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Electric-type Female Grunt Counters

Gruntelectric

“Get ready to be shocked!”

Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Voltorb, Shinx, Helioptile, Electabuzz, Magnemite, Alolan Geodude).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.

Best counters for all of Electric-type Female Grunt
#PokemonMovesPowerWinsTimeBy slot
1
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.566
96%5.4 s
0.5 charged
Slot 1 8.7Slot 2 6.8Slot 3 4.2
2
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
6.407
97%5.6 s
1.0 charged
Slot 1 6.6Slot 2 6.7Slot 3 5.9
3
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.264
96%5.1 s
0.6 charged
Slot 1 9.2Slot 2 6.1Slot 3 3.5
4
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
5.895
96%6.2 s
1.3 charged
Slot 1 7.0Slot 2 6.3Slot 3 4.4
5
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
5.852
97%5.9 s
1.1 charged
Slot 1 7.6Slot 2 6.0Slot 3 4.0
6
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
5.659
89%4.9 s
0.5 charged
Slot 1 8.1Slot 2 6.4Slot 3 2.5
7
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
5.623
95%6.4 s
1.3 charged
Slot 1 8.1Slot 2 5.0Slot 3 3.8
8
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
5.534
93%5.4 s
0.5 charged
Slot 1 7.5Slot 2 6.2Slot 3 2.9
9
Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
5.508
90%6.3 s
0.6 charged
Slot 1 7.0Slot 2 6.1Slot 3 3.4
10
Shadow Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
5.456
84%5.6 s
0.5 charged
Slot 1 9.8Slot 2 4.8Slot 3 1.8
11
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
5.389
89%6.0 s
0.6 charged
Slot 1 8.7Slot 2 5.3Slot 3 2.1
12
Palossand
groundMud Shot
groundEarth PowergroundSand Tomb
5.322
83%6.5 s
1.3 charged
Slot 1 8.9Slot 2 4.8Slot 3 2.3
13
Shadow Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
5.225
90%5.9 s
0.6 charged
Slot 1 6.9Slot 2 5.9Slot 3 2.9
14
Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
5.192
82%6.4 s
0.6 charged
Slot 1 8.5Slot 2 5.5Slot 3 1.6
15
Zygarde (Complete)
darkBite
groundEarthquakedragonOutrage
5.153
99%8.5 s
1.6 charged
Slot 1 5.9Slot 2 4.8Slot 3 4.8

Slot 1 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Electric-type Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Shadow Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
9.815
100%4.0 s
0.0 charged
2
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
9.211
100%4.0 s
0.0 charged
3
Shadow Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
9.041
100%4.0 s
0.0 charged
4
Palossand
groundMud Shot
groundEarth PowergroundSand Tomb
8.899
100%5.5 s
1.1 charged
5
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
8.712
100%5.0 s
0.0 charged
6
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
8.704
100%5.0 s
0.0 charged
7
Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
8.464
100%5.0 s
0.0 charged
8
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
8.307
100%5.0 s
1.0 charged
9
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
8.144
100%5.0 s
1.0 charged
10
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
8.082
100%5.0 s
1.0 charged
11
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
8.055
100%4.0 s
0.0 charged
12
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
7.967
100%5.0 s
1.0 charged

Best for each Pokemon this slot can roll

vs Shadow Voltorb
  1. 1Shadow Golurk Mud-Slap / Earth Power, Poltergeist9.44100%
  2. 2Golem Mud Shot / Earthquake, Ancient Power8.69100%
  3. 3Shadow Rhyperior Mud-Slap / Earthquake, Drill Run8.59100%
vs Shadow Shinx
  1. 1Shadow Rhydon Mud-Slap / Earthquake, Stone Edge10.00100%
  2. 2Shadow Rhyperior Mud-Slap / Earthquake, Drill Run10.00100%
  3. 3Shadow Golurk Mud-Slap / Earth Power, Poltergeist10.00100%
vs Shadow Helioptile
  1. 1Golurk Mud-Slap / Earth Power, Dynamic Punch10.00100%
  2. 2Shadow Golurk Mud-Slap / Earth Power, Dynamic Punch10.00100%
  3. 3Palossand Mud Shot / Earth Power, Sand Tomb10.00100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Electric-type Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.819
100%4.7 s
0.4 charged
2
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
6.725
100%5.3 s
0.8 charged
3
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
6.426
83%4.1 s
0.3 charged
4
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
6.294
100%5.5 s
1.3 charged
5
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
6.247
94%4.6 s
0.4 charged
6
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.127
100%4.7 s
0.4 charged
7
Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
6.083
100%5.8 s
0.6 charged
8
Mudsdale
groundMud-Slap
groundEarthquakenormalBody Slam
6.033
100%5.2 s
0.4 charged
9
Shadow Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
5.856
100%5.3 s
0.6 charged
10
Toedscruel
groundMud Shot
groundEarth PowergrassSeed Bomb
5.737
96%5.8 s
1.2 charged
11
Rhydon
groundMud-Slap
groundEarthquakewaterSurf
5.563
89%5.1 s
0.5 charged
12
Donphan
groundMud-Slap
groundEarthquakegrassTrailblaze
5.339
94%5.8 s
0.6 charged

Best for each Pokemon this slot can roll

vs Shadow Electabuzz
  1. 1Garchomp Mud Shot / Earthquake, Sand Tomb5.34100%
  2. 2Shadow Garchomp Mud Shot / Earthquake, Sand Tomb5.06100%
  3. 3Palossand Sand Attack / Earth Power, Scorching Sands4.49100%
vs Shadow Magnemite
  1. 1Excadrill Mud-Slap / Earthquake, Drill Run9.24100%
  2. 2Shadow Torterra Mud-Slap / Earthquake, Sand Tomb8.67100%
  3. 3Krookodile Mud-Slap / Earthquake, Sand Tomb8.67100%
vs Shadow Alolan Geodude
  1. 1Shadow Excadrill Mud-Slap / Earthquake, Drill Run8.48100%
  2. 2Rhyperior Mud-Slap / Earthquake, Drill Run8.03100%
  3. 3Torterra Mud-Slap / Earthquake, Frenzy Plant7.64100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Electric-type Female Grunt
#PokemonMovesPowerWinsTimeAgainst
1
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
5.049
92%6.5 s
1.3 charged
2
Zygarde (Complete)
darkBite
groundEarthquakedragonOutrage
4.760
96%8.9 s
1.5 charged
3
Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
4.757
100%6.9 s
1.3 charged
4
Zygarde (Fifty Percent)
dragonDragon Tail
groundEarthquakegroundBulldoze
4.622
92%7.9 s
1.4 charged
5
Shadow Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
4.560
88%6.5 s
1.2 charged
6
Rhyperior
groundMud-Slap
rockRock WreckergroundDrill Run
4.168
88%6.5 s
1.2 charged
7
Flygon
groundSand Attack
groundEarthquakegroundEarth Power
4.015
83%7.0 s
1.2 charged
8
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
3.992
92%6.7 s
1.2 charged
9
Excadrill
groundMud Shot
groundDrill RungroundScorching Sands
3.946
92%5.9 s
1.3 charged
10
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
3.922
100%5.5 s
1.1 charged
11
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
3.678
88%7.0 s
1.2 charged
12
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
3.475
83%7.4 s
1.2 charged

Best for each Pokemon this slot can roll

vs Shadow Luxray
  1. 1Garchomp Mud Shot / Earthquake, Sand Tomb5.98100%
  2. 2Shadow Garchomp Mud Shot / Earthquake, Sand Tomb5.52100%
  3. 3Zygarde (Complete) Bite / Earthquake, Bulldoze4.25100%
vs Shadow Ampharos
  1. 1Shadow Garchomp Mud Shot / Earthquake, Sand Tomb9.63100%
  2. 2Garchomp Mud Shot / Earthquake, Earth Power6.29100%
  3. 3Excadrill Mud Shot / Earthquake, Drill Run5.96100%
vs Shadow Galvantula
  1. 1Ursaluna Scratch / Fire Punch, High Horsepower4.92100%
  2. 2Groudon Mud Shot / Fire Blast, Fire Punch4.75100%
  3. 3Excadrill Mud Shot / Rock Slide, Earthquake3.74100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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