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Electric-type Female Grunt Counters

Gruntelectric

“Get ready to be shocked!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Voltorb, Shinx, Helioptile, Electabuzz, Magnemite, Alolan Geodude).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.

Best counters for all of Electric-type Female Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
7.444
100%5.4 s
0.9 charged
Slot 1 8.3Slot 2 7.9Slot 3 6.1
2
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.431
97%5.1 s
0.6 charged
Slot 1 10.0Slot 2 7.2Slot 3 5.1
3
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
7.276
100%5.5 s
1.0 charged
Slot 1 7.2Slot 2 7.1Slot 3 7.6
4
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.030
97%4.7 s
0.6 charged
Slot 1 9.7Slot 2 7.3Slot 3 4.1
5
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
7.023
100%6.0 s
1.1 charged
Slot 1 8.6Slot 2 6.5Slot 3 5.9
6
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
6.943
99%5.9 s
1.2 charged
Slot 1 7.6Slot 2 6.8Slot 3 6.4
7
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
6.716
96%5.1 s
0.6 charged
Slot 1 9.4Slot 2 7.2Slot 3 3.6
8
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
6.428
93%4.7 s
0.5 charged
Slot 1 9.1Slot 2 7.1Slot 3 3.1
9
Zygarde (Complete)
darkBite
groundBulldozedragonOutrage
6.373
100%7.8 s
1.6 charged
Slot 1 7.1Slot 2 5.9Slot 3 6.0
10
Toedscruel
groundMud Shot
groundEarth PowergrassSeed Bomb
6.242
92%6.3 s
1.2 charged
Slot 1 7.4Slot 2 6.3Slot 3 5.0
11
Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
6.232
96%6.0 s
0.6 charged
Slot 1 7.9Slot 2 6.5Slot 3 4.3
12
Mudsdale
groundMud-Slap
groundEarthquakenormalBody Slam
6.141
97%5.6 s
0.6 charged
Slot 1 7.7Slot 2 7.2Slot 3 3.5
13
Shadow Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
6.101
89%5.4 s
0.5 charged
Slot 1 10.0Slot 2 6.1Slot 3 2.2
14
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
6.061
92%6.0 s
0.6 charged
Slot 1 9.6Slot 2 6.0Slot 3 2.6
15
Shadow Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
5.711
88%5.7 s
0.5 charged
Slot 1 9.3Slot 2 6.0Slot 3 1.8

Slot 1 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Electric-type Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
10.000
100%4.0 s
0.0 charged
2
Shadow Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
9.991
100%4.0 s
0.0 charged
3
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
9.667
100%3.5 s
0.0 charged
4
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
9.558
100%5.0 s
0.0 charged
5
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
9.408
100%4.0 s
0.0 charged
6
Shadow Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
9.316
100%4.0 s
0.0 charged
7
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.297
100%5.0 s
1.0 charged
8
Golem
groundMud-Slap
groundEarthquakerockStone Edge
9.252
100%5.0 s
0.0 charged
9
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
9.078
100%3.5 s
0.0 charged
10
Shadow Golem
groundMud-Slap
groundEarthquakerockStone Edge
8.969
100%4.0 s
0.0 charged
11
Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
8.849
100%5.0 s
0.0 charged
12
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
8.670
100%5.5 s
1.1 charged

Best for each Pokemon this slot can roll

vs Shadow Voltorb
  1. 1Rhyperior Mud-Slap / Earthquake, Drill Run10.00100%
  2. 2Shadow Golurk Mud-Slap / Earth Power, Poltergeist9.97100%
  3. 3Cobalion Double Kick / Close Combat, Sacred Sword9.55100%
vs Shadow Shinx
  1. 1Shadow Rhydon Mud-Slap / Earthquake, Stone Edge10.00100%
  2. 2Rhyperior Mud-Slap / Earthquake, Drill Run10.00100%
  3. 3Shadow Rhyperior Mud-Slap / Earthquake, Drill Run10.00100%
vs Shadow Helioptile
  1. 1Shadow Rhyperior Mud-Slap / Earthquake, Superpower10.00100%
  2. 2Marshadow Counter / Close Combat, Rock Slide10.00100%
  3. 3Golem Mud-Slap / Earthquake, Stone Edge10.00100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Electric-type Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.283
100%4.2 s
0.4 charged
2
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.222
100%4.7 s
0.4 charged
3
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
7.175
100%4.7 s
0.4 charged
4
Mudsdale
groundMud-Slap
groundEarthquakenormalBody Slam
7.175
100%4.7 s
0.4 charged
5
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
7.125
94%4.1 s
0.4 charged
6
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
7.051
100%5.3 s
0.8 charged
7
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
6.779
100%5.5 s
1.3 charged
8
Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
6.545
100%5.3 s
0.6 charged
9
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.544
100%5.5 s
1.1 charged
10
Toedscruel
groundMud Shot
groundEarth PowergrassSeed Bomb
6.345
100%5.8 s
1.3 charged
11
Donphan
groundMud-Slap
groundEarthquakegrassTrailblaze
6.254
100%5.3 s
0.6 charged
12
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
6.241
100%6.4 s
0.5 charged

Best for each Pokemon this slot can roll

vs Shadow Electabuzz
  1. 1Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw6.91100%
  2. 2Shadow Ursaluna Scratch / High Horsepower, Swift6.42100%
  3. 3Garchomp Mud Shot / Earthquake, Sand Tomb5.86100%
vs Shadow Magnemite
  1. 1Shadow Reshiram Fire Fang / Overheat, Fusion Flare9.97100%
  2. 2Excadrill Mud-Slap / Earthquake, Drill Run9.68100%
  3. 3Shadow Excadrill Mud-Slap / Earthquake, Drill Run9.24100%
vs Shadow Alolan Geodude
  1. 1Shadow Excadrill Mud-Slap / Earthquake, Drill Run9.35100%
  2. 2Galarian Stunfisk Mud Shot / Earthquake, Rock Slide9.14100%
  3. 3Shadow Rhyperior Mud-Slap / Earthquake, Drill Run9.00100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Electric-type Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
6.146
100%6.1 s
1.0 charged
2
Zygarde (Complete)
darkBite
groundBulldozedragonOutrage
6.047
100%8.1 s
1.5 charged
3
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
5.966
96%6.5 s
1.3 charged
4
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
5.900
100%6.7 s
1.2 charged
5
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
5.721
100%7.7 s
1.4 charged
6
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
5.654
100%5.5 s
1.1 charged
7
Shadow Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
5.330
92%6.5 s
1.3 charged
8
Rhyperior
groundMud-Slap
rockRock WreckergroundDrill Run
5.071
92%6.5 s
1.2 charged
9
Toedscruel
groundMud Shot
groundEarth PowernormalWrap
5.015
75%7.5 s
1.4 charged
10
Flygon
groundSand Attack
groundEarthquakegroundEarth Power
4.671
88%7.0 s
1.2 charged
11
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
4.520
92%7.1 s
1.3 charged
12
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
4.332
92%7.5 s
1.3 charged

Best for each Pokemon this slot can roll

vs Shadow Luxray
  1. 1Garchomp Mud Shot / Earthquake, Sand Tomb6.91100%
  2. 2Shadow Garchomp Mud Shot / Earthquake, Sand Tomb6.35100%
  3. 3Shadow Ursaluna Scratch / High Horsepower, Swift5.83100%
vs Shadow Ampharos
  1. 1Shadow Garchomp Mud Shot / Earthquake, Sand Tomb10.00100%
  2. 2Zygarde (Fifty Percent) Bite / Earthquake, Bulldoze7.50100%
  3. 3Excadrill Mud Shot / Earthquake, Drill Run7.43100%
vs Shadow Galvantula
  1. 1Ursaluna Scratch / Fire Punch, Swift6.67100%
  2. 2Excadrill Mud Shot / Rock Slide, Earthquake4.54100%
  3. 3Melmetal Thunder Shock / Rock Slide, Hyper Beam4.13100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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