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PoGoBattler

Rock-type Male Grunt Counters

Gruntrock

“Let's rock and roll!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Onix, Kabuto, Cranidos, Shieldon, Graveler, Cranidos).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.

Best counters for all of Rock-type Male Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
6.731
96%5.6 s
1.3 charged
Slot 1 9.0Slot 2 7.9Slot 3 3.3
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.089
100%5.3 s
1.0 charged
Slot 1 7.2Slot 2 6.8Slot 3 4.2
3
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
5.252
96%5.8 s
0.3 charged
Slot 1 7.8Slot 2 6.2Slot 3 1.8
4
Virizion
fightingDouble Kick
fightingClose CombatgrassLeaf Blade
5.213
99%5.3 s
1.0 charged
Slot 1 6.1Slot 2 6.2Slot 3 3.3
5
Doublade
bugFury Cutter
steelIron HeadfightingSacred Sword
4.992
93%6.0 s
1.1 charged
Slot 1 7.1Slot 2 5.9Slot 3 1.9
6
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
4.847
100%7.2 s
1.0 charged
Slot 1 5.5Slot 2 5.8Slot 3 3.2
7
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
4.832
91%6.2 s
1.1 charged
Slot 1 6.0Slot 2 6.1Slot 3 2.4
8
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
4.809
97%6.3 s
0.7 charged
Slot 1 7.1Slot 2 5.6Slot 3 1.8
9
Shadow Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
4.776
88%5.9 s
0.3 charged
Slot 1 7.2Slot 2 5.8Slot 3 1.3
10
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.773
100%5.0 s
1.0 charged
Slot 1 6.4Slot 2 4.7Slot 3 3.2
11
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
4.697
94%6.3 s
1.2 charged
Slot 1 5.6Slot 2 6.4Slot 3 2.2
12
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
4.671
96%6.5 s
1.1 charged
Slot 1 5.7Slot 2 5.8Slot 3 2.5
13
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
4.619
96%6.5 s
1.1 charged
Slot 1 5.2Slot 2 5.8Slot 3 2.9
14
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
4.509
85%4.8 s
0.2 charged
Slot 1 7.3Slot 2 4.8Slot 3 1.4
15
Palkia (Origin)
dragonDragon Tail
waterHydro PumpwaterAqua Tail
4.486
86%5.7 s
1.1 charged
Slot 1 5.6Slot 2 5.8Slot 3 2.1

Slot 1 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
9.040
100%4.5 s
1.0 charged
2
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
7.846
100%5.0 s
0.0 charged
3
Decidueye
grassRazor Leaf
grassFrenzy PlantgrassEnergy Ball
7.688
100%4.0 s
0.0 charged
4
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
7.331
100%3.0 s
0.0 charged
5
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.221
100%5.0 s
1.0 charged
6
Gourgeist (Super)
grassRazor Leaf
grassSeed BombghostPoltergeist
7.203
100%5.0 s
0.0 charged
7
Shadow Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
7.190
100%5.0 s
0.0 charged
8
Doublade
bugFury Cutter
steelIron HeadfightingSacred Sword
7.132
100%5.7 s
1.0 charged
9
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
7.058
100%5.8 s
0.3 charged
10
Gourgeist (Large)
grassRazor Leaf
grassSeed BombghostPoltergeist
7.056
100%5.0 s
0.0 charged
11
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
6.895
100%4.0 s
0.0 charged
12
Gourgeist (Average)
grassRazor Leaf
grassSeed BombghostPoltergeist
6.800
100%5.0 s
0.0 charged

Best for each Pokemon this slot can roll

vs Shadow Onix
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower10.00100%
  2. 2Cobalion Double Kick / Close Combat, Sacred Sword10.00100%
  3. 3Zamazenta (Crowned Shield) Metal Claw / Close Combat, Behemoth Bash10.00100%
vs Shadow Kabuto
  1. 1Kartana Razor Leaf / Leaf Blade, Sacred Sword10.00100%
  2. 2Decidueye Razor Leaf / Frenzy Plant, Energy Ball10.00100%
  3. 3Gourgeist (Super) Razor Leaf / Seed Bomb, Poltergeist10.00100%
vs Shadow Cranidos
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower8.34100%
  2. 2Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon7.46100%
  3. 3Metagross Bullet Punch / Meteor Mash, Flash Cannon6.99100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
7.884
100%4.5 s
1.0 charged
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.804
100%5.0 s
1.0 charged
3
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
6.356
100%5.5 s
1.0 charged
4
Virizion
fightingDouble Kick
fightingClose CombatgrassLeaf Blade
6.198
100%5.0 s
1.0 charged
5
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
6.102
100%5.5 s
1.0 charged
6
Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
6.041
100%7.0 s
1.1 charged
7
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
6.026
100%5.0 s
0.1 charged
8
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
5.935
100%5.3 s
1.0 charged
9
Palkia (Origin)
dragonDragon Tail
waterHydro PumpwaterAqua Tail
5.845
100%5.0 s
1.0 charged
10
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
5.827
96%6.5 s
1.0 charged
11
Bronzong
steelMetal Sound
waterWeather Ball (Water)steelFlash Cannon
5.787
100%5.5 s
1.0 charged
12
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
5.783
100%7.5 s
1.1 charged

Best for each Pokemon this slot can roll

vs Shadow Shieldon
  1. 1Marshadow Counter / Close Combat, Fire Punch10.00100%
  2. 2Annihilape Counter / Close Combat, Low Sweep10.00100%
  3. 3Melmetal Thunder Shock / Superpower, Double Iron Bash10.00100%
vs Shadow Graveler
  1. 1Virizion Double Kick / Leaf Blade, Close Combat7.25100%
  2. 2Shadow Torterra Razor Leaf / Frenzy Plant, Solar Beam6.85100%
  3. 3Torterra Razor Leaf / Frenzy Plant, Solar Beam6.27100%
vs Shadow Cranidos
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower8.34100%
  2. 2Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon7.46100%
  3. 3Metagross Bullet Punch / Meteor Mash, Flash Cannon6.99100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.242
100%6.0 s
1.1 charged
2
Virizion
fightingDouble Kick
grassLeaf BladefightingSacred Sword
3.432
79%6.3 s
1.2 charged
3
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
3.372
92%7.2 s
1.3 charged
4
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
3.241
100%7.5 s
1.3 charged
5
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.203
100%5.0 s
1.0 charged
6
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.095
100%5.5 s
1.1 charged
7
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
2.935
92%6.5 s
1.1 charged
8
Shadow Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
2.919
100%5.5 s
1.1 charged
9
Cetitan
icePowder Snow
fightingSuperpowersteelHeavy Slam
2.856
96%5.5 s
1.0 charged
10
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
2.824
92%7.5 s
1.3 charged
11
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
2.637
96%5.8 s
1.1 charged
12
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
2.623
92%6.5 s
1.1 charged

Best for each Pokemon this slot can roll

vs Shadow Tyrantrum
  1. 1Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade4.41100%
  2. 2Tinkaton Fairy Wind / Gigaton Hammer, Flash Cannon4.14100%
  3. 3Zamazenta (Crowned Shield) Metal Claw / Close Combat, Behemoth Bash3.87100%
vs Shadow Golem
  1. 1Virizion Double Kick / Leaf Blade, Close Combat6.41100%
  2. 2Palkia (Origin) Dragon Breath / Hydro Pump, Aqua Tail4.11100%
  3. 3Palkia Dragon Breath / Hydro Pump, Aqua Tail4.01100%
vs Shadow Aurorus
  1. 1Cobalion Double Kick / Close Combat, Sacred Sword6.59100%
  2. 2Melmetal Thunder Shock / Double Iron Bash, Superpower6.36100%
  3. 3Empoleon Metal Sound / Flash Cannon, Hydro Cannon5.10100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.