Flying-type Female Grunt Counters
Gruntflying“Battle against my Flying-type Pokémon!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Taillow, Rookidee, Swablu, Scyther, Zubat, Gligar).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 6.975 | 100% | 6.0 s 1.4 charged | Slot 1 9.9Slot 2 6.7Slot 3 4.3 | |
| 2 | normalLock-On rockStone EdgeelectricZap Cannon | 6.049 | 96% | 7.5 s 1.5 charged | Slot 1 9.6Slot 2 4.9Slot 3 3.7 | |
| 3 | icePowder Snow iceBlizzardrockRock Slide | 6.014 | 96% | 5.8 s 0.8 charged | Slot 1 9.1Slot 2 6.3Slot 3 2.7 | |
| 4 | iceIce Fang steelBehemoth BashnormalGiga Impact | 5.862 | 100% | 6.7 s 0.8 charged | Slot 1 8.6Slot 2 6.2Slot 3 2.8 | |
| 5 | normalLock-On rockMeteor BeamrockRock Slide | 5.858 | 100% | 5.4 s 1.1 charged | Slot 1 8.7Slot 2 5.9Slot 3 2.9 | |
| 6 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 5.855 | 96% | 6.4 s 1.2 charged | Slot 1 9.7Slot 2 5.6Slot 3 2.3 | |
| 7 | dragonDragon Tail dragonOutragenormalHyper Beam | 5.809 | 100% | 8.0 s 1.4 charged | Slot 1 8.1Slot 2 5.7Slot 3 3.6 | |
| 8 | rockRock Throw rockStone EdgesteelFlash Cannon | 5.807 | 96% | 7.0 s 0.5 charged | Slot 1 8.9Slot 2 5.9Slot 3 2.6 | |
| 9 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.557 | 100% | 6.5 s 1.0 charged | Slot 1 7.8Slot 2 5.4Slot 3 3.4 | |
| 10 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 5.546 | 100% | 7.6 s 1.2 charged | Slot 1 7.6Slot 2 5.5Slot 3 3.5 | |
| 11 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.475 | 100% | 6.2 s 0.9 charged | Slot 1 7.7Slot 2 5.8Slot 3 3.0 | |
| 12 | rockRock Throw rockStone EdgeelectricZap Cannon | 5.414 | 96% | 6.9 s 0.5 charged | Slot 1 9.0Slot 2 5.3Slot 3 1.9 | |
| 13 | rockSmack Down rockRock WreckerrockStone Edge | 5.395 | 92% | 6.8 s 0.5 charged | Slot 1 9.1Slot 2 5.4Slot 3 1.7 | |
| 14 | dragonDragon Breath dragonDragon ClawrockAncient Power | 5.394 | 100% | 7.4 s 1.5 charged | Slot 1 7.2Slot 2 5.2Slot 3 3.7 | |
| 15 | icePowder Snow iceAvalancheiceIcicle Spear | 5.389 | 100% | 5.2 s 0.8 charged | Slot 1 7.7Slot 2 5.8Slot 3 2.7 |
Slot 1 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow TaillowCP 1,635 · Atk 207 · Def 77 · HP 812 movesets
Shadow RookideeCP 1,427 · Atk 176 · Def 83 · HP 7912 movesets
Shadow SwabluCP 1,767 · Atk 155 · Def 150 · HP 866 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 9.931 | 100% | 4.5 s 1.0 charged | ||
| 2 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 9.658 | 100% | 5.0 s 1.0 charged | ||
| 3 | normalLock-On rockStone EdgeelectricZap Cannon | 9.614 | 100% | 6.0 s 1.0 charged | ||
| 4 | rockSmack Down rockRock WreckerrockStone Edge | 9.097 | 100% | 4.0 s 0.0 charged | ||
| 5 | icePowder Snow iceBlizzardrockRock Slide | 9.080 | 100% | 4.8 s 0.3 charged | ||
| 6 | rockRock Throw rockStone EdgeelectricZap Cannon | 9.048 | 100% | 4.0 s 0.0 charged | ||
| 7 | rockSmack Down rockStone EdgedarkBrutal Swing | 8.927 | 100% | 4.0 s 0.0 charged | ||
| 8 | rockRock Throw rockStone EdgesteelFlash Cannon | 8.906 | 100% | 4.3 s 0.0 charged | ||
| 9 | electricThunder Shock electricDischargewaterMuddy Water | 8.844 | 100% | 4.8 s 1.0 charged | ||
| 10 | fireIncinerate rockRock SliderockRock Blast | 8.778 | 100% | 5.5 s 1.0 charged | ||
| 11 | rockRock Throw rockStone EdgerockRock Slide | 8.767 | 100% | 4.0 s 0.0 charged | ||
| 12 | normalLock-On rockMeteor BeamrockRock Slide | 8.706 | 100% | 5.0 s 1.0 charged |
Best for each Pokemon this slot can roll
- 1
Golem Rock Throw / Stone Edge, Ancient Power10.00100% - 2
Alolan Golem Rock Throw / Wild Charge, Stone Edge10.00100% - 3
Shadow Alolan Golem Rock Throw / Wild Charge, Stone Edge10.00100%
- 1
Aerodactyl Rock Throw / Rock Slide, Ancient Power10.00100% - 2
Tyranitar Smack Down / Stone Edge, Brutal Swing10.00100% - 3
Rhyperior Smack Down / Rock Wrecker, Stone Edge10.00100%
- 1
Melmetal Thunder Shock / Rock Slide, Double Iron Bash10.00100% - 2
Tyranitar Dragon Breath / Stone Edge, Brutal Swing10.00100% - 3
Shadow Tyranitar Dragon Breath / Stone Edge, Brutal Swing9.50100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow ScytherCP 5,818 · Atk 398 · Def 189 · HP 1138 movesets
Shadow ZubatCP 1,428 · Atk 168 · Def 89 · HP 816 movesets
Shadow GligarCP 3,992 · Atk 269 · Def 204 · HP 1076 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 6.662 | 100% | 6.6 s 1.8 charged | ||
| 2 | ghostShadow Claw iceIce PunchrockRock Slide | 6.349 | 100% | 5.6 s 1.3 charged | ||
| 3 | icePowder Snow iceBlizzardrockRock Slide | 6.279 | 100% | 6.1 s 1.2 charged | ||
| 4 | iceIce Fang steelBehemoth BashnormalGiga Impact | 6.192 | 100% | 6.7 s 0.9 charged | ||
| 5 | fightingLow Kick iceIce PunchghostShadow Ball | 6.094 | 83% | 7.2 s 1.4 charged | ||
| 6 | rockRock Throw rockStone EdgesteelFlash Cannon | 5.943 | 100% | 7.3 s 0.9 charged | ||
| 7 | ghostHex rockPower GemghostShadow Ball | 5.903 | 100% | 6.6 s 1.8 charged | ||
| 8 | icePowder Snow iceBlizzardiceIcy Wind | 5.852 | 100% | 6.1 s 1.2 charged | ||
| 9 | rockSmack Down rockRock WreckerwaterSurf | 5.836 | 100% | 6.8 s 0.8 charged | ||
| 10 | psychicConfusion steelDoom DesirepsychicPsychic | 5.778 | 100% | 5.7 s 1.1 charged | ||
| 11 | icePowder Snow iceAvalancheiceIcicle Spear | 5.768 | 100% | 5.4 s 0.9 charged | ||
| 12 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.766 | 100% | 6.4 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Melmetal Thunder Shock / Rock Slide, Thunderbolt5.06100% - 2
Stakataka Rock Throw / Stone Edge, Flash Cannon4.79100% - 3
Nihilego Acid / Power Gem, Rock Slide4.23100%
- 1
Shadow Mewtwo Confusion / Psystrike, Psychic10.00100% - 2
Shadow Golem Rock Throw / Stone Edge, Ancient Power10.00100% - 3
Shadow Alolan Golem Rock Throw / Wild Charge, Stone Edge10.00100%
- 1
Gholdengo Hex / Shadow Ball, Power Gem6.53100% - 2
Annihilape Low Kick / Ice Punch, Shadow Ball6.44100% - 3
Shadow Annihilape Low Kick / Ice Punch, Shadow Ball6.26100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow DragoniteCP 8,149 · Atk 474 · Def 218 · HP 13518 movesets
Shadow ToucannonCP 5,778 · Atk 404 · Def 164 · HP 1249 movesets
Shadow SwannaCP 4,477 · Atk 336 · Def 150 · HP 11815 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 4.333 | 100% | 6.9 s 1.5 charged | ||
| 2 | dragonDragon Breath dragonDragon ClawrockAncient Power | 3.774 | 100% | 6.7 s 1.2 charged | ||
| 3 | dragonDragon Breath dragonDragon ClawrockAncient Power | 3.744 | 100% | 7.9 s 1.2 charged | ||
| 4 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 3.651 | 88% | 6.7 s 1.2 charged | ||
| 5 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.582 | 100% | 6.5 s 1.2 charged | ||
| 6 | dragonDragon Tail dragonOutragenormalHyper Beam | 3.571 | 100% | 8.0 s 1.3 charged | ||
| 7 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 3.476 | 100% | 8.6 s 1.4 charged | ||
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.443 | 100% | 7.1 s 1.2 charged | ||
| 9 | fairyGeomancy electricThunderfairyMoonblast | 3.331 | 100% | 6.5 s 1.2 charged | ||
| 10 | dragonDragon Tail dragonDragon PulseghostShadow Force | 3.309 | 100% | 8.0 s 1.3 charged | ||
| 11 | dragonDragon Breath electricFusion BoltdragonOutrage | 3.285 | 100% | 6.5 s 1.2 charged | ||
| 12 | psychicPsycho Cut dragonOutragesteelSunsteel Strike | 3.276 | 100% | 7.5 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Zacian (Crowned Sword) Metal Claw / Play Rough, Behemoth Blade4.36100% - 2
Sylveon Fairy Wind / Moonblast, Dazzling Gleam3.79100% - 3
Xerneas Geomancy / Moonblast, Giga Impact3.57100%
- 1
Shadow Giratina (Altered) Dragon Breath / Ancient Power, Dragon Claw6.18100% - 2
Melmetal Thunder Shock / Rock Slide, Thunderbolt5.78100% - 3
Zygarde (Complete) Dragon Tail / Outrage, Hyper Beam5.10100%
- 1
Melmetal Thunder Shock / Thunderbolt, Rock Slide5.28100% - 2
Goodra Dragon Breath / Thunder Punch, Draco Meteor4.50100% - 3
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw3.79100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.