Fighting-type Female Grunt Counters
Gruntfighting“This buff physique isn't just for show!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Timburr, Mankey, Makuhita, Hitmontop, Hitmonlee, Hitmonchan).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 6.222 | 96% | 7.1 s 0.9 charged | Slot 1 9.8Slot 2 6.0Slot 3 2.9 | |
| 2 | dragonDragon Tail flyingAeroblast++flyingFly | 5.789 | 94% | 7.6 s 1.5 charged | Slot 1 7.7Slot 2 6.9Slot 3 2.7 | |
| 3 | psychicPsycho Cut psychicFuture SightdragonOutrage | 5.769 | 97% | 7.5 s 1.2 charged | Slot 1 7.6Slot 2 6.2Slot 3 3.5 | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.368 | 96% | 8.5 s 1.5 charged | Slot 1 8.5Slot 2 5.1Slot 3 2.5 | |
| 5 | dragonDragon Tail flyingAeroblast++flyingFly | 5.284 | 94% | 7.0 s 1.4 charged | Slot 1 7.1Slot 2 5.7Slot 3 3.0 | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.212 | 93% | 7.6 s 1.3 charged | Slot 1 8.2Slot 2 5.0Slot 3 2.4 | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.157 | 94% | 7.7 s 1.4 charged | Slot 1 8.0Slot 2 4.7Slot 3 2.8 | |
| 8 | psychicConfusion psychicPsychicpsychicPsybeam | 4.838 | 86% | 6.9 s 0.7 charged | Slot 1 8.6Slot 2 4.1Slot 3 1.9 | |
| 9 | psychicPsycho Cut flyingFlypsychicFuture Sight | 4.709 | 94% | 5.7 s 1.2 charged | Slot 1 6.1Slot 2 5.2Slot 3 2.8 | |
| 10 | flyingPeck fairyDazzling GleampsychicPsyshock | 4.693 | 93% | 5.8 s 1.1 charged | Slot 1 6.2Slot 2 5.1Slot 3 2.8 | |
| 11 | ghostHex fireBlast BurnfairyDisarming Voice | 4.312 | 74% | 7.9 s 1.6 charged | Slot 1 7.7Slot 2 4.4Slot 3 0.9 | |
| 12 | fairyFairy Wind fairyMoonblastflyingFly | 4.254 | 99% | 5.6 s 1.2 charged | Slot 1 5.5Slot 2 4.5Slot 3 2.7 | |
| 13 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 4.191 | 93% | 6.5 s 1.4 charged | Slot 1 6.5Slot 2 3.8Slot 3 2.2 | |
| 14 | ghostHex ghostShadow BalliceIcy Wind | 4.186 | 81% | 7.5 s 1.4 charged | Slot 1 7.2Slot 2 3.7Slot 3 1.7 | |
| 15 | ghostShadow Claw ghostShadow PunchpsychicPsychic | 4.157 | 88% | 6.7 s 1.3 charged | Slot 1 6.9Slot 2 3.5Slot 3 2.1 |
Slot 1 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow TimburrCP 2,813 · Atk 254 · Def 104 · HP 1186 movesets
Shadow MankeyCP 2,494 · Atk 279 · Def 99 · HP 816 movesets
Shadow MakuhitaCP 1,743 · Atk 194 · Def 70 · HP 1158 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 9.768 | 100% | 4.7 s 0.1 charged | ||
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 8.572 | 100% | 4.7 s 0.1 charged | ||
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.523 | 100% | 7.2 s 1.5 charged | ||
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.203 | 100% | 7.2 s 1.2 charged | ||
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 7.995 | 100% | 7.6 s 1.6 charged | ||
| 6 | ghostHex ghostShadow BalliceIcy Wind | 7.912 | 100% | 6.6 s 1.5 charged | ||
| 7 | dragonDragon Tail flyingAeroblast++flyingFly | 7.745 | 100% | 6.6 s 1.5 charged | ||
| 8 | ghostHex fireBlast BurnfairyDisarming Voice | 7.653 | 100% | 6.6 s 1.5 charged | ||
| 9 | psychicPsycho Cut psychicFuture SightdragonOutrage | 7.624 | 100% | 7.3 s 0.9 charged | ||
| 10 | ghostHex ghostShadow BallwaterSurf | 7.440 | 100% | 6.6 s 1.5 charged | ||
| 11 | ghostHex ghostShadow BalliceIcy Wind | 7.191 | 100% | 6.6 s 1.5 charged | ||
| 12 | dragonDragon Tail flyingAeroblast++flyingFly | 7.089 | 100% | 6.6 s 1.5 charged |
Best for each Pokemon this slot can roll
- 1
Lunala Confusion / Future Sight, Moonblast9.30100% - 2
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw8.68100% - 3
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw8.60100%
- 1
Lunala Confusion / Future Sight, Moonblast10.00100% - 2
Hoopa Confusion / Psychic, Psybeam9.28100% - 3
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw7.65100%
- 1
Lunala Confusion / Future Sight, Moonblast10.00100% - 2
Shadow Annihilape Counter / Close Combat, Shadow Ball9.70100% - 3
Annihilape Low Kick / Close Combat, Rage Fist9.70100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow HitmontopCP 4,624 · Atk 321 · Def 227 · HP 918 movesets
Shadow HitmonleeCP 5,526 · Atk 408 · Def 200 · HP 9112 movesets
Shadow HitmonchanCP 4,996 · Atk 355 · Def 217 · HP 9110 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 6.881 | 100% | 6.5 s 1.3 charged | ||
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 6.152 | 100% | 7.5 s 1.4 charged | ||
| 3 | psychicConfusion psychicFuture SightfairyMoonblast | 6.026 | 100% | 8.3 s 1.3 charged | ||
| 4 | psychicPsycho Cut flyingFlypsychicFuture Sight | 5.224 | 100% | 5.5 s 1.0 charged | ||
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.125 | 100% | 8.6 s 1.6 charged | ||
| 6 | flyingPeck fairyDazzling GleampsychicPsyshock | 5.086 | 100% | 5.5 s 1.0 charged | ||
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.997 | 100% | 7.1 s 1.3 charged | ||
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.681 | 100% | 7.5 s 1.4 charged | ||
| 9 | fairyFairy Wind fairyMoonblastflyingFly | 4.532 | 100% | 5.5 s 1.0 charged | ||
| 10 | ghostAstonish ghostShadow BalliceIcy Wind | 4.437 | 100% | 8.2 s 1.5 charged | ||
| 11 | poisonAcid psychicPsyshockpsychicFuture Sight | 4.385 | 100% | 5.9 s 1.0 charged | ||
| 12 | ghostHex fireBlast BurnfairyDisarming Voice | 4.354 | 100% | 6.5 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Lugia Dragon Tail / Aeroblast++, Fly8.34100% - 2
Necrozma (Dawn Wings) Psycho Cut / Future Sight, Outrage7.71100% - 3
Lunala Confusion / Future Sight, Moonblast6.64100%
- 1
Lugia Dragon Tail / Aeroblast++, Fly7.85100% - 2
Lunala Confusion / Future Sight, Moonblast7.68100% - 3
Necrozma (Dawn Wings) Psycho Cut / Future Sight, Outrage7.10100%
- 1
Victini Quick Attack / Psyshock, V-create3.61100% - 2
Zapdos Thunder Shock / Drill Peck, Zap Cannon3.01100% - 3
Armarouge Incinerate / Psyshock, Heat Wave2.88100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow ConkeldurrCP 7,167 · Atk 440 · Def 177 · HP 1509 movesets
Shadow AnnihilapeCP 7,017 · Atk 401 · Def 197 · HP 15510 movesets
Shadow InfernapeCP 5,745 · Atk 404 · Def 170 · HP 1196 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw psychicFuture SightpsychicPsychic | 4.106 | 92% | 7.4 s 1.2 charged | ||
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 3.530 | 92% | 7.6 s 1.2 charged | ||
| 3 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.796 | 83% | 8.0 s 1.3 charged | ||
| 4 | flyingPeck psychicPsyshockfairyDazzling Gleam | 2.764 | 79% | 6.7 s 1.2 charged | ||
| 5 | fairyFairy Wind flyingFlyfairyMoonblast | 2.715 | 96% | 5.8 s 1.1 charged | ||
| 6 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 2.526 | 79% | 8.4 s 1.3 charged | ||
| 7 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 2.470 | 88% | 9.6 s 1.6 charged | ||
| 8 | ghostShadow Claw ghostShadow BallghostShadow Punch | 2.225 | 71% | 6.0 s 0.9 charged | ||
| 9 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 2.224 | 79% | 7.5 s 1.5 charged | ||
| 10 | fightingLow Kick ghostShadow BallfightingClose Combat | 2.210 | 88% | 6.7 s 1.2 charged | ||
| 11 | psychicConfusion psychicPsyshockghostShadow Ball | 2.171 | 79% | 6.9 s 1.3 charged | ||
| 12 | ghostShadow Claw ghostShadow PunchpsychicPsychic | 2.142 | 63% | 7.0 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Lunala Confusion / Future Sight, Moonblast2.9189% - 2
Galarian Slowking Confusion / Psyshock, Future Sight2.73100% - 3
Enamorus (Therian) Fairy Wind / Moonblast, Fly2.54100%
- 1
Lunala Shadow Claw / Shadow Ball, Future Sight3.0270% - 2
Mimikyu Shadow Claw / Shadow Ball, Play Rough2.78100% - 3
Shadow Gengar Shadow Claw / Shadow Ball, Shadow Punch2.6480%
- 1
Giratina (Origin) Shadow Claw / Shadow Force, Shadow Ball4.54100% - 2
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw4.24100% - 3
Victini Quick Attack / Psyshock, Psychic4.07100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.