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Water-type Male Grunt Counters

Gruntwater

“These waters are treacherous!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Magikarp, Feebas, Magikarp).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 40, 15/15/15, no Megas.

Best counters for all of Water-type Male Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantelectricThunder Punch
8.977
100%4.3 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.9
2
Goodra
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
8.958
100%5.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.9
3
Regice
normalLock-On
electricThundericeBlizzard
8.892
100%6.5 s
1.0 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.7
4
Dragonite
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
8.887
100%4.7 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.7
5
Ursaluna
normalScratch
electricThunder PunchnormalSwift
8.862
100%5.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.6
6
Bellibolt
electricThunder Shock
electricZap CannonelectricDischarge
8.820
100%5.5 s
1.0 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.5
7
Eternatus
poisonPoison Jab
dragonDynamax CannondragonDragon Pulse
8.808
100%4.6 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.4
8
Registeel
normalLock-On
electricZap CannonfightingFocus Blast
8.800
100%8.1 s
1.1 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.4
9
Urshifu (Single Strike)
darkSucker Punch
darkPaybackfightingClose Combat
8.797
100%4.9 s
0.3 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.4
10
Xerneas
fairyGeomancy
electricThunderfairyMoonblast
8.791
100%6.4 s
0.3 charged
Slot 1 9.6Slot 2 10.0Slot 3 6.7
11
Kyurem (Black)
dragonDragon Tail
electricFusion BoltrockStone Edge
8.788
100%4.8 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.4
12
Terrakion
fightingDouble Kick
rockRock SlidefightingClose Combat
8.788
100%6.1 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 6.4
13
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
8.498
94%4.6 s
0.2 charged
Slot 1 10.0Slot 2 10.0Slot 3 5.5
14
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
8.482
88%4.5 s
0.1 charged
Slot 1 10.0Slot 2 10.0Slot 3 5.4
15
Shadow Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
8.402
83%3.9 s
0.0 charged
Slot 1 10.0Slot 2 10.0Slot 3 5.2

Slot 1 counters

You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Water-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%3.0 s
0.0 charged
2
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
3
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
4
Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
9.594
100%4.0 s
0.0 charged
5
Pidgeot
flyingWing Attack
flyingBrave BirdflyingAir Cutter
9.563
100%5.5 s
1.0 charged
6
Shadow Pidgeot
flyingWing Attack
flyingBrave BirdflyingAir Cutter
9.563
100%5.5 s
1.0 charged
7
Blastoise
darkBite
normalSkull BashwaterHydro Cannon
9.500
100%5.5 s
1.0 charged
8
Shadow Blastoise
darkBite
normalSkull BashwaterHydro Cannon
9.500
100%5.5 s
1.0 charged
9
Shadow Charizard
dragonDragon Breath
flyingAir CutterfireOverheat
9.475
100%5.0 s
0.0 charged
10
Charizard
flyingWing Attack
flyingAir CutterfireOverheat
9.475
100%5.5 s
1.0 charged
11
Shadow Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
9.444
100%4.5 s
0.0 charged
12
Shadow Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
9.361
100%4.5 s
0.0 charged

Best for each Pokemon this slot can roll

vs Shadow Magikarp
  1. 1Shadow Ivysaur Razor Leaf / Solar Beam, Power Whip10.00100%
  2. 2Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
  3. 3Shadow Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
vs Shadow Feebas
  1. 1Shadow Ivysaur Razor Leaf / Solar Beam, Power Whip10.00100%
  2. 2Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
  3. 3Shadow Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Water-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%3.0 s
0.0 charged
2
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
3
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
4
Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%4.0 s
0.0 charged
5
Shadow Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
10.000
100%4.5 s
0.0 charged
6
Shadow Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
10.000
100%4.5 s
0.0 charged
7
Shadow Charizard
dragonDragon Breath
flyingAir CutterfireOverheat
10.000
100%5.0 s
0.0 charged
8
Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
10.000
100%5.0 s
0.0 charged
9
Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
10.000
100%5.0 s
0.0 charged
10
Shadow Bulbasaur
grassVine Whip
grassPower WhippoisonSludge Bomb
10.000
100%6.0 s
0.0 charged
11
Charizard
dragonDragon Breath
fireOverheatfireBlast Burn
10.000
100%6.0 s
0.0 charged
12
Pidgeot
flyingGust
flyingBrave BirdflyingHurricane
10.000
100%6.0 s
0.0 charged

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Water-type Male Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantelectricThunder Punch
6.931
100%4.8 s
0.5 charged
2
Goodra
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
6.875
100%5.3 s
0.5 charged
3
Xerneas
fairyGeomancy
electricThunderfairyMoonblast
6.726
100%7.1 s
0.8 charged
4
Dragonite
dragonDragon Breath
electricThunder PunchdragonDraco Meteor
6.702
100%5.0 s
0.5 charged
5
Regice
normalLock-On
electricThundericeBlizzard
6.676
100%6.5 s
1.1 charged
6
Ursaluna
normalScratch
electricThunder PunchnormalSwift
6.586
100%5.3 s
0.5 charged
7
Bellibolt
electricThunder Shock
electricZap CannonelectricDischarge
6.460
100%5.5 s
1.0 charged
8
Eternatus
poisonPoison Jab
dragonDynamax CannondragonDragon Pulse
6.423
100%5.8 s
0.6 charged
9
Registeel
normalLock-On
electricZap CannonfightingFocus Blast
6.401
100%8.4 s
1.3 charged
10
Urshifu (Single Strike)
darkSucker Punch
darkPaybackfightingClose Combat
6.391
100%6.8 s
0.8 charged
11
Kyurem (Black)
dragonDragon Tail
electricFusion BoltrockStone Edge
6.365
100%5.5 s
0.6 charged
12
Terrakion
fightingDouble Kick
rockRock SlidefightingClose Combat
6.364
100%6.3 s
0.6 charged

Best for each Pokemon this slot can roll

vs Shadow Magikarp
  1. 1Shadow Ivysaur Razor Leaf / Solar Beam, Power Whip10.00100%
  2. 2Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
  3. 3Shadow Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100%
vs Shadow Gyarados
  1. 1Shadow Chesnaught Vine Whip / Thunder Punch, Frenzy Plant3.69100%
  2. 2Xerneas Geomancy / Thunder, Moonblast3.59100%
  3. 3Goodra Dragon Breath / Thunder Punch, Draco Meteor3.57100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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