Fighting-type Female Grunt Counters
Gruntfighting“This buff physique isn't just for show!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Timburr, Mankey, Makuhita, Hitmontop, Hitmonlee, Hitmonchan).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 7.322 | 100% | 7.0 s 0.6 charged | Slot 1 9.8Slot 2 7.0Slot 3 5.2 | |
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 7.021 | 100% | 7.2 s 1.1 charged | Slot 1 9.0Slot 2 6.5Slot 3 5.6 | |
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 6.714 | 100% | 7.5 s 1.5 charged | Slot 1 8.1Slot 2 7.6Slot 3 4.3 | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.712 | 100% | 8.1 s 1.5 charged | Slot 1 9.1Slot 2 6.5Slot 3 4.5 | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.304 | 100% | 7.7 s 1.3 charged | Slot 1 8.6Slot 2 6.2Slot 3 4.1 | |
| 6 | dragonDragon Tail flyingAeroblast++flyingFly | 6.250 | 100% | 6.8 s 1.4 charged | Slot 1 7.4Slot 2 6.8Slot 3 4.6 | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.176 | 100% | 7.8 s 1.4 charged | Slot 1 8.4Slot 2 5.7Slot 3 4.4 | |
| 8 | psychicPsycho Cut flyingFlypsychicFuture Sight | 5.774 | 100% | 5.5 s 1.2 charged | Slot 1 6.9Slot 2 5.8Slot 3 4.6 | |
| 9 | psychicConfusion psychicPsychicpsychicPsybeam | 5.739 | 100% | 7.0 s 0.6 charged | Slot 1 9.3Slot 2 4.5Slot 3 3.4 | |
| 10 | flyingPeck fairyDazzling GleampsychicPsyshock | 5.729 | 100% | 5.8 s 0.9 charged | Slot 1 7.2Slot 2 6.1Slot 3 3.8 | |
| 11 | ghostHex ghostShadow BalliceIcy Wind | 5.403 | 100% | 7.3 s 1.5 charged | Slot 1 7.7Slot 2 5.1Slot 3 3.4 | |
| 12 | poisonAcid psychicPsyshockpsychicFuture Sight | 5.285 | 100% | 6.4 s 1.3 charged | Slot 1 6.7Slot 2 5.9Slot 3 3.3 | |
| 13 | ghostHex fireBlast BurnfairyDisarming Voice | 5.240 | 100% | 8.2 s 1.7 charged | Slot 1 8.2Slot 2 5.3Slot 3 2.3 | |
| 14 | fairyFairy Wind flyingFlyfairyMoonblast | 5.164 | 100% | 5.5 s 1.2 charged | Slot 1 6.5Slot 2 5.1Slot 3 3.9 | |
| 15 | ghostHex ghostShadow BalliceIcy Wind | 5.154 | 94% | 9.4 s 1.8 charged | Slot 1 8.8Slot 2 3.7Slot 3 2.9 |
Slot 1 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow TimburrCP 2,813 · Atk 254 · Def 104 · HP 1186 movesets
Shadow MankeyCP 2,494 · Atk 279 · Def 99 · HP 816 movesets
Shadow MakuhitaCP 1,743 · Atk 194 · Def 70 · HP 1158 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 9.815 | 100% | 4.7 s 0.1 charged | ||
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 9.296 | 100% | 4.7 s 0.1 charged | ||
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 9.111 | 100% | 7.2 s 1.5 charged | ||
| 4 | psychicPsycho Cut psychicFuture SightdragonOutrage | 8.984 | 100% | 6.5 s 0.8 charged | ||
| 5 | ghostHex ghostShadow BalliceIcy Wind | 8.812 | 100% | 6.6 s 1.5 charged | ||
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.628 | 100% | 7.2 s 1.2 charged | ||
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 8.422 | 100% | 7.6 s 1.6 charged | ||
| 8 | fairyCharm fairyPlay RoughghostShadow Ball | 8.260 | 100% | 5.4 s 0.2 charged | ||
| 9 | dragonDragon Tail flyingAeroblast++flyingFly | 8.148 | 100% | 6.6 s 1.5 charged | ||
| 10 | ghostHex ghostShadow BallwaterSurf | 7.979 | 100% | 6.6 s 1.5 charged | ||
| 11 | ghostShadow Claw ghostShadow BallgrassSeed Bomb | 7.867 | 100% | 5.5 s 1.4 charged | ||
| 12 | ghostHex ghostShadow BalliceIcy Wind | 7.663 | 100% | 6.6 s 1.5 charged |
Best for each Pokemon this slot can roll
- 1
Lunala Confusion / Future Sight, Moonblast9.44100% - 2
Necrozma (Dawn Wings) Psycho Cut / Future Sight, Outrage9.30100% - 3
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw9.23100%
- 1
Lunala Confusion / Future Sight, Moonblast10.00100% - 2
Hoopa Confusion / Psychic, Psybeam9.63100% - 3
Mimikyu Charm / Play Rough, Shadow Ball8.53100%
- 1
Lunala Confusion / Future Sight, Moonblast10.00100% - 2
Necrozma (Dawn Wings) Psycho Cut / Future Sight, Moongeist Beam10.00100% - 3
Drifblim Hex / Shadow Ball, Icy Wind10.00100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow HitmontopCP 4,624 · Atk 321 · Def 227 · HP 918 movesets
Shadow HitmonleeCP 5,526 · Atk 408 · Def 200 · HP 9112 movesets
Shadow HitmonchanCP 4,996 · Atk 355 · Def 217 · HP 9110 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 7.647 | 100% | 6.5 s 1.3 charged | ||
| 2 | psychicConfusion psychicFuture SightfairyMoonblast | 6.977 | 100% | 7.9 s 0.5 charged | ||
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 6.761 | 100% | 6.5 s 1.3 charged | ||
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.527 | 100% | 7.9 s 1.4 charged | ||
| 5 | psychicPsycho Cut psychicFuture SightdragonOutrage | 6.521 | 100% | 7.5 s 1.3 charged | ||
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.153 | 100% | 7.1 s 1.3 charged | ||
| 7 | flyingPeck fairyDazzling GleampsychicPsyshock | 6.123 | 100% | 5.5 s 1.0 charged | ||
| 8 | poisonAcid psychicPsyshockpsychicFuture Sight | 5.869 | 100% | 5.5 s 1.0 charged | ||
| 9 | psychicPsycho Cut flyingFlypsychicFuture Sight | 5.820 | 100% | 5.5 s 1.0 charged | ||
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.708 | 100% | 7.5 s 1.3 charged | ||
| 11 | ghostHex fireBlast BurnfairyDisarming Voice | 5.252 | 100% | 6.5 s 1.3 charged | ||
| 12 | ghostHex ghostShadow BalliceIcy Wind | 5.124 | 100% | 6.5 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Lugia Dragon Tail / Aeroblast++, Fly9.03100% - 2
Shadow Lugia Dragon Tail / Aeroblast++, Fly8.21100% - 3
Necrozma (Dawn Wings) Psycho Cut / Future Sight, Outrage8.02100%
- 1
Lugia Dragon Tail / Aeroblast++, Fly8.86100% - 2
Lunala Confusion / Future Sight, Moonblast8.16100% - 3
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw7.75100%
- 1
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw4.80100% - 2
Victini Quick Attack / Psyshock, V-create4.37100% - 3
Skeledirge Hex / Blast Burn, Disarming Voice4.12100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow ConkeldurrCP 7,167 · Atk 440 · Def 177 · HP 1509 movesets
Shadow AnnihilapeCP 7,017 · Atk 401 · Def 197 · HP 15510 movesets
Shadow InfernapeCP 5,745 · Atk 404 · Def 170 · HP 1196 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw psychicFuture SightpsychicPsychic | 6.061 | 100% | 7.5 s 1.3 charged | ||
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 5.559 | 100% | 7.5 s 1.3 charged | ||
| 3 | psychicPsycho Cut flyingFlypsychicFuture Sight | 4.599 | 100% | 5.5 s 1.1 charged | ||
| 4 | psychicExtrasensory flyingAeroblast++flyingFly | 4.572 | 100% | 8.6 s 1.5 charged | ||
| 5 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 4.497 | 100% | 9.3 s 1.6 charged | ||
| 6 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 4.397 | 100% | 8.2 s 1.4 charged | ||
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.397 | 100% | 8.2 s 1.4 charged | ||
| 8 | fairyFairy Wind flyingFlyfairyMoonblast | 3.932 | 100% | 5.5 s 1.1 charged | ||
| 9 | flyingPeck psychicPsyshockfairyDazzling Gleam | 3.845 | 100% | 6.6 s 1.3 charged | ||
| 10 | ghostAstonish ghostShadow BallghostOminous Wind | 3.559 | 100% | 9.7 s 1.6 charged | ||
| 11 | ghostAstonish psychicPsychicghostShadow Ball | 3.520 | 100% | 8.2 s 1.4 charged | ||
| 12 | ghostHex ghostShadow BallghostOminous Wind | 3.421 | 100% | 8.9 s 1.8 charged |
Best for each Pokemon this slot can roll
- 1
Lunala Confusion / Future Sight, Moonblast4.39100% - 2
Necrozma (Dawn Wings) Psycho Cut / Future Sight, Outrage4.26100% - 3
Shadow Lugia Dragon Tail / Aeroblast++, Fly4.12100%
- 1
Lunala Shadow Claw / Shadow Ball, Future Sight7.37100% - 2
Necrozma (Dawn Wings) Psycho Cut / Moongeist Beam, Outrage7.29100% - 3
Galarian Articuno Psycho Cut / Fly, Future Sight5.36100%
- 1
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw5.01100% - 2
Giratina (Origin) Shadow Claw / Shadow Force, Shadow Ball5.01100% - 3
Victini Quick Attack / Psyshock, Psychic4.72100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.