Skip to content
PoGoBud

Rock-type Male Grunt Counters

Gruntrock

“Let's rock and roll!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Onix, Kabuto, Cranidos, Shieldon, Graveler, Cranidos).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 50, 15/15/15, no Megas.

Best counters for all of Rock-type Male Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
7.135
100%5.6 s
1.3 charged
Slot 1 9.2Slot 2 8.1Slot 3 4.0
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.547
100%5.3 s
1.0 charged
Slot 1 7.9Slot 2 6.9Slot 3 4.9
3
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
5.870
100%8.0 s
1.3 charged
Slot 1 7.3Slot 2 7.1Slot 3 3.2
4
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
5.702
100%6.1 s
0.7 charged
Slot 1 8.1Slot 2 6.6Slot 3 2.4
5
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
5.674
100%7.2 s
1.0 charged
Slot 1 6.7Slot 2 6.1Slot 3 4.2
6
Virizion
fightingDouble Kick
fightingClose CombatgrassLeaf Blade
5.660
100%5.3 s
1.0 charged
Slot 1 6.9Slot 2 6.4Slot 3 3.7
7
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
5.637
100%5.8 s
0.3 charged
Slot 1 8.1Slot 2 6.7Slot 3 2.2
8
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
5.474
99%8.1 s
1.3 charged
Slot 1 7.9Slot 2 6.3Slot 3 2.2
9
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.422
100%6.6 s
0.9 charged
Slot 1 6.7Slot 2 6.4Slot 3 3.2
10
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
5.415
99%5.9 s
1.1 charged
Slot 1 7.3Slot 2 6.5Slot 3 2.4
11
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
5.390
100%6.5 s
1.2 charged
Slot 1 6.4Slot 2 6.1Slot 3 3.6
12
Lunala
ghostShadow Claw
ghostShadow BallpsychicFuture Sight
5.336
100%7.7 s
1.3 charged
Slot 1 7.4Slot 2 6.1Slot 3 2.5
13
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
5.333
96%6.2 s
1.1 charged
Slot 1 6.9Slot 2 6.3Slot 3 2.9
14
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
5.192
100%6.5 s
1.2 charged
Slot 1 6.5Slot 2 6.2Slot 3 2.9
15
Shadow Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
5.175
96%6.0 s
0.3 charged
Slot 1 7.4Slot 2 6.3Slot 3 1.8

Slot 1 counters

You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
9.237
100%4.5 s
1.0 charged
2
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
8.136
100%5.5 s
0.3 charged
3
Marshadow
fightingCounter
fightingClose CombaticeIce Punch
8.082
100%5.0 s
0.0 charged
4
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
7.923
100%7.1 s
1.3 charged
5
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.855
100%5.0 s
1.0 charged
6
Decidueye
grassRazor Leaf
grassFrenzy PlantgrassEnergy Ball
7.848
100%4.0 s
0.0 charged
7
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
7.480
100%7.1 s
1.3 charged
8
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
7.459
100%3.0 s
0.0 charged
9
Shadow Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
7.442
100%5.0 s
0.0 charged
10
Lunala
ghostShadow Claw
ghostShadow BallpsychicFuture Sight
7.426
100%7.6 s
1.3 charged
11
Gourgeist (Super)
grassRazor Leaf
grassSeed BombghostPoltergeist
7.313
100%5.0 s
0.0 charged
12
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
7.290
100%7.7 s
1.3 charged

Best for each Pokemon this slot can roll

vs Shadow Onix
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower10.00100%
  2. 2Cobalion Double Kick / Close Combat, Sacred Sword10.00100%
  3. 3Virizion Double Kick / Leaf Blade, Close Combat10.00100%
vs Shadow Kabuto
  1. 1Kartana Razor Leaf / Leaf Blade, Sacred Sword10.00100%
  2. 2Decidueye Razor Leaf / Frenzy Plant, Energy Ball10.00100%
  3. 3Gourgeist (Large) Razor Leaf / Seed Bomb, Poltergeist10.00100%
vs Shadow Cranidos
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower8.66100%
  2. 2Metagross Bullet Punch / Meteor Mash, Flash Cannon8.07100%
  3. 3Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon7.69100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
8.128
100%4.5 s
1.0 charged
2
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
7.117
100%7.5 s
1.1 charged
3
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.931
100%5.0 s
1.0 charged
4
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
6.567
100%5.5 s
1.0 charged
5
Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
6.550
100%7.0 s
1.1 charged
6
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
6.537
100%5.0 s
1.0 charged
7
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
6.487
100%5.0 s
0.1 charged
8
Virizion
fightingDouble Kick
fightingClose CombatgrassLeaf Blade
6.425
100%5.0 s
1.0 charged
9
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
6.380
100%6.2 s
0.4 charged
10
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
6.253
100%5.5 s
1.0 charged
11
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
6.202
100%6.5 s
1.1 charged
12
Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
6.159
100%5.0 s
0.1 charged

Best for each Pokemon this slot can roll

vs Shadow Shieldon
  1. 1Cobalion Double Kick / Close Combat, Sacred Sword10.00100%
  2. 2Zygarde (Complete) Bite / Earthquake, Bulldoze10.00100%
  3. 3Doublade Fury Cutter / Sacred Sword, Iron Head9.70100%
vs Shadow Graveler
  1. 1Virizion Double Kick / Leaf Blade, Close Combat7.66100%
  2. 2Shadow Torterra Razor Leaf / Frenzy Plant, Solar Beam7.11100%
  3. 3Zygarde (Complete) Bite / Earthquake, Bulldoze6.94100%
vs Shadow Cranidos
  1. 1Melmetal Thunder Shock / Double Iron Bash, Superpower8.66100%
  2. 2Metagross Bullet Punch / Meteor Mash, Flash Cannon8.07100%
  3. 3Shadow Metagross Bullet Punch / Meteor Mash, Flash Cannon7.69100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Rock-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.856
100%6.0 s
1.1 charged
2
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfairyMoonblast
4.201
100%7.5 s
1.3 charged
3
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
4.120
100%7.3 s
1.3 charged
4
Virizion
fightingDouble Kick
grassLeaf BladefightingSacred Sword
3.867
100%6.1 s
1.1 charged
5
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
3.624
100%6.5 s
1.2 charged
6
Keldeo
fightingLow Kick
fightingSecret SwordfightingSacred Sword
3.562
100%5.5 s
1.1 charged
7
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
3.460
100%6.5 s
1.2 charged
8
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.388
100%5.0 s
1.0 charged
9
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
3.303
100%8.6 s
1.5 charged
10
Kingambit
steelMetal Sound
steelIron HeaddarkDark Pulse
3.277
100%7.2 s
1.3 charged
11
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
3.245
100%8.1 s
1.4 charged
12
Genesect
bugFury Cutter
steelMagnet BombbugX-Scissor
3.241
100%5.5 s
1.1 charged

Best for each Pokemon this slot can roll

vs Shadow Tyrantrum
  1. 1Tinkaton Fairy Wind / Gigaton Hammer, Flash Cannon4.77100%
  2. 2Florges Fairy Wind / Moonblast, Disarming Voice4.45100%
  3. 3Jirachi Confusion / Doom Desire, Aura Sphere3.69100%
vs Shadow Golem
  1. 1Virizion Double Kick / Leaf Blade, Close Combat6.68100%
  2. 2Zygarde (Complete) Dragon Tail / Earthquake, Bulldoze5.34100%
  3. 3Chesnaught Vine Whip / Frenzy Plant, Solar Beam4.85100%
vs Shadow Aurorus
  1. 1Cobalion Double Kick / Close Combat, Sacred Sword7.98100%
  2. 2Melmetal Thunder Shock / Double Iron Bash, Superpower6.90100%
  3. 3Empoleon Metal Sound / Flash Cannon, Hydro Cannon5.52100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.