Normal-type Male Grunt Counters
Gruntnormal“Normal does not mean weak.”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Teddiursa, Hoothoot, Porygon, Loudred, Stufful, Starly).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 6.233 | 100% | 5.3 s 1.2 charged | Slot 1 7.5Slot 2 7.3Slot 3 3.9 | |
| 2 | dragonDragon Breath dragonDragon ClawrockAncient Power | 6.041 | 100% | 8.1 s 1.5 charged | Slot 1 7.2Slot 2 8.1Slot 3 2.8 | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.466 | 100% | 5.5 s 1.1 charged | Slot 1 7.1Slot 2 6.7Slot 3 2.6 | |
| 4 | dragonDragon Breath dragonDragon ClawrockAncient Power | 5.435 | 100% | 7.4 s 1.3 charged | Slot 1 5.9Slot 2 7.5Slot 3 2.9 | |
| 5 | fightingLow Kick iceIce PunchfightingLow Sweep | 5.365 | 100% | 6.5 s 1.3 charged | Slot 1 6.1Slot 2 7.7Slot 3 2.3 | |
| 6 | psychicPsywave fightingSuperpowernormalSkull Bash | 5.210 | 100% | 6.4 s 1.3 charged | Slot 1 7.5Slot 2 5.2Slot 3 2.9 | |
| 7 | normalScratch normalSwiftelectricThunder Punch | 5.174 | 96% | 6.3 s 1.3 charged | Slot 1 7.5Slot 2 5.4Slot 3 2.6 | |
| 8 | dragonDragon Breath darkBrutal SwingdarkCrunch | 4.962 | 86% | 6.2 s 1.2 charged | Slot 1 7.0Slot 2 5.8Slot 3 2.1 | |
| 9 | dragonDragon Tail dragonOutragenormalHyper Beam | 4.939 | 100% | 8.9 s 1.5 charged | Slot 1 6.5Slot 2 5.6Slot 3 2.8 | |
| 10 | ghostShadow Claw dragonDragon PulseghostShadow Force | 4.931 | 97% | 9.1 s 1.6 charged | Slot 1 5.8Slot 2 6.9Slot 3 2.0 | |
| 11 | dragonDragon Tail flyingAeroblast++flyingFly | 4.833 | 100% | 7.8 s 1.4 charged | Slot 1 4.5Slot 2 6.0Slot 3 4.0 | |
| 12 | fightingCounter fightingClose CombatelectricThunder Punch | 4.798 | 100% | 6.3 s 0.4 charged | Slot 1 4.5Slot 2 7.5Slot 3 2.3 | |
| 13 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 4.787 | 92% | 7.3 s 1.3 charged | Slot 1 5.6Slot 2 6.4Slot 3 2.4 | |
| 14 | psychicConfusion psychicFuture SightfairyMoonblast | 4.785 | 97% | 7.9 s 0.9 charged | Slot 1 4.2Slot 2 7.1Slot 3 3.0 | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.776 | 100% | 5.2 s 1.1 charged | Slot 1 6.2Slot 2 6.0Slot 3 2.2 |
Slot 1 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow TeddiursaCP 2,853 · Atk 268 · Def 110 · HP 10210 movesets
Shadow HoothootCP 1,451 · Atk 140 · Def 105 · HP 1026 movesets
Shadow PorygonCP 3,700 · Atk 287 · Def 154 · HP 1079 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | normalScratch normalSwiftelectricThunder Punch | 7.535 | 100% | 5.4 s 1.0 charged | ||
| 2 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 7.530 | 100% | 4.8 s 1.0 charged | ||
| 3 | psychicPsywave fightingSuperpowernormalSkull Bash | 7.503 | 100% | 5.5 s 1.0 charged | ||
| 4 | dragonDragon Breath dragonDragon ClawrockAncient Power | 7.205 | 100% | 6.7 s 1.1 charged | ||
| 5 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.060 | 100% | 5.0 s 1.0 charged | ||
| 6 | dragonDragon Breath darkBrutal SwingdarkCrunch | 7.044 | 100% | 5.5 s 1.0 charged | ||
| 7 | normalScratch normalSwiftelectricThunder Punch | 6.666 | 100% | 5.0 s 1.0 charged | ||
| 8 | dragonDragon Tail dragonOutragenormalHyper Beam | 6.461 | 100% | 8.1 s 1.5 charged | ||
| 9 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 6.166 | 100% | 6.0 s 1.0 charged | ||
| 10 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 6.166 | 100% | 5.2 s 1.0 charged | ||
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.152 | 100% | 5.0 s 1.0 charged | ||
| 12 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 6.011 | 100% | 6.5 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Snorlax Psywave / Superpower, Hyper Beam7.18100% - 2
Melmetal Thunder Shock / Superpower, Double Iron Bash5.74100% - 3
Giratina (Altered) Dragon Breath / Dragon Claw, Ancient Power5.49100%
- 1
Shadow Tyranitar Smack Down / Stone Edge, Brutal Swing10.00100% - 2
Melmetal Thunder Shock / Rock Slide, Double Iron Bash10.00100% - 3
Tyranitar Dragon Breath / Stone Edge, Brutal Swing10.00100%
- 1
Giratina (Altered) Dragon Breath / Dragon Claw, Ancient Power9.69100% - 2
Shadow Giratina (Altered) Dragon Breath / Dragon Claw, Ancient Power8.65100% - 3
Rhyperior Mud-Slap / Superpower, Rock Wrecker6.60100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow LoudredCP 2,844 · Atk 254 · Def 98 · HP 1288 movesets
Shadow StuffulCP 2,904 · Atk 258 · Def 112 · HP 1136 movesets
Shadow StarlyCP 1,538 · Atk 198 · Def 74 · HP 819 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDragon ClawrockAncient Power | 8.089 | 100% | 6.7 s 1.3 charged | ||
| 2 | psychicPsycho Cut fightingSacred SwordsteelIron Head | 7.843 | 100% | 4.5 s 1.0 charged | ||
| 3 | fightingLow Kick iceIce PunchfightingLow Sweep | 7.739 | 100% | 5.5 s 1.0 charged | ||
| 4 | fightingCounter fightingClose CombaticeIce Punch | 7.518 | 100% | 4.7 s 0.0 charged | ||
| 5 | fightingCounter fightingClose CombatelectricThunder Punch | 7.504 | 100% | 5.0 s 0.0 charged | ||
| 6 | dragonDragon Breath dragonDragon ClawrockAncient Power | 7.474 | 100% | 6.5 s 0.8 charged | ||
| 7 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 7.306 | 100% | 4.5 s 1.0 charged | ||
| 8 | psychicConfusion psychicFuture SightfairyMoonblast | 7.113 | 100% | 6.8 s 0.5 charged | ||
| 9 | ghostShadow Claw dragonDragon PulseghostShadow Force | 6.928 | 100% | 7.6 s 1.4 charged | ||
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.721 | 100% | 5.0 s 1.0 charged | ||
| 11 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 6.403 | 100% | 6.5 s 1.1 charged | ||
| 12 | psychicConfusion psychicPsychicpsychicPsybeam | 6.106 | 100% | 6.2 s 0.5 charged |
Best for each Pokemon this slot can roll
- 1
Togekiss Peck / Aura Sphere, Dazzling Gleam8.83100% - 2
Enamorus (Therian) Fairy Wind / Moonblast, Fly8.18100% - 3
Florges Fairy Wind / Moonblast, Disarming Voice7.71100%
- 1
Aegislash (Shield) Psycho Cut / Flash Cannon, Gyro Ball8.88100% - 2
Doublade Psycho Cut / Sacred Sword, Iron Head8.81100% - 3
Giratina (Altered) Dragon Breath / Dragon Claw, Shadow Force7.60100%
- 1
Zamazenta (Crowned Shield) Ice Fang / Close Combat, Behemoth Bash9.46100% - 2
Shadow Regirock Rock Throw / Stone Edge, Zap Cannon9.43100% - 3
Aerodactyl Rock Throw / Rock Slide, Ancient Power9.40100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow UrsaringCP 6,339 · Atk 429 · Def 162 · HP 13415 movesets
Shadow SwellowCP 4,121 · Atk 341 · Def 142 · HP 1026 movesets
Shadow KangaskhanCP 5,552 · Atk 334 · Def 184 · HP 1508 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 3.961 | 100% | 9.6 s 1.7 charged | ||
| 2 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 3.864 | 100% | 6.5 s 1.5 charged | ||
| 3 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 3.732 | 100% | 5.5 s 1.0 charged | ||
| 4 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 3.258 | 100% | 5.5 s 1.0 charged | ||
| 5 | dragonDragon Tail flyingAeroblast++flyingFly | 3.195 | 100% | 9.6 s 1.7 charged | ||
| 6 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 3.151 | 100% | 8.1 s 1.4 charged | ||
| 7 | flyingPeck fightingAura SpherefairyDazzling Gleam | 3.083 | 100% | 7.0 s 1.3 charged | ||
| 8 | groundMud Shot fightingSuperpowergroundEarthquake | 3.003 | 100% | 5.8 s 1.1 charged | ||
| 9 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.970 | 100% | 5.5 s 1.0 charged | ||
| 10 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 2.917 | 100% | 5.5 s 1.0 charged | ||
| 11 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 2.890 | 100% | 6.4 s 1.2 charged | ||
| 12 | psychicConfusion fireV-createfireOverheat | 2.853 | 100% | 7.2 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Snorlax Psywave / Superpower, Hyper Beam3.94100% - 2
Shadow Snorlax Psywave / Superpower, Hyper Beam3.93100% - 3
Melmetal Thunder Shock / Superpower, Dynamic Punch3.37100%
- 1
Melmetal Thunder Shock / Rock Slide, Double Iron Bash6.83100% - 2
Bellibolt Thunder Shock / Zap Cannon, Discharge4.39100% - 3
Raikou Thunder Shock / Wild Charge, Thunder4.34100%
- 1
Dragonite Dragon Breath / Superpower, Draco Meteor5.51100% - 2
Lugia Dragon Tail / Aeroblast++, Aeroblast5.32100% - 3
Galarian Articuno Psycho Cut / Brave Bird, Fly5.11100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.