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PoGoBattler

Rock-type Male Grunt Counters

Gruntrock

“Let's rock and roll!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Onix, Kabuto, Cranidos, Shieldon, Graveler, Cranidos).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.

Best counters for all of Rock-type Male Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
5.974
89%5.6 s
1.2 charged
Slot 1 8.2Slot 2 7.2Slot 3 2.6
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.014
99%5.5 s
1.1 charged
Slot 1 6.5Slot 2 5.7Slot 3 2.8
3
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
4.380
97%5.3 s
1.0 charged
Slot 1 5.5Slot 2 4.7Slot 3 2.9
4
Doublade
bugFury Cutter
steelIron HeadfightingSacred Sword
4.148
76%6.4 s
1.2 charged
Slot 1 6.3Slot 2 5.0Slot 3 1.2
5
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
4.091
86%5.9 s
0.5 charged
Slot 1 5.7Slot 2 5.3Slot 3 1.3
6
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
3.950
92%6.5 s
1.1 charged
Slot 1 5.0Slot 2 4.8Slot 3 2.0
7
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
3.887
94%6.5 s
1.1 charged
Slot 1 4.5Slot 2 4.8Slot 3 2.4
8
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
3.844
85%5.9 s
0.4 charged
Slot 1 5.4Slot 2 5.0Slot 3 1.2
9
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.830
90%5.2 s
1.0 charged
Slot 1 5.5Slot 2 4.0Slot 3 2.1
10
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
3.793
86%6.5 s
1.2 charged
Slot 1 4.8Slot 2 5.2Slot 3 1.4
11
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
3.783
85%6.5 s
0.7 charged
Slot 1 5.8Slot 2 4.3Slot 3 1.2
12
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
3.783
78%6.6 s
1.1 charged
Slot 1 5.1Slot 2 4.9Slot 3 1.3
13
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
3.736
85%7.3 s
1.3 charged
Slot 1 4.8Slot 2 5.2Slot 3 1.2
14
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
3.703
88%8.0 s
1.3 charged
Slot 1 4.6Slot 2 4.9Slot 3 1.6
15
Gourgeist (Super)
grassRazor Leaf
grassSeed BombghostPoltergeist
3.537
69%6.8 s
0.4 charged
Slot 1 6.7Slot 2 3.2Slot 3 0.7

Slot 1 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
8.154
100%4.5 s
1.0 charged
2
Gourgeist (Super)
grassRazor Leaf
grassSeed BombghostPoltergeist
6.747
100%5.0 s
0.0 charged
3
Gourgeist (Large)
grassRazor Leaf
grassSeed BombghostPoltergeist
6.538
100%5.0 s
0.0 charged
4
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.527
100%5.0 s
1.0 charged
5
Doublade
bugFury Cutter
steelIron HeadfightingSacred Sword
6.281
100%5.7 s
1.0 charged
6
Gourgeist (Average)
grassRazor Leaf
grassSeed BombghostPoltergeist
6.093
100%5.3 s
0.0 charged
7
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
5.849
100%5.8 s
0.3 charged
8
Decidueye
grassRazor Leaf
grassFrenzy PlantgrassEnergy Ball
5.761
100%5.0 s
0.0 charged
9
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
5.662
100%5.5 s
0.3 charged
10
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
5.566
100%3.3 s
0.0 charged
11
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
5.542
100%5.0 s
1.0 charged
12
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.456
100%5.0 s
1.0 charged

Best for each Pokemon this slot can roll

vs Shadow Onix
  1. 1Cobalion Double Kick / Close Combat, Sacred Sword9.53100%
  2. 2Melmetal Thunder Shock / Double Iron Bash, Superpower9.25100%
  3. 3Terrakion Double Kick / Close Combat, Sacred Sword7.92100%
vs Shadow Kabuto
  1. 1Gourgeist (Super) Razor Leaf / Seed Bomb, Poltergeist9.84100%
  2. 2Decidueye Razor Leaf / Frenzy Plant, Energy Ball9.59100%
  3. 3Gourgeist (Large) Razor Leaf / Seed Bomb, Poltergeist9.47100%
vs Shadow Cranidos
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower7.32100%
  2. 2Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon6.96100%
  3. 3Kingambit Metal Sound / Iron Head, Focus Blast6.22100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
7.163
100%4.8 s
1.0 charged
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.739
100%5.0 s
1.0 charged
3
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
5.335
96%5.0 s
0.1 charged
4
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
5.242
100%5.5 s
1.0 charged
5
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.198
92%6.5 s
1.0 charged
6
Giratina (Altered)
dragonDragon Breath
ghostShadow SneakdragonDragon Claw
5.191
100%7.0 s
1.1 charged
7
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
4.999
96%5.0 s
0.1 charged
8
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
4.959
83%5.5 s
1.0 charged
9
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
4.919
83%5.9 s
1.0 charged
10
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
4.901
100%7.5 s
1.1 charged
11
Annihilape
fightingLow Kick
fightingClose CombatfightingLow Sweep
4.895
100%5.5 s
1.0 charged
12
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
4.817
92%6.5 s
1.0 charged

Best for each Pokemon this slot can roll

vs Shadow Shieldon
  1. 1Melmetal Thunder Shock / Superpower, Dynamic Punch9.86100%
  2. 2Cobalion Double Kick / Close Combat, Sacred Sword9.06100%
  3. 3Marshadow Counter / Close Combat, Fire Punch9.05100%
vs Shadow Graveler
  1. 1Virizion Double Kick / Leaf Blade, Close Combat6.35100%
  2. 2Cobalion Double Kick / Close Combat, Sacred Sword4.59100%
  3. 3Melmetal Thunder Shock / Double Iron Bash, Superpower4.40100%
vs Shadow Cranidos
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower7.32100%
  2. 2Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon6.96100%
  3. 3Kingambit Metal Sound / Iron Head, Focus Blast6.22100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Cobalion
steelMetal Claw
fightingClose CombatfightingSacred Sword
2.865
88%6.8 s
1.2 charged
2
Virizion
fightingDouble Kick
fightingClose CombatgrassLeaf Blade
2.863
92%6.0 s
1.1 charged
3
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
2.682
71%6.8 s
1.3 charged
4
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
2.547
100%7.5 s
1.3 charged
5
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
2.541
100%5.5 s
1.1 charged
6
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
2.370
92%6.5 s
1.1 charged
7
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
2.344
92%7.5 s
1.3 charged
8
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
2.169
92%6.5 s
1.1 charged
9
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
2.085
96%5.5 s
1.0 charged
10
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.072
71%5.7 s
1.1 charged
11
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
2.072
96%5.8 s
1.1 charged
12
Landorus (Therian)
groundMud Shot
fightingSuperpowergroundBulldoze
2.066
75%5.3 s
0.8 charged

Best for each Pokemon this slot can roll

vs Shadow Tyrantrum
  1. 1Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade3.81100%
  2. 2Tinkaton Fairy Wind / Gigaton Hammer, Flash Cannon3.24100%
  3. 3Zamazenta (Crowned Shield) Metal Claw / Close Combat, Behemoth Bash3.03100%
vs Shadow Golem
  1. 1Virizion Double Kick / Leaf Blade, Close Combat5.86100%
  2. 2Palkia (Origin) Dragon Breath / Hydro Pump, Aqua Tail3.22100%
  3. 3Palkia Dragon Breath / Hydro Pump, Aqua Tail3.15100%
vs Shadow Aurorus
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower5.13100%
  2. 2Cobalion Metal Claw / Close Combat, Sacred Sword4.55100%
  3. 3Shadow Empoleon Metal Sound / Flash Cannon, Hydro Cannon3.35100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.