Shadow Trevenant counters
ghostgrassGrass-type Male Grunt ยท slot 3Grunt
CP
5,497
Attack
369.1
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
128
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkBrutal SwingdarkCrunch | 5.578 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 2 | darkBite darkBrutal SwingdarkCrunch | 4.987 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 3 | darkBite darkDark PulsedarkBrutal Swing | 4.944 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 4 | darkSnarl darkNight SlashsteelIron Head | 4.278 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 5 | darkBite darkDark PulsedarkBrutal Swing | 4.248 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 6 | darkBite darkDark PulsedarkBrutal Swing | 4.247 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 7 | steelMetal Sound darkDark PulsedarkFoul Play | 3.468 | 100% | 5.5 s 1.3 charged | 65% HP left on average | |
| 8 | darkSnarl darkNight SlashwaterCrabhammer | 2.559 | 100% | 5.0 s 1.0 charged | 61% HP left on average | |
| 9 | grassVine Whip darkDark PulsegrassPower Whip | 2.543 | 100% | 6.5 s 1.7 charged | 54% HP left on average | |
| 10 | flyingWing Attack flyingBrave BirdflyingFly | 2.439 | 100% | 6.5 s 1.7 charged | 52% HP left on average | |
| 11 | dragonDragon Tail darkBrutal SwingdarkCrunch | 2.396 | 100% | 6.5 s 1.7 charged | 51% HP left on average | |
| 12 | dragonDragon Tail darkNight SlashdragonDragon Claw | 2.173 | 100% | 5.0 s 1.0 charged | 54% HP left on average | |
| 13 | darkBite darkDark PulsedarkBrutal Swing | 2.124 | 100% | 6.7 s 1.7 charged | 45% HP left on average | |
| 14 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 1.885 | 100% | 6.5 s 1.7 charged | 40% HP left on average | |
| 15 | steelMetal Claw steelBehemoth BashfairyMoonblast | 1.868 | 83% | 7.5 s 1.7 charged | 41% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.