Decoy Female Grunt Counters
Grunt“Fooled ya, twerp.”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Bellsprout).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.434 | 96% | 6.5 s 1.3 charged | Slot 1 10.0Slot 2 8.2Slot 3 4.1 | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.403 | 100% | 6.3 s 1.3 charged | Slot 1 10.0Slot 2 6.6Slot 3 5.6 | |
| 3 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 6.466 | 92% | 6.9 s 0.8 charged | Slot 1 10.0Slot 2 6.2Slot 3 3.2 | |
| 4 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 6.238 | 96% | 6.0 s 1.2 charged | Slot 1 6.7Slot 2 7.1Slot 3 4.9 | |
| 5 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 6.034 | 94% | 6.4 s 1.2 charged | Slot 1 8.7Slot 2 6.2Slot 3 3.2 | |
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.034 | 94% | 6.4 s 1.2 charged | Slot 1 8.7Slot 2 6.2Slot 3 3.2 | |
| 7 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.034 | 94% | 6.4 s 1.2 charged | Slot 1 8.7Slot 2 6.2Slot 3 3.2 | |
| 8 | iceIce Fang steelBehemoth BashnormalGiga Impact | 5.849 | 92% | 7.5 s 0.9 charged | Slot 1 10.0Slot 2 5.6Slot 3 1.9 | |
| 9 | fireFire Spin fireFire BlastfireFlamethrower | 5.693 | 87% | 6.5 s 0.5 charged | Slot 1 10.0Slot 2 5.5Slot 3 1.6 | |
| 10 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.622 | 94% | 6.9 s 0.9 charged | Slot 1 9.3Slot 2 4.1Slot 3 3.4 | |
| 11 | fireFire Spin fireFire BlastfireFlamethrower | 5.583 | 85% | 7.5 s 0.7 charged | Slot 1 10.0Slot 2 4.9Slot 3 1.8 | |
| 12 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 5.489 | 94% | 5.7 s 0.7 charged | Slot 1 10.0Slot 2 4.3Slot 3 2.2 | |
| 13 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.397 | 92% | 5.5 s 1.1 charged | Slot 1 5.4Slot 2 5.3Slot 3 5.5 | |
| 14 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.342 | 92% | 6.6 s 0.7 charged | Slot 1 10.0Slot 2 3.2Slot 3 2.8 | |
| 15 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 5.315 | 98% | 7.2 s 1.3 charged | Slot 1 5.5Slot 2 5.0Slot 3 5.4 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 10.000 | 100% | 2.5 s 0.0 charged | ||
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 3.0 s 0.0 charged | ||
| 3 | iceIce Fang steelBehemoth BashnormalGiga Impact | 10.000 | 100% | 4.0 s 0.0 charged | ||
| 4 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 10.000 | 100% | 4.5 s 0.0 charged | ||
| 5 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 4.5 s 0.0 charged | ||
| 6 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 10.000 | 100% | 4.5 s 0.0 charged | ||
| 7 | flyingAir Slash steelIron HeadsteelHeavy Slam | 10.000 | 100% | 4.5 s 0.0 charged | ||
| 8 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 10.000 | 100% | 4.5 s 1.0 charged | ||
| 9 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 9.325 | 100% | 5.5 s 0.0 charged | ||
| 10 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 9.325 | 100% | 5.5 s 0.0 charged | ||
| 11 | fireIncinerate fireOverheatfireFlame Charge | 9.188 | 100% | 2.5 s 0.0 charged | ||
| 12 | flyingAir Slash steelBehemoth BladenormalGiga Impact | 9.075 | 100% | 4.5 s 0.0 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow RaticateCP 3,720 · Atk 300 · Def 157 · HP 976 movesets
Shadow WeepinbellCP 3,456 · Atk 319 · Def 109 · HP 1076 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 8.667 | 100% | 5.0 s 1.0 charged | ||
| 2 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 6.174 | 100% | 5.5 s 1.1 charged | ||
| 3 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.174 | 100% | 5.5 s 1.1 charged | ||
| 4 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.174 | 100% | 5.5 s 1.1 charged | ||
| 5 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 5.965 | 100% | 5.6 s 1.1 charged | ||
| 6 | flyingPeck psychicPsyshockfightingAura Sphere | 5.936 | 100% | 5.5 s 1.1 charged | ||
| 7 | bugFury Cutter fightingSacred SwordflyingAerial Ace | 5.546 | 100% | 5.0 s 1.0 charged | ||
| 8 | fightingKarate Chop fightingClose CombatdarkNight Slash | 5.498 | 100% | 4.5 s 1.0 charged | ||
| 9 | electricThunder Shock flyingDrill PeckfireHeat Wave | 5.464 | 100% | 5.5 s 1.1 charged | ||
| 10 | psychicPsycho Cut fightingAura SphereflyingAerial Ace | 5.461 | 100% | 5.5 s 1.1 charged | ||
| 11 | dragonDragon Breath psychicMist BallfightingAura Sphere | 5.412 | 100% | 5.5 s 1.1 charged | ||
| 12 | grassVine Whip poisonSludgepoisonSludge Bomb | 5.335 | 100% | 5.5 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Cobalion Double Kick / Close Combat, Sacred Sword9.34100% - 2
Terrakion Double Kick / Close Combat, Sacred Sword8.60100% - 3
Virizion Double Kick / Close Combat, Sacred Sword7.68100%
- 1
Melmetal Thunder Shock / Double Iron Bash, Flash Cannon10.00100% - 2
Shadow Heatran Fire Spin / Fire Blast, Flamethrower9.43100% - 3
Zamazenta (Crowned Shield) Ice Fang / Behemoth Bash, Giga Impact8.49100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow RaticateCP 3,720 · Atk 300 · Def 157 · HP 976 movesets
Shadow SnorlaxCP 6,925 · Atk 350 · Def 188 · HP 20821 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.561 | 100% | 7.8 s 1.6 charged | ||
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.463 | 100% | 5.8 s 1.0 charged | ||
| 3 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 5.400 | 94% | 8.6 s 1.2 charged | ||
| 4 | fightingKarate Chop fightingClose CombatdarkNight Slash | 5.325 | 100% | 5.0 s 1.0 charged | ||
| 5 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 5.022 | 100% | 8.1 s 1.6 charged | ||
| 6 | fightingKarate Chop fightingClose CombatdarkNight Slash | 4.934 | 94% | 6.0 s 1.1 charged | ||
| 7 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 4.932 | 88% | 8.1 s 1.6 charged | ||
| 8 | darkSucker Punch fightingClose CombatfightingBrick Break | 4.651 | 100% | 7.0 s 1.1 charged | ||
| 9 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.484 | 88% | 7.5 s 1.5 charged | ||
| 10 | darkBite grassPower WhipgrassEnergy Ball | 4.389 | 94% | 9.7 s 1.7 charged | ||
| 11 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.357 | 100% | 6.0 s 1.0 charged | ||
| 12 | psychicPsywave fightingSuperpowernormalSkull Bash | 4.272 | 94% | 8.5 s 1.6 charged |
Best for each Pokemon this slot can roll
- 1
Cobalion Double Kick / Close Combat, Sacred Sword9.34100% - 2
Terrakion Double Kick / Close Combat, Sacred Sword8.60100% - 3
Virizion Double Kick / Close Combat, Sacred Sword7.68100%
- 1
Shadow Pangoro Karate Chop / Close Combat, Night Slash3.6890% - 2
Kingambit Low Kick / Focus Blast, Dark Pulse3.6376% - 3
Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade3.6295%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.