusion Flare | 6.897 | 100% | 3.7 s 0.0 charged | ||
| 5 | dragonDragon Tail poisonSludge BombdragonDynamax Cannon | 6.895 | 100% | 6.3 s 0.9 charged | ||
| 6 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 7 | bugFury Cutter fireTechno Blast (Fire)bugX-Scissor | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 8 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 9 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 10 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 11 | fireFire Fang fireOverheatfireFusion Flare | 6.728 | 100% | 5.0 s 0.2 charged | ||
| 12 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 6.712 | 100% | 6.2 s 0.4 charged |
Best for each Pokemon this slot can roll
- 1
Tyranitar Bite / Brutal Swing, Crunch8.15100% - 2
Yveltal Sucker Punch / Hurricane, Dark Pulse7.90100% - 3
Ursaluna Scratch / Fire Punch, Ice Punch7.88100%
- 1
Shadow Reshiram Fire Fang / Overheat, Fusion Flare10.00100% - 2
Shadow Ho-Oh Incinerate / Brave Bird, Sacred Fire++10.00100% - 3
Volcarona Bug Bite / Overheat, Bug Buzz10.00100%
- 1
Heatran Fire Spin / Fire Blast, Magma Storm7.38100% - 2
Eternatus Dragon Tail / Sludge Bomb, Dynamax Cannon7.18100% - 3
Moltres Wing Attack / Overheat, Fly6.77100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow LileepCP 2,772 · Atk 205 · Def 169 · HP 1089 movesets
Shadow SceptileCP 5,922 · Atk 406 · Def 188 · HP 11310 movesets
Shadow MorelullCP 2,209 · Atk 210 · Def 137 · HP 812 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | poisonPoison Jab poisonSludge BombdragonDynamax Cannon | 8.337 | 100% | 6.1 s 1.2 charged | ||
| 2 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.642 | 100% | 6.0 s 1.3 charged | ||
| 3 | normalScratch iceIce PunchfireFire Punch | 7.290 | 100% | 5.5 s 1.1 charged | ||
| 4 | steelMetal Sound steelIron HeadbugX-Scissor | 7.096 | 100% | 6.0 s 1.2 charged | ||
| 5 | poisonAcid poisonGunk ShotpoisonSludge Bomb | 7.085 | 100% | 6.4 s 1.2 charged | ||
| 6 | fightingLow Kick fightingSuperpowerdarkPayback | 6.985 | 100% | 5.9 s 1.2 charged | ||
| 7 | psychicPsywave fightingSuperpowersteelHeavy Slam | 6.920 | 96% | 7.8 s 1.6 charged | ||
| 8 | normalScratch iceIce PunchfireFire Punch | 6.774 | 100% | 5.5 s 1.1 charged | ||
| 9 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.752 | 100% | 5.5 s 1.1 charged | ||
| 10 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 6.752 | 100% | 5.5 s 1.1 charged | ||
| 11 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 6.752 | 100% | 5.5 s 1.1 charged | ||
| 12 | bugFury Cutter poisonGunk ShotsteelMagnet Bomb | 6.752 | 100% | 5.5 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Melmetal Thunder Shock / Double Iron Bash, Superpower10.00100% - 2
Cobalion Double Kick / Close Combat, Sacred Sword10.00100% - 3
Doublade Fury Cutter / Iron Head, Sacred Sword10.00100%
- 1
Shadow Heatran Fire Spin / Fire Blast, Magma Storm6.89100% - 2
Moltres Wing Attack / Overheat, Fly6.82100% - 3
Togekiss Peck / Flamethrower, Aura Sphere6.80100%
- 1
Shadow Staraptor Gust / Brave Bird, Fly10.00100% - 2
Grafaiai Poison Jab / Sludge Bomb, Poison Fang10.00100% - 3
Bewear Shadow Claw / Stomp, Superpower10.00100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow ChesnaughtCP 6,362 · Atk 369 · Def 224 · HP 13215 movesets
Shadow TrevenantCP 5,497 · Atk 369 · Def 173 · HP 1286 movesets
Shadow CradilyCP 4,738 · Atk 285 · Def 214 · HP 12915 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | poisonPoison Jab poisonSludge BombdragonDynamax Cannon | 4.669 | 100% | 7.5 s 1.6 charged | ||
| 2 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 4.511 | 100% | 7.9 s 1.5 charged | ||
| 3 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 4.147 | 100% | 6.7 s 1.5 charged | ||
| 4 | steelMetal Sound fireOverheatpoisonGunk Shot | 4.135 | 100% | 7.5 s 1.4 charged | ||
| 5 | bugFury Cutter steelMagnet BombnormalTechno Blast (Normal) | 4.080 | 100% | 7.0 s 1.5 charged | ||
| 6 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 4.033 | 100% | 7.2 s 1.4 charged | ||
| 7 | steelMetal Sound steelIron HeaddarkFoul Play | 3.909 | 83% | 8.0 s 1.7 charged | ||
| 8 | bugFury Cutter steelMagnet BombpoisonGunk Shot | 3.874 | 100% | 7.6 s 1.5 charged | ||
| 9 | psychicConfusion steelDoom DesirefightingAura Sphere | 3.847 | 100% | 8.0 s 1.6 charged | ||
| 10 | ghostShadow Claw fightingClose CombaticeIce Punch | 3.809 | 100% | 6.5 s 1.2 charged | ||
| 11 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 3.807 | 100% | 8.7 s 1.8 charged | ||
| 12 | psychicPsywave fightingSuperpowerdragonOutrage | 3.792 | 100% | 7.6 s 1.5 charged |
Best for each Pokemon this slot can roll
- 1
Lugia Dragon Tail / Aeroblast++, Fly5.82100% - 2
Shadow Lugia Dragon Tail / Aeroblast++, Fly5.32100% - 3
Togekiss Peck / Aerial Ace, Psyshock4.74100%
- 1
Tyranitar Bite / Brutal Swing, Crunch5.58100% - 2
Shadow Obstagoon Lick / Night Slash, Gunk Shot5.43100% - 3
Shadow Tyranitar Bite / Brutal Swing, Crunch4.99100%
- 1
Heatran Fire Spin / Iron Head, Fire Blast8.39100% - 2
Dialga Dragon Breath / Iron Head, Draco Meteor8.29100% - 3
Dialga (Origin) Dragon Breath / Iron Head, Draco Meteor8.29100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.