Water-type Female Grunt Counters
Gruntwater“These waters are treacherous!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Mudkip, Tentacool, Krabby).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 6.034 | 89% | 5.8 s 1.2 charged | Slot 1 8.1Slot 2 6.9Slot 3 3.1 | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.707 | 97% | 8.1 s 1.4 charged | Slot 1 8.6Slot 2 5.5Slot 3 3.0 | |
| 3 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 5.394 | 99% | 6.3 s 1.2 charged | Slot 1 7.3Slot 2 5.9Slot 3 3.0 | |
| 4 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 5.231 | 99% | 6.7 s 1.2 charged | Slot 1 7.9Slot 2 4.7Slot 3 3.0 | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.152 | 99% | 7.8 s 1.4 charged | Slot 1 8.0Slot 2 4.7Slot 3 2.8 | |
| 6 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 5.081 | 93% | 6.1 s 1.1 charged | Slot 1 7.0Slot 2 5.8Slot 3 2.4 | |
| 7 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 5.067 | 94% | 6.9 s 1.3 charged | Slot 1 8.5Slot 2 4.8Slot 3 1.9 | |
| 8 | darkBite groundEarthquakegroundBulldoze | 5.037 | 91% | 9.3 s 1.7 charged | Slot 1 7.6Slot 2 4.7Slot 3 2.9 | |
| 9 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 4.892 | 100% | 7.0 s 1.3 charged | Slot 1 6.5Slot 2 4.9Slot 3 3.3 | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.728 | 93% | 8.4 s 1.6 charged | Slot 1 7.7Slot 2 4.6Slot 3 1.9 | |
| 11 | dragonDragon Breath dragonOutragedragonTwister | 4.687 | 95% | 7.4 s 1.4 charged | Slot 1 7.5Slot 2 5.1Slot 3 1.5 | |
| 12 | dragonDragon Breath electricThundersteelIron Head | 4.644 | 97% | 7.8 s 1.2 charged | Slot 1 6.2Slot 2 4.1Slot 3 3.6 | |
| 13 | electricThunder Shock fightingSuperpowerelectricThunderbolt | 4.640 | 99% | 7.6 s 1.5 charged | Slot 1 5.2Slot 2 4.0Slot 3 4.7 | |
| 14 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.629 | 89% | 6.3 s 1.3 charged | Slot 1 5.6Slot 2 5.1Slot 3 3.2 | |
| 15 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 4.578 | 97% | 6.2 s 1.1 charged | Slot 1 6.3Slot 2 5.1Slot 3 2.3 |
Slot 1 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow MudkipCP 2,413 · Atk 241 · Def 110 · HP 916 movesets
Shadow TentacoolCP 2,230 · Atk 191 · Def 168 · HP 816 movesets
Shadow KrabbyCP 3,351 · Atk 334 · Def 142 · HP 708 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.557 | 100% | 7.2 s 1.4 charged | ||
| 2 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 8.543 | 100% | 5.0 s 1.0 charged | ||
| 3 | fightingDouble Kick grassLeaf BladefightingClose Combat | 8.108 | 100% | 5.0 s 1.0 charged | ||
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 7.961 | 100% | 7.2 s 1.4 charged | ||
| 5 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 7.940 | 100% | 5.5 s 1.1 charged | ||
| 6 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 7.734 | 100% | 7.5 s 1.6 charged | ||
| 7 | dragonDragon Tail darkBrutal SwingdarkCrunch | 7.681 | 100% | 5.6 s 1.2 charged | ||
| 8 | darkBite groundEarthquakegroundBulldoze | 7.587 | 100% | 7.7 s 1.6 charged | ||
| 9 | dragonDragon Tail grassSeed BombdragonOutrage | 7.468 | 100% | 6.5 s 1.4 charged | ||
| 10 | dragonDragon Breath dragonOutragedragonTwister | 7.459 | 100% | 5.5 s 1.1 charged | ||
| 11 | dragonDragon Breath dragonOutragenormalSwift | 7.334 | 100% | 5.0 s 1.0 charged | ||
| 12 | dragonDragon Breath dragonOutragenormalSwift | 7.311 | 100% | 5.9 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Decidueye Razor Leaf / Frenzy Plant, Energy Ball8.40100% - 2
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw7.79100% - 3
Shadow Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw7.79100%
- 1
Palkia Dragon Breath / Draco Meteor, Aqua Tail10.00100% - 2
Goodra Dragon Breath / Draco Meteor, Thunder Punch9.50100% - 3
Giratina (Altered) Dragon Breath / Shadow Force, Dragon Claw9.37100%
- 1
Rillaboom Razor Leaf / Frenzy Plant, Grass Knot9.43100% - 2
Hydrapple Dragon Tail / Seed Bomb, Outrage9.14100% - 3
Decidueye Razor Leaf / Frenzy Plant, Energy Ball9.08100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow DewpiderCP 1,528 · Atk 148 · Def 135 · HP 796 movesets
Shadow SwampertCP 6,383 · Atk 380 · Def 194 · HP 14410 movesets
Shadow SharpedoCP 4,672 · Atk 440 · Def 100 · HP 1136 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 6.875 | 100% | 5.0 s 1.0 charged | ||
| 2 | fairyFairy Wind grassGrass KnotflyingFly | 6.057 | 100% | 5.8 s 1.1 charged | ||
| 3 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 5.856 | 100% | 6.8 s 1.3 charged | ||
| 4 | dragonDragon Breath dragonDraco MeteorfightingSuperpower | 5.792 | 100% | 6.1 s 1.2 charged | ||
| 5 | fairyFairy Wind grassGrass KnotflyingFly | 5.739 | 100% | 5.8 s 1.1 charged | ||
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.536 | 100% | 7.9 s 1.5 charged | ||
| 7 | flyingPeck fairyDazzling GleamfightingAura Sphere | 5.471 | 100% | 7.4 s 1.3 charged | ||
| 8 | flyingPeck fightingClose CombatfightingUpper Hand | 5.150 | 100% | 6.5 s 1.2 charged | ||
| 9 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 5.110 | 100% | 5.8 s 1.2 charged | ||
| 10 | dragonDragon Breath dragonOutragedragonTwister | 5.094 | 100% | 7.1 s 1.3 charged | ||
| 11 | fightingLow Kick fightingClose CombatfightingSecret Sword | 5.089 | 100% | 5.8 s 1.2 charged | ||
| 12 | fightingLow Kick fightingClose CombatghostRage Fist | 5.013 | 100% | 6.9 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Emboar Ember / Rock Slide, Blast Burn10.00100% - 2
Giratina (Altered) Dragon Breath / Shadow Force, Ancient Power10.00100% - 3
Marshadow Shadow Claw / Rock Slide, Thunder Punch9.50100%
- 1
Virizion Double Kick / Leaf Blade, Close Combat7.53100% - 2
Zarude Vine Whip / Power Whip, Energy Ball6.66100% - 3
Hydrapple Bullet Seed / Seed Bomb, Outrage6.50100%
- 1
Virizion Double Kick / Close Combat, Leaf Blade5.39100% - 2
Pangoro Karate Chop / Close Combat, Night Slash5.26100% - 3
Shadow Pangoro Karate Chop / Close Combat, Night Slash5.04100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow WalreinCP 5,853 · Atk 336 · Def 195 · HP 1556 movesets
Shadow GreninjaCP 5,691 · Atk 406 · Def 171 · HP 11512 movesets
Shadow TentacruelCP 5,207 · Atk 308 · Def 229 · HP 12418 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowerelectricThunderbolt | 4.695 | 100% | 6.9 s 1.0 charged | ||
| 2 | ghostAstonish rockPower GemghostShadow Ball | 3.852 | 78% | 7.7 s 1.1 charged | ||
| 3 | groundMud Shot groundDrill RungroundScorching Sands | 3.776 | 61% | 6.9 s 1.3 charged | ||
| 4 | dragonDragon Breath electricThundersteelIron Head | 3.633 | 96% | 7.7 s 1.2 charged | ||
| 5 | groundMud Shot groundEarthquakegroundDrill Run | 3.531 | 79% | 6.1 s 1.0 charged | ||
| 6 | electricVolt Switch electricWild ChargeelectricZap Cannon | 3.489 | 92% | 6.5 s 1.1 charged | ||
| 7 | bugFury Cutter electricTechno Blast (Electric)bugX-Scissor | 3.455 | 100% | 6.9 s 1.0 charged | ||
| 8 | dragonDragon Breath dragonDraco MeteorelectricThunder | 3.417 | 96% | 8.1 s 1.3 charged | ||
| 9 | bugFury Cutter steelMeteor MashpsychicPsychic | 3.373 | 82% | 7.5 s 1.1 charged | ||
| 10 | dragonDragon Breath electricThundersteelIron Head | 3.336 | 96% | 7.4 s 1.1 charged | ||
| 11 | fireFire Spin rockStone EdgegroundEarth Power | 3.287 | 74% | 8.3 s 1.0 charged | ||
| 12 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.250 | 100% | 7.5 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Keldeo Low Kick / Close Combat, Secret Sword4.36100% - 2
Palkia (Origin) Dragon Breath / Draco Meteor, Spacial Rend3.95100% - 3
Zamazenta (Crowned Shield) Metal Claw / Close Combat, Behemoth Bash3.50100%
- 1
Virizion Double Kick / Close Combat, Leaf Blade5.99100% - 2
Keldeo Low Kick / Close Combat, Secret Sword4.87100% - 3
Cobalion Double Kick / Close Combat, Sacred Sword4.58100%
- 1
Excadrill Mud Shot / Earthquake, Drill Run9.31100% - 2
Shadow Excadrill Mud Shot / Earthquake, Drill Run8.27100% - 3
Rhyperior Mud-Slap / Earthquake, Drill Run7.3494%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.