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Shadow Raticate counters

normalDecoy Female Grunt ยท slot 2Grunt
CP
3,720
Attack
300.2
x1.2 Shadow
Defense
157.3
x0.83 Shadow
HP
97

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Raticate
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.342
100%5.0 s
1.0 charged
89% HP left on average
2
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
8.604
100%5.0 s
1.0 charged
88% HP left on average
3
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.682
100%5.0 s
1.0 charged
86% HP left on average
4
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
7.417
100%5.0 s
1.0 charged
85% HP left on average
5
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.333
100%5.5 s
1.0 charged
86% HP left on average
6
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
6.896
100%4.5 s
1.0 charged
82% HP left on average
7
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
6.625
100%4.5 s
1.0 charged
80% HP left on average
8
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
6.563
100%6.5 s
1.0 charged
84% HP left on average
9
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
6.392
100%5.5 s
1.0 charged
82% HP left on average
10
Togekiss
flyingPeck
fightingAura SpherefairyDazzling Gleam
6.300
100%5.5 s
1.0 charged
82% HP left on average
11
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
6.247
100%5.5 s
1.0 charged
81% HP left on average
12
Florges
fairyFairy Wind
fairyMoonblastfairyDisarming Voice
6.207
100%5.5 s
1.0 charged
83% HP left on average
13
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
6.199
100%6.5 s
1.0 charged
81% HP left on average
14
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
6.120
100%5.5 s
1.0 charged
83% HP left on average
15
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
6.094
100%6.5 s
1.0 charged
82% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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