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PoGoBud

Shadow Magnemite counters

electricsteelElectric-type Female Grunt ยท slot 2Grunt
CP
2,937
Attack
307.4
x1.2 Shadow
Defense
138.8
x0.83 Shadow
HP
65

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Magnemite
#PokemonMovesPowerWinsTimeResult
1
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
9.615
100%3.0 s
0.0 charged
92% HP left on average
2
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
9.192
100%3.0 s
0.0 charged
90% HP left on average
3
Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
9.185
100%3.0 s
0.0 charged
93% HP left on average
4
Zygarde (Complete)
dragonDragon Tail
groundEarthquakedarkCrunch
9.148
100%6.5 s
1.7 charged
92% HP left on average
5
Mudsdale
groundMud-Slap
groundEarthquakegroundBulldoze
9.075
100%3.0 s
0.0 charged
91% HP left on average
6
Donphan
groundMud-Slap
groundEarthquakenormalBody Slam
8.958
100%3.0 s
0.0 charged
91% HP left on average
7
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
8.938
100%5.0 s
1.0 charged
90% HP left on average
8
Stunfisk
groundMud Shot
groundMud BombelectricDischarge
8.909
100%5.5 s
1.3 charged
91% HP left on average
9
Sandaconda
groundMud-Slap
groundEarth PowergroundBulldoze
8.889
100%3.0 s
0.0 charged
91% HP left on average
10
Shadow Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
8.879
100%3.0 s
0.0 charged
92% HP left on average
11
Krookodile
groundMud-Slap
groundEarthquakegroundSand Tomb
8.879
100%3.0 s
0.0 charged
90% HP left on average
12
Shadow Donphan
groundMud-Slap
groundEarthquakenormalBody Slam
8.826
100%3.0 s
0.0 charged
90% HP left on average
13
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
8.811
100%3.0 s
0.0 charged
90% HP left on average
14
Shadow Nidoqueen
groundMud-Slap
groundEarthquakegroundEarth Power
8.715
100%3.0 s
0.0 charged
89% HP left on average
15
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
8.667
100%3.0 s
0.0 charged
91% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.