Normal-type Male Grunt Counters
Gruntnormal“Normal does not mean weak.”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Teddiursa, Hoothoot, Porygon, Loudred, Stufful, Starly).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 7.397 | 94% | 5.3 s 1.1 charged | Slot 1 8.7Slot 2 8.9Slot 3 4.6 | |
| 2 | fightingLow Kick fightingClose CombaticeIce Punch | 6.606 | 99% | 5.8 s 1.1 charged | Slot 1 7.2Slot 2 9.0Slot 3 3.6 | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.058 | 99% | 5.5 s 1.1 charged | Slot 1 7.9Slot 2 7.4Slot 3 2.9 | |
| 4 | dragonDragon Breath dragonDragon ClawrockAncient Power | 6.009 | 96% | 6.9 s 1.1 charged | Slot 1 6.9Slot 2 8.1Slot 3 3.0 | |
| 5 | dragonDragon Breath dragonDragon ClawrockAncient Power | 5.986 | 90% | 7.7 s 1.3 charged | Slot 1 7.2Slot 2 8.5Slot 3 2.3 | |
| 6 | normalScratch normalSwiftelectricThunder Punch | 5.843 | 86% | 6.0 s 1.2 charged | Slot 1 8.1Slot 2 6.6Slot 3 2.8 | |
| 7 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.742 | 100% | 5.0 s 1.0 charged | Slot 1 7.5Slot 2 6.8Slot 3 2.9 | |
| 8 | fightingCounter fightingClose CombatelectricThunder Punch | 5.670 | 93% | 5.9 s 0.4 charged | Slot 1 5.8Slot 2 8.8Slot 3 2.5 | |
| 9 | psychicPsycho Cut fightingSacred SwordsteelIron Head | 5.518 | 86% | 6.1 s 1.2 charged | Slot 1 6.2Slot 2 8.6Slot 3 1.7 | |
| 10 | normalScratch normalSwiftelectricThunder Punch | 5.515 | 92% | 5.6 s 1.0 charged | Slot 1 7.8Slot 2 5.8Slot 3 3.0 | |
| 11 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 5.459 | 100% | 5.4 s 0.9 charged | Slot 1 5.9Slot 2 5.8Slot 3 4.7 | |
| 12 | fightingCounter fightingClose CombaticeIce Punch | 5.409 | 93% | 5.8 s 0.4 charged | Slot 1 5.9Slot 2 8.0Slot 3 2.4 | |
| 13 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.358 | 97% | 5.5 s 1.1 charged | Slot 1 6.3Slot 2 7.0Slot 3 2.7 | |
| 14 | psychicPsywave fightingSuperpowernormalSkull Bash | 5.335 | 100% | 5.7 s 1.1 charged | Slot 1 7.2Slot 2 5.3Slot 3 3.5 | |
| 15 | flyingPeck fightingAura SpherefairyDazzling Gleam | 5.247 | 100% | 5.9 s 1.1 charged | Slot 1 5.7Slot 2 6.5Slot 3 3.5 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow TeddiursaCP 2,853 · Atk 268 · Def 110 · HP 10210 movesets
Shadow HoothootCP 1,451 · Atk 140 · Def 105 · HP 1026 movesets
Shadow PorygonCP 3,700 · Atk 287 · Def 154 · HP 1079 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 8.719 | 100% | 4.8 s 1.0 charged | ||
| 2 | normalScratch normalSwiftelectricThunder Punch | 8.143 | 100% | 5.0 s 1.0 charged | ||
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.871 | 100% | 5.0 s 1.0 charged | ||
| 4 | normalScratch normalSwiftelectricThunder Punch | 7.811 | 100% | 5.0 s 1.0 charged | ||
| 5 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.473 | 100% | 5.0 s 1.0 charged | ||
| 6 | dragonDragon Tail darkBrutal SwingdarkCrunch | 7.273 | 100% | 5.5 s 1.0 charged | ||
| 7 | dragonDragon Breath dragonDragon ClawrockAncient Power | 7.198 | 100% | 6.7 s 1.2 charged | ||
| 8 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 7.083 | 100% | 5.0 s 1.0 charged | ||
| 9 | dragonDragon Breath dragonDragon ClawrockAncient Power | 6.911 | 100% | 6.5 s 1.2 charged | ||
| 10 | groundMud Shot dragonOutragedragonTwister | 6.759 | 100% | 5.5 s 1.0 charged | ||
| 11 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 6.596 | 100% | 6.0 s 1.0 charged | ||
| 12 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.286 | 100% | 5.0 s 1.0 charged |
Best for each Pokemon this slot can roll
- 1
Shadow Annihilape Counter / Close Combat, Low Sweep5.99100% - 2
Annihilape Counter / Close Combat, Low Sweep5.33100% - 3
Gourgeist (Super) Incinerate / Fire Blast, Seed Bomb4.78100%
- 1
Kyurem (White) Ice Fang / Ice Burn, Blizzard10.00100% - 2
Tyranitar Smack Down / Stone Edge, Brutal Swing10.00100% - 3
Shadow Tyranitar Smack Down / Stone Edge, Brutal Swing10.00100%
- 1
Shadow Giratina (Altered) Dragon Breath / Dragon Claw, Ancient Power10.00100% - 2
Giratina (Altered) Dragon Breath / Dragon Claw, Ancient Power10.00100% - 3
Palossand Sand Attack / Earth Power, Scorching Sands8.14100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow LoudredCP 2,844 · Atk 254 · Def 98 · HP 1288 movesets
Shadow StuffulCP 2,904 · Atk 258 · Def 112 · HP 1136 movesets
Shadow StarlyCP 1,538 · Atk 198 · Def 74 · HP 819 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingClose CombaticeIce Punch | 8.966 | 100% | 5.5 s 1.0 charged | ||
| 2 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 8.879 | 100% | 4.5 s 1.0 charged | ||
| 3 | fightingCounter fightingClose CombatelectricThunder Punch | 8.750 | 100% | 4.7 s 0.0 charged | ||
| 4 | psychicPsycho Cut fightingSacred SwordsteelIron Head | 8.633 | 100% | 4.5 s 1.0 charged | ||
| 5 | dragonDragon Breath dragonDragon ClawrockAncient Power | 8.483 | 100% | 6.5 s 0.8 charged | ||
| 6 | dragonDragon Breath dragonDragon ClawrockAncient Power | 8.136 | 100% | 6.4 s 0.8 charged | ||
| 7 | fireIncinerate fireFire BlastgrassSeed Bomb | 8.005 | 100% | 5.5 s 1.0 charged | ||
| 8 | fightingCounter fightingClose CombaticeIce Punch | 7.980 | 100% | 4.7 s 0.0 charged | ||
| 9 | psychicConfusion psychicFuture SightfairyMoonblast | 7.964 | 96% | 5.9 s 0.2 charged | ||
| 10 | fireIncinerate fireFire BlastgrassSeed Bomb | 7.595 | 100% | 5.5 s 1.0 charged | ||
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.445 | 100% | 5.0 s 1.0 charged | ||
| 12 | fireIncinerate fireFire BlastgrassSeed Bomb | 7.184 | 100% | 5.5 s 1.0 charged |
Best for each Pokemon this slot can roll
- 1
Buzzwole Counter / Superpower, Lunge9.18100% - 2
Galarian Zapdos Counter / Close Combat, Brave Bird8.79100% - 3
Virizion Double Kick / Close Combat, Sacred Sword8.37100%
- 1
Doublade Psycho Cut / Sacred Sword, Iron Head10.00100% - 2
Aegislash (Shield) Psycho Cut / Flash Cannon, Gyro Ball9.31100% - 3
Melmetal Thunder Shock / Superpower, Double Iron Bash9.09100%
- 1
Kyurem (White) Ice Fang / Ice Burn, Blizzard10.00100% - 2
Tyranitar Smack Down / Stone Edge, Brutal Swing10.00100% - 3
Rhyperior Smack Down / Rock Wrecker, Stone Edge10.00100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow UrsaringCP 6,339 · Atk 429 · Def 162 · HP 13415 movesets
Shadow SwellowCP 4,121 · Atk 341 · Def 142 · HP 1026 movesets
Shadow KangaskhanCP 5,552 · Atk 334 · Def 184 · HP 1508 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 4.678 | 100% | 5.5 s 1.0 charged | ||
| 2 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 4.677 | 88% | 6.3 s 1.2 charged | ||
| 3 | groundMud Shot fightingSuperpowergroundEarthquake | 4.098 | 100% | 5.5 s 1.0 charged | ||
| 4 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 3.992 | 100% | 5.5 s 1.0 charged | ||
| 5 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 3.962 | 96% | 5.7 s 1.1 charged | ||
| 6 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.576 | 100% | 5.5 s 1.0 charged | ||
| 7 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 3.535 | 100% | 5.5 s 1.0 charged | ||
| 8 | flyingPeck fightingAura SpherefairyDazzling Gleam | 3.521 | 100% | 6.7 s 1.2 charged | ||
| 9 | psychicPsywave fightingSuperpowernormalSkull Bash | 3.469 | 100% | 5.9 s 1.1 charged | ||
| 10 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 3.428 | 100% | 5.5 s 1.0 charged | ||
| 11 | electricThunder Shock electricWild ChargefightingAura Sphere | 3.317 | 100% | 5.5 s 1.0 charged | ||
| 12 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 3.279 | 100% | 5.5 s 1.0 charged |
Best for each Pokemon this slot can roll
- 1
Snorlax Psywave / Superpower, Hyper Beam4.59100% - 2
Shadow Snorlax Psywave / Superpower, Hyper Beam3.91100% - 3
Melmetal Thunder Shock / Superpower, Dynamic Punch3.47100%
- 1
Melmetal Thunder Shock / Rock Slide, Double Iron Bash8.78100% - 2
Stunfisk Thunder Shock / Discharge, Muddy Water5.54100% - 3
Tyranitar Dragon Breath / Stone Edge, Brutal Swing5.50100%
- 1
Dragonite Dragon Breath / Superpower, Draco Meteor7.07100% - 2
Shadow Dragonite Dragon Breath / Superpower, Draco Meteor6.13100% - 3
Landorus (Therian) Mud Shot / Superpower, Earthquake6.05100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.