Grass-type Male Grunt Counters
Gruntgrass“Don't tangle with us!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Phantump, Fomantis, Tangela).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 5.421 | 88% | 5.9 s 1.1 charged | Slot 1 6.7Slot 2 6.3Slot 3 3.2 | |
| 2 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 5.421 | 88% | 5.9 s 1.1 charged | Slot 1 6.7Slot 2 6.3Slot 3 3.2 | |
| 3 | bugFury Cutter fireTechno Blast (Fire)bugX-Scissor | 5.418 | 89% | 5.7 s 1.0 charged | Slot 1 6.7Slot 2 6.3Slot 3 3.2 | |
| 4 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 5.418 | 89% | 5.7 s 1.0 charged | Slot 1 6.7Slot 2 6.3Slot 3 3.2 | |
| 5 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 5.384 | 88% | 5.8 s 1.1 charged | Slot 1 6.7Slot 2 6.3Slot 3 3.1 | |
| 6 | bugFury Cutter bugX-ScissordarkNight Slash | 5.228 | 86% | 5.8 s 1.1 charged | Slot 1 6.6Slot 2 6.0Slot 3 3.0 | |
| 7 | fireFire Spin fireFire BlastfireMagma Storm | 5.219 | 88% | 6.2 s 0.9 charged | Slot 1 8.1Slot 2 5.8Slot 3 1.7 | |
| 8 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 4.768 | 86% | 6.9 s 1.6 charged | Slot 1 6.5Slot 2 6.7Slot 3 1.1 | |
| 9 | fireFire Spin fireFire BlastfireMagma Storm | 4.736 | 85% | 5.8 s 0.9 charged | Slot 1 7.0Slot 2 5.7Slot 3 1.5 | |
| 10 | steelMetal Sound steelIron HeadbugX-Scissor | 4.654 | 93% | 6.5 s 1.4 charged | Slot 1 5.7Slot 2 6.3Slot 3 1.9 | |
| 11 | bugFury Cutter bugX-ScissordarkNight Slash | 4.640 | 88% | 5.5 s 1.1 charged | Slot 1 5.8Slot 2 5.4Slot 3 2.8 | |
| 12 | ghostShadow Claw fightingClose CombaticeIce Punch | 4.588 | 87% | 5.8 s 1.0 charged | Slot 1 5.4Slot 2 5.5Slot 3 2.9 | |
| 13 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 4.430 | 89% | 7.0 s 1.1 charged | Slot 1 6.6Slot 2 3.4Slot 3 3.3 | |
| 14 | normalScratch iceIce PunchfireFire Punch | 4.316 | 76% | 6.8 s 1.3 charged | Slot 1 5.0Slot 2 7.0Slot 3 1.0 | |
| 15 | iceIce Fang iceIce BurniceBlizzard | 4.277 | 79% | 6.2 s 0.4 charged | Slot 1 6.5Slot 2 5.3Slot 3 1.0 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow PhantumpCP 2,401 · Atk 238 · Def 120 · HP 846 movesets
Shadow FomantisCP 1,584 · Atk 196 · Def 80 · HP 8112 movesets
Shadow TangelaCP 4,819 · Atk 338 · Def 188 · HP 1076 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireMagma Storm | 8.086 | 100% | 4.7 s 0.3 charged | ||
| 2 | fireFire Spin fireFire BlastfireMagma Storm | 7.009 | 100% | 4.7 s 0.3 charged | ||
| 3 | fireFire Fang fireOverheatfireFusion Flare | 6.897 | 100% | 3.7 s 0.0 charged | ||
| 4 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 5 | bugFury Cutter fireTechno Blast (Fire)bugX-Scissor | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 6 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 7 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 8 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 6.748 | 100% | 4.8 s 0.7 charged | ||
| 9 | bugFury Cutter bugX-ScissordarkNight Slash | 6.637 | 100% | 4.7 s 0.7 charged | ||
| 10 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 6.582 | 100% | 6.2 s 0.4 charged | ||
| 11 | iceIce Fang iceIce BurniceBlizzard | 6.520 | 100% | 4.7 s 0.0 charged | ||
| 12 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.501 | 100% | 5.9 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Tyranitar Bite / Brutal Swing, Crunch8.15100% - 2
Yveltal Sucker Punch / Hurricane, Dark Pulse7.90100% - 3
Melmetal Thunder Shock / Double Iron Bash, Flash Cannon7.82100%
- 1
Shadow Reshiram Fire Fang / Overheat, Fusion Flare10.00100% - 2
Shadow Ho-Oh Incinerate / Brave Bird, Sacred Fire++10.00100% - 3
Volcarona Bug Bite / Overheat, Bug Buzz10.00100%
- 1
Genesect Fury Cutter / X-Scissor, Techno Blast (Normal)6.21100% - 2
Genesect (Burn) Fury Cutter / Techno Blast (Fire), X-Scissor6.21100% - 3
Genesect (Chill) Fury Cutter / Techno Blast (Ice), X-Scissor6.21100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow LileepCP 2,772 · Atk 205 · Def 169 · HP 1089 movesets
Shadow SceptileCP 5,922 · Atk 406 · Def 188 · HP 11310 movesets
Shadow MorelullCP 2,209 · Atk 210 · Def 137 · HP 812 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | normalScratch iceIce PunchfireFire Punch | 7.010 | 92% | 5.5 s 1.0 charged | ||
| 2 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.721 | 96% | 6.0 s 1.3 charged | ||
| 3 | normalScratch iceIce PunchfireFire Punch | 6.538 | 92% | 5.5 s 1.0 charged | ||
| 4 | fightingLow Kick fightingSuperpowerdarkPayback | 6.353 | 79% | 5.7 s 1.1 charged | ||
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.341 | 100% | 5.5 s 1.1 charged | ||
| 6 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 6.341 | 100% | 5.5 s 1.1 charged | ||
| 7 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 6.341 | 100% | 5.5 s 1.1 charged | ||
| 8 | bugFury Cutter poisonGunk ShotsteelMagnet Bomb | 6.341 | 100% | 5.5 s 1.1 charged | ||
| 9 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.341 | 100% | 5.5 s 1.1 charged | ||
| 10 | steelMetal Sound steelIron HeadbugX-Scissor | 6.295 | 100% | 6.0 s 1.2 charged | ||
| 11 | fightingLow Kick fightingSuperpowerdarkPayback | 6.012 | 92% | 5.5 s 1.0 charged | ||
| 12 | bugFury Cutter bugX-ScissordarkNight Slash | 6.007 | 100% | 5.4 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Melmetal Thunder Shock / Double Iron Bash, Superpower10.00100% - 2
Cobalion Double Kick / Close Combat, Sacred Sword10.00100% - 3
Doublade Fury Cutter / Iron Head, Sacred Sword10.00100%
- 1
Genesect Fury Cutter / X-Scissor, Techno Blast (Normal)5.81100% - 2
Genesect (Burn) Fury Cutter / Techno Blast (Fire), X-Scissor5.81100% - 3
Genesect (Chill) Fury Cutter / Techno Blast (Ice), X-Scissor5.81100%
- 1
Shadow Staraptor Gust / Brave Bird, Fly10.00100% - 2
Grafaiai Poison Jab / Sludge Bomb, Poison Fang10.00100% - 3
Bewear Shadow Claw / Stomp, Superpower10.00100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow ChesnaughtCP 6,362 · Atk 369 · Def 224 · HP 13215 movesets
Shadow TrevenantCP 5,497 · Atk 369 · Def 173 · HP 1286 movesets
Shadow CradilyCP 4,738 · Atk 285 · Def 214 · HP 12915 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.319 | 72% | 7.3 s 1.3 charged | ||
| 2 | fightingDouble Kick fightingClose CombatsteelIron Head | 3.247 | 46% | 9.3 s 2.0 charged | ||
| 3 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 3.241 | 72% | 6.5 s 1.3 charged | ||
| 4 | bugFury Cutter steelMagnet BombnormalTechno Blast (Normal) | 3.205 | 72% | 6.6 s 1.3 charged | ||
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.175 | 64% | 7.2 s 1.6 charged | ||
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.175 | 64% | 7.2 s 1.6 charged | ||
| 7 | bugFury Cutter steelIron HeadbugX-Scissor | 3.046 | 64% | 7.1 s 1.5 charged | ||
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.010 | 76% | 6.8 s 1.2 charged | ||
| 9 | psychicConfusion steelDoom DesirefightingAura Sphere | 2.886 | 58% | 7.0 s 1.4 charged | ||
| 10 | ghostShadow Claw fightingClose CombaticeIce Punch | 2.873 | 68% | 6.5 s 1.3 charged | ||
| 11 | bugFury Cutter bugX-ScissordarkNight Slash | 2.773 | 65% | 6.7 s 1.4 charged | ||
| 12 | psychicPsywave fightingSuperpowerdragonOutrage | 2.639 | 64% | 7.0 s 1.4 charged |
Best for each Pokemon this slot can roll
- 1
Togekiss Peck / Aerial Ace, Psyshock4.0287% - 2
Victini Quick Attack / V-create, Overheat3.61100% - 3
Enamorus (Therian) Fairy Wind / Fly, Moonblast3.3987%
- 1
Tyranitar Bite / Brutal Swing, Crunch5.58100% - 2
Shadow Tyranitar Bite / Brutal Swing, Crunch4.99100% - 3
Hydreigon Bite / Dark Pulse, Brutal Swing4.94100%
- 1
Genesect Fury Cutter / Magnet Bomb, X-Scissor7.66100% - 2
Genesect (Burn) Fury Cutter / Magnet Bomb, X-Scissor7.66100% - 3
Genesect (Chill) Fury Cutter / Techno Blast (Ice), Magnet Bomb7.66100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.