Grass-type Male Grunt Counters
Gruntgrass“Don't tangle with us!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Phantump, Fomantis, Tangela).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | bugFury Cutter fireTechno Blast (Fire)bugX-Scissor | 5.812 | 92% | 5.7 s 1.0 charged | Slot 1 7.3Slot 2 6.5Slot 3 3.7 | |
| 2 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 5.812 | 92% | 5.7 s 1.0 charged | Slot 1 7.3Slot 2 6.5Slot 3 3.7 | |
| 3 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 5.799 | 88% | 5.9 s 1.1 charged | Slot 1 7.3Slot 2 6.5Slot 3 3.6 | |
| 4 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 5.799 | 88% | 5.9 s 1.1 charged | Slot 1 7.3Slot 2 6.5Slot 3 3.6 | |
| 5 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 5.777 | 89% | 5.8 s 1.0 charged | Slot 1 7.3Slot 2 6.5Slot 3 3.6 | |
| 6 | fireFire Spin fireFire BlastfireMagma Storm | 5.567 | 93% | 6.0 s 0.9 charged | Slot 1 8.2Slot 2 6.7Slot 3 1.8 | |
| 7 | steelMetal Sound steelIron HeadbugX-Scissor | 5.526 | 94% | 6.3 s 1.3 charged | Slot 1 6.8Slot 2 7.8Slot 3 2.0 | |
| 8 | bugFury Cutter bugX-ScissordarkNight Slash | 5.358 | 86% | 5.8 s 1.1 charged | Slot 1 6.8Slot 2 6.2Slot 3 3.1 | |
| 9 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 5.068 | 89% | 6.8 s 1.5 charged | Slot 1 6.7Slot 2 7.1Slot 3 1.4 | |
| 10 | bugFury Cutter steelIron HeadbugX-Scissor | 4.946 | 90% | 5.4 s 1.0 charged | Slot 1 6.0Slot 2 5.6Slot 3 3.2 | |
| 11 | ghostShadow Claw fightingClose CombaticeIce Punch | 4.914 | 91% | 5.7 s 1.0 charged | Slot 1 5.6Slot 2 5.7Slot 3 3.5 | |
| 12 | dragonDragon Tail poisonSludge BombdragonDynamax Cannon | 4.739 | 99% | 7.0 s 1.3 charged | Slot 1 6.8Slot 2 5.6Slot 3 1.9 | |
| 13 | normalScratch iceIce PunchfireFire Punch | 4.642 | 87% | 5.7 s 1.0 charged | Slot 1 5.1Slot 2 6.7Slot 3 2.1 | |
| 14 | flyingPeck flyingBeak BlastflyingDrill Peck | 4.640 | 91% | 5.6 s 1.0 charged | Slot 1 5.2Slot 2 6.5Slot 3 2.2 | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 4.623 | 91% | 7.0 s 1.1 charged | Slot 1 6.8Slot 2 3.5Slot 3 3.5 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow PhantumpCP 2,401 · Atk 238 · Def 120 · HP 846 movesets
Shadow FomantisCP 1,584 · Atk 196 · Def 80 · HP 8112 movesets
Shadow TangelaCP 4,819 · Atk 338 · Def 188 · HP 1076 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireMagma Storm | 8.202 | 100% | 4.7 s 0.3 charged | ||
| 2 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 7.290 | 100% | 4.8 s 0.7 charged | ||
| 3 | bugFury Cutter fireTechno Blast (Fire)bugX-Scissor | 7.290 | 100% | 4.8 s 0.7 charged | ||
| 4 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 7.290 | 100% | 4.8 s 0.7 charged | ||
| 5 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 7.290 | 100% | 4.8 s 0.7 charged | ||
| 6 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 7.290 | 100% | 4.8 s 0.7 charged | ||
| 7 | fireFire Fang fireOverheatfireFusion Flare | 7.154 | 100% | 4.7 s 0.0 charged | ||
| 8 | fireFire Fang fireOverheatfireFusion Flare | 7.078 | 100% | 3.7 s 0.0 charged | ||
| 9 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 6.823 | 100% | 6.2 s 0.4 charged | ||
| 10 | bugFury Cutter bugX-ScissordarkNight Slash | 6.803 | 100% | 4.7 s 0.7 charged | ||
| 11 | steelMetal Sound darkDark PulsebugX-Scissor | 6.792 | 100% | 5.5 s 1.0 charged | ||
| 12 | dragonDragon Tail poisonSludge BombdragonDynamax Cannon | 6.779 | 100% | 6.3 s 0.8 charged |
Best for each Pokemon this slot can roll
- 1
Tyranitar Bite / Brutal Swing, Crunch8.25100% - 2
Yveltal Sucker Punch / Hurricane, Dark Pulse8.13100% - 3
Melmetal Thunder Shock / Double Iron Bash, Flash Cannon8.07100%
- 1
Shadow Reshiram Fire Fang / Overheat, Fusion Flare10.00100% - 2
Shadow Ho-Oh Incinerate / Brave Bird, Sacred Fire++10.00100% - 3
Shadow Heatran Bug Bite / Fire Blast, Flamethrower10.00100%
- 1
Cobalion Double Kick / Close Combat, Sacred Sword6.83100% - 2
Crobat Gust / Sludge Bomb, Air Cutter6.69100% - 3
Genesect Fury Cutter / X-Scissor, Techno Blast (Normal)6.42100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow LileepCP 2,772 · Atk 205 · Def 169 · HP 1089 movesets
Shadow SceptileCP 5,922 · Atk 406 · Def 188 · HP 11310 movesets
Shadow MorelullCP 2,209 · Atk 210 · Def 137 · HP 812 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound steelIron HeadbugX-Scissor | 7.774 | 100% | 5.5 s 1.1 charged | ||
| 2 | normalScratch iceIce PunchfireFire Punch | 7.254 | 92% | 5.5 s 1.0 charged | ||
| 3 | fightingLow Kick fightingSuperpowerdarkPayback | 7.178 | 92% | 5.5 s 1.0 charged | ||
| 4 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.081 | 96% | 6.0 s 1.3 charged | ||
| 5 | normalScratch iceIce PunchfireFire Punch | 6.730 | 92% | 5.5 s 1.0 charged | ||
| 6 | flyingPeck flyingBeak BlastflyingDrill Peck | 6.490 | 96% | 5.5 s 1.0 charged | ||
| 7 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.462 | 100% | 5.5 s 1.1 charged | ||
| 8 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 6.462 | 100% | 5.5 s 1.1 charged | ||
| 9 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 6.462 | 100% | 5.5 s 1.1 charged | ||
| 10 | bugFury Cutter poisonGunk ShotsteelMagnet Bomb | 6.462 | 100% | 5.5 s 1.1 charged | ||
| 11 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.462 | 100% | 5.5 s 1.1 charged | ||
| 12 | fightingLow Kick fightingSuperpowerdarkPayback | 6.235 | 92% | 5.5 s 1.0 charged |
Best for each Pokemon this slot can roll
- 1
Melmetal Thunder Shock / Double Iron Bash, Superpower10.00100% - 2
Cobalion Double Kick / Close Combat, Sacred Sword10.00100% - 3
Doublade Fury Cutter / Iron Head, Sacred Sword10.00100%
- 1
Togekiss Peck / Flamethrower, Aura Sphere7.08100% - 2
Genesect Fury Cutter / X-Scissor, Techno Blast (Normal)5.91100% - 3
Genesect (Burn) Fury Cutter / Techno Blast (Fire), X-Scissor5.91100%
- 1
Alolan Muk Poison Jab / Gunk Shot, Sludge Wave10.00100% - 2
Shadow Alolan Muk Poison Jab / Gunk Shot, Sludge Wave10.00100% - 3
Shadow Staraptor Gust / Brave Bird, Fly10.00100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow ChesnaughtCP 6,362 · Atk 369 · Def 224 · HP 13215 movesets
Shadow TrevenantCP 5,497 · Atk 369 · Def 173 · HP 1286 movesets
Shadow CradilyCP 4,738 · Atk 285 · Def 214 · HP 12915 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | bugFury Cutter steelMagnet BombnormalTechno Blast (Normal) | 3.728 | 76% | 6.5 s 1.3 charged | ||
| 2 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 3.728 | 76% | 6.5 s 1.3 charged | ||
| 3 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.645 | 64% | 7.2 s 1.6 charged | ||
| 4 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.645 | 64% | 7.2 s 1.6 charged | ||
| 5 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.509 | 78% | 7.4 s 1.4 charged | ||
| 6 | ghostShadow Claw fightingClose CombaticeIce Punch | 3.465 | 81% | 6.3 s 1.2 charged | ||
| 7 | fightingDouble Kick fightingClose CombatsteelIron Head | 3.326 | 46% | 9.3 s 2.0 charged | ||
| 8 | bugFury Cutter steelIron HeadbugX-Scissor | 3.236 | 71% | 6.1 s 1.3 charged | ||
| 9 | bugFury Cutter steelIron HeadbugX-Scissor | 3.159 | 68% | 7.1 s 1.4 charged | ||
| 10 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.133 | 76% | 6.8 s 1.2 charged | ||
| 11 | icePowder Snow iceAvalancheiceIcicle Spear | 3.112 | 83% | 5.8 s 1.2 charged | ||
| 12 | psychicConfusion steelDoom DesirefightingAura Sphere | 3.094 | 81% | 6.8 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Togekiss Peck / Aerial Ace, Psyshock4.1993% - 2
Victini Quick Attack / V-create, Overheat4.01100% - 3
Enamorus (Therian) Fairy Wind / Fly, Moonblast3.5287%
- 1
Tyranitar Bite / Brutal Swing, Crunch6.09100% - 2
Hydreigon Bite / Dark Pulse, Brutal Swing5.43100% - 3
Shadow Tyranitar Bite / Brutal Swing, Crunch5.15100%
- 1
Genesect Fury Cutter / Magnet Bomb, X-Scissor8.81100% - 2
Genesect (Burn) Fury Cutter / Magnet Bomb, X-Scissor8.81100% - 3
Genesect (Chill) Fury Cutter / Techno Blast (Ice), Magnet Bomb8.81100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.