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Decoy Female Grunt Counters

Grunt

“Fooled ya, twerp.”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Bellsprout).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.

Best counters for all of Decoy Female Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
7.434
96%6.5 s
1.3 charged
Slot 1 10.0Slot 2 8.2Slot 3 4.1
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.403
100%6.3 s
1.3 charged
Slot 1 10.0Slot 2 6.6Slot 3 5.6
3
Solgaleo
fireFire Spin
fireFlamethrowerpsychicPsychic Fangs
6.466
92%6.9 s
0.8 charged
Slot 1 10.0Slot 2 6.2Slot 3 3.2
4
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
6.238
96%6.0 s
1.2 charged
Slot 1 6.7Slot 2 7.1Slot 3 4.9
5
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
6.034
94%6.4 s
1.2 charged
Slot 1 8.7Slot 2 6.2Slot 3 3.2
6
Genesect (Douse)
bugFury Cutter
steelMagnet BombbugX-Scissor
6.034
94%6.4 s
1.2 charged
Slot 1 8.7Slot 2 6.2Slot 3 3.2
7
Genesect (Shock)
bugFury Cutter
steelMagnet BombbugX-Scissor
6.034
94%6.4 s
1.2 charged
Slot 1 8.7Slot 2 6.2Slot 3 3.2
8
Zamazenta (Crowned Shield)
iceIce Fang
steelBehemoth BashnormalGiga Impact
5.849
92%7.5 s
0.9 charged
Slot 1 10.0Slot 2 5.6Slot 3 1.9
9
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
5.693
87%6.5 s
0.5 charged
Slot 1 10.0Slot 2 5.5Slot 3 1.6
10
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
5.622
94%6.9 s
0.9 charged
Slot 1 9.3Slot 2 4.1Slot 3 3.4
11
Heatran
fireFire Spin
fireFire BlastfireFlamethrower
5.583
85%7.5 s
0.7 charged
Slot 1 10.0Slot 2 4.9Slot 3 1.8
12
Shadow Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
5.489
94%5.7 s
0.7 charged
Slot 1 10.0Slot 2 4.3Slot 3 2.2
13
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.397
92%5.5 s
1.1 charged
Slot 1 5.4Slot 2 5.3Slot 3 5.5
14
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
5.342
92%6.6 s
0.7 charged
Slot 1 10.0Slot 2 3.2Slot 3 2.8
15
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.315
98%7.2 s
1.3 charged
Slot 1 5.5Slot 2 5.0Slot 3 5.4

Slot 1 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Decoy Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
10.000
100%2.5 s
0.0 charged
2
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
10.000
100%3.0 s
0.0 charged
3
Zamazenta (Crowned Shield)
iceIce Fang
steelBehemoth BashnormalGiga Impact
10.000
100%4.0 s
0.0 charged
4
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
10.000
100%4.5 s
0.0 charged
5
Heatran
fireFire Spin
fireFire BlastfireFlamethrower
10.000
100%4.5 s
0.0 charged
6
Solgaleo
fireFire Spin
fireFlamethrowerpsychicPsychic Fangs
10.000
100%4.5 s
0.0 charged
7
Celesteela
flyingAir Slash
steelIron HeadsteelHeavy Slam
10.000
100%4.5 s
0.0 charged
8
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
10.000
100%4.5 s
1.0 charged
9
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
9.325
100%5.5 s
0.0 charged
10
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteordragonRoar of Time
9.325
100%5.5 s
0.0 charged
11
Shadow Chandelure
fireIncinerate
fireOverheatfireFlame Charge
9.188
100%2.5 s
0.0 charged
12
Zacian (Crowned Sword)
flyingAir Slash
steelBehemoth BladenormalGiga Impact
9.075
100%4.5 s
0.0 charged

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Decoy Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
8.667
100%5.0 s
1.0 charged
2
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
6.174
100%5.5 s
1.1 charged
3
Genesect (Douse)
bugFury Cutter
steelMagnet BombbugX-Scissor
6.174
100%5.5 s
1.1 charged
4
Genesect (Shock)
bugFury Cutter
steelMagnet BombbugX-Scissor
6.174
100%5.5 s
1.1 charged
5
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
5.965
100%5.6 s
1.1 charged
6
Togekiss
flyingPeck
psychicPsyshockfightingAura Sphere
5.936
100%5.5 s
1.1 charged
7
Kartana
bugFury Cutter
fightingSacred SwordflyingAerial Ace
5.546
100%5.0 s
1.0 charged
8
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
5.498
100%4.5 s
1.0 charged
9
Zapdos
electricThunder Shock
flyingDrill PeckfireHeat Wave
5.464
100%5.5 s
1.1 charged
10
Hisuian Decidueye
psychicPsycho Cut
fightingAura SphereflyingAerial Ace
5.461
100%5.5 s
1.1 charged
11
Latias
dragonDragon Breath
psychicMist BallfightingAura Sphere
5.412
100%5.5 s
1.1 charged
12
Venusaur
grassVine Whip
poisonSludgepoisonSludge Bomb
5.335
100%5.5 s
1.1 charged

Best for each Pokemon this slot can roll

vs Shadow Raticate
  1. 1Cobalion Double Kick / Close Combat, Sacred Sword9.34100%
  2. 2Terrakion Double Kick / Close Combat, Sacred Sword8.60100%
  3. 3Virizion Double Kick / Close Combat, Sacred Sword7.68100%
vs Shadow Weepinbell
  1. 1Melmetal Thunder Shock / Double Iron Bash, Flash Cannon10.00100%
  2. 2Shadow Heatran Fire Spin / Fire Blast, Flamethrower9.43100%
  3. 3Zamazenta (Crowned Shield) Ice Fang / Behemoth Bash, Giga Impact8.49100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Decoy Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.561
100%7.8 s
1.6 charged
2
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.463
100%5.8 s
1.0 charged
3
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.400
94%8.6 s
1.2 charged
4
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
5.325
100%5.0 s
1.0 charged
5
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
5.022
100%8.1 s
1.6 charged
6
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
4.934
94%6.0 s
1.1 charged
7
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
4.932
88%8.1 s
1.6 charged
8
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingBrick Break
4.651
100%7.0 s
1.1 charged
9
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.484
88%7.5 s
1.5 charged
10
Zarude
darkBite
grassPower WhipgrassEnergy Ball
4.389
94%9.7 s
1.7 charged
11
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.357
100%6.0 s
1.0 charged
12
Snorlax
psychicPsywave
fightingSuperpowernormalSkull Bash
4.272
94%8.5 s
1.6 charged

Best for each Pokemon this slot can roll

vs Shadow Raticate
  1. 1Cobalion Double Kick / Close Combat, Sacred Sword9.34100%
  2. 2Terrakion Double Kick / Close Combat, Sacred Sword8.60100%
  3. 3Virizion Double Kick / Close Combat, Sacred Sword7.68100%
vs Shadow Snorlax
  1. 1Shadow Pangoro Karate Chop / Close Combat, Night Slash3.6890%
  2. 2Kingambit Low Kick / Focus Blast, Dark Pulse3.6376%
  3. 3Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade3.6295%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.