Fighting-type Female Grunt Counters
Gruntfighting“This buff physique isn't just for show!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Timburr, Mankey, Makuhita, Hitmontop, Hitmonlee, Hitmonchan).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 5.462 | 94% | 7.1 s 0.9 charged | Slot 1 9.6Slot 2 3.9Slot 3 2.9 | |
| 2 | dragonDragon Tail flyingAeroblast++flyingFly | 5.071 | 94% | 7.6 s 1.5 charged | Slot 1 6.6Slot 2 5.8Slot 3 2.7 | |
| 3 | psychicPsycho Cut psychicFuture SightdragonOutrage | 4.832 | 92% | 7.4 s 1.1 charged | Slot 1 6.3Slot 2 4.7Slot 3 3.5 | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.479 | 92% | 7.6 s 1.3 charged | Slot 1 6.7Slot 2 4.3Slot 3 2.4 | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.352 | 94% | 8.4 s 1.5 charged | Slot 1 7.1Slot 2 3.5Slot 3 2.5 | |
| 6 | psychicConfusion psychicPsychicpsychicPsybeam | 4.300 | 75% | 6.8 s 0.7 charged | Slot 1 8.3Slot 2 2.7Slot 3 1.9 | |
| 7 | fightingLow Kick fightingClose CombatghostRage Fist | 4.197 | 82% | 7.0 s 1.5 charged | Slot 1 7.0Slot 2 3.8Slot 3 1.8 | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.114 | 90% | 7.7 s 1.4 charged | Slot 1 5.9Slot 2 3.6Slot 3 2.8 | |
| 9 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 4.089 | 89% | 6.5 s 1.4 charged | Slot 1 6.5Slot 2 3.5Slot 3 2.2 | |
| 10 | fightingLow Kick fightingClose CombatghostRage Fist | 3.963 | 88% | 6.4 s 1.4 charged | Slot 1 6.6Slot 2 3.3Slot 3 2.0 | |
| 11 | fairyFairy Wind fairyMoonblastflyingFly | 3.922 | 99% | 5.6 s 1.2 charged | Slot 1 4.6Slot 2 4.4Slot 3 2.7 | |
| 12 | fairyCharm fairyPlay RoughghostShadow Ball | 3.751 | 83% | 8.9 s 1.0 charged | Slot 1 7.0Slot 2 2.5Slot 3 1.8 | |
| 13 | poisonAcid psychicPsyshockpsychicFuture Sight | 3.650 | 86% | 6.5 s 1.3 charged | Slot 1 5.0Slot 2 4.3Slot 3 1.6 | |
| 14 | ghostShadow Claw ghostShadow BallghostShadow Punch | 3.603 | 90% | 5.8 s 1.1 charged | Slot 1 5.1Slot 2 3.5Slot 3 2.2 | |
| 15 | ghostShadow Claw ghostShadow PunchpsychicPsychic | 3.577 | 76% | 6.6 s 1.4 charged | Slot 1 5.8Slot 2 2.8Slot 3 2.1 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow TimburrCP 2,813 · Atk 254 · Def 104 · HP 1186 movesets
Shadow MankeyCP 2,494 · Atk 279 · Def 99 · HP 816 movesets
Shadow MakuhitaCP 1,743 · Atk 194 · Def 70 · HP 1158 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 9.578 | 100% | 4.7 s 0.1 charged | ||
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 8.342 | 100% | 4.7 s 0.1 charged | ||
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 7.051 | 100% | 7.2 s 1.5 charged | ||
| 4 | fightingLow Kick fightingClose CombatghostRage Fist | 7.001 | 100% | 5.5 s 1.4 charged | ||
| 5 | fairyCharm fairyPlay RoughghostShadow Ball | 6.973 | 100% | 6.5 s 0.5 charged | ||
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.746 | 100% | 7.2 s 1.2 charged | ||
| 7 | psychicConfusion flyingBrave BirdflyingFly | 6.643 | 100% | 4.7 s 0.1 charged | ||
| 8 | dragonDragon Tail flyingAeroblast++flyingFly | 6.632 | 100% | 6.6 s 1.5 charged | ||
| 9 | fightingLow Kick fightingClose CombatghostRage Fist | 6.582 | 100% | 5.5 s 1.4 charged | ||
| 10 | ghostHex ghostShadow BalliceIcy Wind | 6.517 | 100% | 6.6 s 1.5 charged | ||
| 11 | psychicPsycho Cut psychicFuture SightdragonOutrage | 6.257 | 100% | 7.3 s 0.9 charged | ||
| 12 | fairyCharm fairyDazzling GleampsychicPsyshock | 6.194 | 100% | 5.0 s 0.2 charged |
Best for each Pokemon this slot can roll
- 1
Lunala Confusion / Future Sight, Moonblast8.73100% - 2
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw8.02100% - 3
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw7.88100%
- 1
Lunala Confusion / Future Sight, Moonblast10.00100% - 2
Hoopa Confusion / Psychic, Psybeam9.28100% - 3
Galarian Articuno Confusion / Brave Bird, Fly7.02100%
- 1
Lunala Confusion / Future Sight, Moonblast10.00100% - 2
Shadow Annihilape Counter / Close Combat, Shadow Ball9.70100% - 3
Annihilape Low Kick / Close Combat, Rage Fist9.70100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow HitmontopCP 4,624 · Atk 321 · Def 227 · HP 918 movesets
Shadow HitmonleeCP 5,526 · Atk 408 · Def 200 · HP 9112 movesets
Shadow HitmonchanCP 4,996 · Atk 355 · Def 217 · HP 9110 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 5.839 | 100% | 6.5 s 1.3 charged | ||
| 2 | psychicPsycho Cut flyingBrave BirdflyingFly | 5.104 | 100% | 5.5 s 1.0 charged | ||
| 3 | psychicPsycho Cut psychicFuture SightdragonOutrage | 4.710 | 83% | 7.4 s 1.3 charged | ||
| 4 | fairyFairy Wind fairyMoonblastflyingFly | 4.429 | 100% | 5.5 s 1.0 charged | ||
| 5 | poisonAcid psychicPsyshockpsychicFuture Sight | 4.281 | 100% | 5.9 s 1.0 charged | ||
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.253 | 96% | 7.1 s 1.3 charged | ||
| 7 | psychicConfusion psychicFuture SightfairyMoonblast | 3.936 | 96% | 8.2 s 1.3 charged | ||
| 8 | fightingLow Kick fightingClose CombatghostRage Fist | 3.777 | 88% | 6.5 s 1.3 charged | ||
| 9 | ghostHex fireBlast BurnfairyDisarming Voice | 3.612 | 100% | 6.5 s 1.3 charged | ||
| 10 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.608 | 100% | 5.5 s 1.0 charged | ||
| 11 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.598 | 88% | 7.5 s 1.3 charged | ||
| 12 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.549 | 96% | 8.5 s 1.5 charged |
Best for each Pokemon this slot can roll
- 1
Lugia Dragon Tail / Aeroblast++, Fly8.34100% - 2
Necrozma (Dawn Wings) Psycho Cut / Future Sight, Outrage7.71100% - 3
Togekiss Peck / Dazzling Gleam, Psyshock6.27100%
- 1
Lugia Dragon Tail / Aeroblast++, Fly5.08100% - 2
Necrozma (Dawn Wings) Psycho Cut / Future Sight, Outrage4.7592% - 3
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw4.65100%
- 1
Victini Quick Attack / Psyshock, V-create3.61100% - 2
Zapdos Thunder Shock / Drill Peck, Zap Cannon3.01100% - 3
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw2.9390%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow ConkeldurrCP 7,167 · Atk 440 · Def 177 · HP 1509 movesets
Shadow AnnihilapeCP 7,017 · Atk 401 · Def 197 · HP 15510 movesets
Shadow InfernapeCP 5,745 · Atk 404 · Def 170 · HP 1196 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw psychicFuture SightpsychicPsychic | 4.106 | 92% | 7.4 s 1.2 charged | ||
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 3.530 | 92% | 7.6 s 1.2 charged | ||
| 3 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.796 | 83% | 8.0 s 1.3 charged | ||
| 4 | flyingPeck psychicPsyshockfairyDazzling Gleam | 2.764 | 79% | 6.7 s 1.2 charged | ||
| 5 | fairyFairy Wind flyingFlyfairyMoonblast | 2.715 | 96% | 5.8 s 1.1 charged | ||
| 6 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 2.526 | 79% | 8.4 s 1.3 charged | ||
| 7 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 2.470 | 88% | 9.6 s 1.6 charged | ||
| 8 | ghostShadow Claw ghostShadow BallghostShadow Punch | 2.225 | 71% | 6.0 s 0.9 charged | ||
| 9 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 2.224 | 79% | 7.5 s 1.5 charged | ||
| 10 | fightingLow Kick ghostShadow BallfightingClose Combat | 2.210 | 88% | 6.7 s 1.2 charged | ||
| 11 | psychicConfusion psychicPsyshockghostShadow Ball | 2.171 | 79% | 6.9 s 1.3 charged | ||
| 12 | ghostShadow Claw ghostShadow PunchpsychicPsychic | 2.142 | 63% | 7.0 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Lunala Confusion / Future Sight, Moonblast2.9189% - 2
Galarian Slowking Confusion / Psyshock, Future Sight2.73100% - 3
Enamorus (Therian) Fairy Wind / Moonblast, Fly2.54100%
- 1
Lunala Shadow Claw / Shadow Ball, Future Sight3.0270% - 2
Mimikyu Shadow Claw / Shadow Ball, Play Rough2.78100% - 3
Shadow Gengar Shadow Claw / Shadow Ball, Shadow Punch2.6480%
- 1
Giratina (Origin) Shadow Claw / Shadow Force, Shadow Ball4.54100% - 2
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw4.24100% - 3
Victini Quick Attack / Psyshock, Psychic4.07100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.