Female Grunt Counters
Grunt“Winning is for winners.”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Snorlax, Lapras).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 3.570 | 71% | 10.8 s 1.7 charged | Slot 1 5.2Slot 2 3.3Slot 3 2.2 | |
| 2 | darkBite grassPower WhipgrassEnergy Ball | 3.429 | 75% | 10.4 s 1.9 charged | Slot 1 4.3Slot 2 4.6Slot 3 1.4 | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.235 | 88% | 8.2 s 1.3 charged | Slot 1 3.8Slot 2 3.4Slot 3 2.5 | |
| 4 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.104 | 94% | 8.6 s 1.2 charged | Slot 1 3.3Slot 2 3.6Slot 3 2.4 | |
| 5 | flyingGust flyingHurricaneflyingOblivion Wing | 3.070 | 89% | 9.7 s 1.3 charged | Slot 1 3.5Slot 2 3.7Slot 3 2.0 | |
| 6 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.962 | 94% | 8.6 s 1.2 charged | Slot 1 3.2Slot 2 3.4Slot 3 2.3 | |
| 7 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 2.916 | 83% | 9.3 s 1.3 charged | Slot 1 3.6Slot 2 3.4Slot 3 1.8 | |
| 8 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 2.911 | 86% | 8.5 s 1.4 charged | Slot 1 3.8Slot 2 2.7Slot 3 2.2 | |
| 9 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 2.812 | 94% | 9.7 s 2.2 charged | Slot 1 2.9Slot 2 3.4Slot 3 2.2 | |
| 10 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 2.802 | 82% | 8.2 s 1.3 charged | Slot 1 3.5Slot 2 2.9Slot 3 2.0 | |
| 11 | normalQuick Attack psychicPsyshocknormalHyper Beam | 2.802 | 83% | 9.8 s 1.5 charged | Slot 1 3.0Slot 2 3.8Slot 3 1.6 | |
| 12 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 2.733 | 81% | 8.7 s 1.4 charged | Slot 1 3.4Slot 2 3.1Slot 3 1.7 | |
| 13 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.719 | 81% | 8.8 s 1.6 charged | Slot 1 3.5Slot 2 2.5Slot 3 2.2 | |
| 14 | fightingKarate Chop fightingClose CombatrockRock Slide | 2.696 | 76% | 6.5 s 1.2 charged | Slot 1 3.4Slot 2 2.6Slot 3 2.2 | |
| 15 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.683 | 82% | 10.1 s 1.8 charged | Slot 1 3.6Slot 2 2.4Slot 3 2.1 |
Slot 1 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow SnorlaxCP 6,925 · Atk 350 · Def 188 · HP 20821 movesets
Shadow LaprasCP 5,681 · Atk 307 · Def 193 · HP 17615 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 5.162 | 100% | 10.7 s 1.4 charged | ||
| 2 | grassVine Whip grassPower WhipgrassEnergy Ball | 4.410 | 100% | 10.1 s 1.8 charged | ||
| 3 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.837 | 100% | 7.8 s 1.1 charged | ||
| 4 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.805 | 100% | 7.6 s 1.1 charged | ||
| 5 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 3.599 | 100% | 10.4 s 1.8 charged | ||
| 6 | darkSucker Punch fightingFocus BlastflyingHurricane | 3.571 | 100% | 10.3 s 1.3 charged | ||
| 7 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 3.556 | 100% | 9.8 s 1.3 charged | ||
| 8 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 3.548 | 100% | 7.6 s 1.1 charged | ||
| 9 | dragonDragon Breath dragonDraco MeteorelectricThunder | 3.485 | 100% | 8.6 s 1.3 charged | ||
| 10 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 3.460 | 100% | 9.1 s 1.7 charged | ||
| 11 | fightingKarate Chop fightingClose CombatrockRock Slide | 3.394 | 100% | 6.5 s 1.1 charged | ||
| 12 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 3.376 | 100% | 7.6 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Kingambit Low Kick / Focus Blast, Dark Pulse6.07100% - 2
Yveltal Gust / Focus Blast, Hurricane4.60100% - 3
Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade4.23100%
- 1
Shadow Metagross Fury Cutter / Meteor Mash, Flash Cannon4.22100% - 2
Keldeo Low Kick / Close Combat, Secret Sword3.90100% - 3
Necrozma (Dusk Mane) Psycho Cut / Sunsteel Strike, Iron Head3.63100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow PoliwrathCP 5,565 · Atk 336 · Def 204 · HP 13418 movesets
Shadow GardevoirCP 6,636 · Atk 430 · Def 215 · HP 11116 movesets
Shadow SnorlaxCP 6,925 · Atk 350 · Def 188 · HP 20821 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | darkBite grassPower WhipgrassEnergy Ball | 4.562 | 92% | 9.1 s 1.6 charged | ||
| 2 | fightingLow Kick steelIron HeadfightingFocus Blast | 4.063 | 88% | 9.2 s 1.3 charged | ||
| 3 | psychicExtrasensory flyingAeroblast++flyingFly | 3.959 | 100% | 12.1 s 1.8 charged | ||
| 4 | ghostShadow Claw psychicFuture SightfairyMoonblast | 3.888 | 83% | 9.5 s 1.5 charged | ||
| 5 | normalQuick Attack psychicPsyshocknormalHyper Beam | 3.760 | 100% | 8.9 s 1.4 charged | ||
| 6 | flyingGust flyingHurricaneflyingOblivion Wing | 3.724 | 92% | 9.2 s 1.3 charged | ||
| 7 | psychicPsycho Cut flyingBrave BirdflyingFly | 3.699 | 100% | 8.2 s 1.5 charged | ||
| 8 | psychicConfusion grassLeaf StormgrassSeed Bomb | 3.677 | 88% | 9.9 s 1.5 charged | ||
| 9 | darkSucker Punch flyingFlydarkPayback | 3.651 | 100% | 9.9 s 1.7 charged | ||
| 10 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.592 | 100% | 8.4 s 1.2 charged | ||
| 11 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.416 | 100% | 8.4 s 1.2 charged | ||
| 12 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 3.384 | 100% | 9.1 s 2.0 charged |
Best for each Pokemon this slot can roll
- 1
Celebi Confusion / Leaf Storm, Seed Bomb6.32100% - 2
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw5.76100% - 3
Salamence Dragon Tail / Fly, Draco Meteor5.65100%
- 1
Melmetal Thunder Shock / Double Iron Bash, Flash Cannon5.04100% - 2
Zarude Bite / Power Whip, Energy Ball4.3075% - 3
Kingambit Metal Sound / Iron Head, Dark Pulse4.27100%
- 1
Kingambit Low Kick / Focus Blast, Dark Pulse6.07100% - 2
Yveltal Gust / Focus Blast, Hurricane4.60100% - 3
Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade4.23100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow GyaradosCP 7,285 · Atk 430 · Def 206 · HP 13912 movesets
Shadow DragoniteCP 8,149 · Atk 474 · Def 218 · HP 13518 movesets
Shadow SnorlaxCP 6,925 · Atk 350 · Def 188 · HP 20821 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw fairyPlay RoughfightingClose Combat | 2.745 | 83% | 8.8 s 1.4 charged | ||
| 2 | steelMetal Sound darkFoul PlayfightingFocus Blast | 2.355 | 58% | 10.5 s 1.9 charged | ||
| 3 | psychicPsycho Cut dragonOutragesteelSunsteel Strike | 2.326 | 75% | 8.8 s 1.2 charged | ||
| 4 | fairyGeomancy fairyMoonblastelectricThunder | 2.306 | 75% | 8.8 s 1.5 charged | ||
| 5 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.294 | 83% | 8.2 s 1.2 charged | ||
| 6 | steelBullet Punch steelMeteor MashpsychicPsychic | 2.277 | 83% | 8.2 s 1.1 charged | ||
| 7 | darkSucker Punch fightingClose CombatdarkPayback | 2.251 | 75% | 8.7 s 1.4 charged | ||
| 8 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.208 | 63% | 8.3 s 1.4 charged | ||
| 9 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 2.169 | 92% | 7.9 s 1.1 charged | ||
| 10 | darkSucker Punch darkDark PulsedarkFoul Play | 2.168 | 92% | 7.3 s 1.1 charged | ||
| 11 | fightingKarate Chop fightingClose CombatrockRock Slide | 2.163 | 46% | 7.2 s 1.2 charged | ||
| 12 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 2.151 | 63% | 8.9 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Shadow Chesnaught Vine Whip / Thunder Punch, Frenzy Plant3.1983% - 2
Goodra Dragon Breath / Thunder Punch, Draco Meteor3.1583% - 3
Dragonite Dragon Breath / Thunder Punch, Draco Meteor2.9083%
- 1
Xerneas Geomancy / Moonblast, Giga Impact3.06100% - 2
Florges Fairy Wind / Moonblast, Disarming Voice3.05100% - 3
Alolan Ninetales Powder Snow / Blizzard, Weather Ball (Ice)2.7456%
- 1
Kingambit Low Kick / Focus Blast, Dark Pulse4.4081% - 2
Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade3.8895% - 3
Pangoro Low Kick / Close Combat, Night Slash3.6990%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.