Decoy Female Grunt Counters
Grunt“Fooled ya, twerp.”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Bellsprout).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 45, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 8.639 | 100% | 5.5 s 1.2 charged | Slot 1 10.0Slot 2 9.7Slot 3 6.2 | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.520 | 100% | 6.3 s 1.3 charged | Slot 1 10.0Slot 2 6.8Slot 3 5.7 | |
| 3 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 6.507 | 96% | 6.0 s 1.2 charged | Slot 1 7.2Slot 2 7.3Slot 3 5.0 | |
| 4 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 6.193 | 96% | 6.5 s 1.2 charged | Slot 1 8.8Slot 2 6.3Slot 3 3.4 | |
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.193 | 96% | 6.5 s 1.2 charged | Slot 1 8.8Slot 2 6.3Slot 3 3.4 | |
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.193 | 96% | 6.5 s 1.2 charged | Slot 1 8.8Slot 2 6.3Slot 3 3.4 | |
| 7 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 5.891 | 98% | 7.2 s 1.3 charged | Slot 1 5.7Slot 2 5.8Slot 3 6.2 | |
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.768 | 94% | 6.9 s 0.9 charged | Slot 1 9.5Slot 2 4.3Slot 3 3.6 | |
| 9 | fireFire Spin fireFire BlastfireFlamethrower | 5.758 | 87% | 6.5 s 0.5 charged | Slot 1 10.0Slot 2 5.6Slot 3 1.7 | |
| 10 | bugFury Cutter fightingSacred SwordflyingAerial Ace | 5.638 | 96% | 5.8 s 1.2 charged | Slot 1 7.6Slot 2 6.1Slot 3 3.2 | |
| 11 | fireFire Spin fireFire BlastfireFlamethrower | 5.631 | 85% | 7.0 s 0.7 charged | Slot 1 10.0Slot 2 5.0Slot 3 1.9 | |
| 12 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 5.585 | 100% | 5.8 s 0.7 charged | Slot 1 10.0Slot 2 4.4Slot 3 2.3 | |
| 13 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.585 | 92% | 5.5 s 1.1 charged | Slot 1 5.7Slot 2 5.5Slot 3 5.6 | |
| 14 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.452 | 92% | 6.6 s 0.7 charged | Slot 1 10.0Slot 2 3.4Slot 3 3.0 | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.429 | 93% | 6.1 s 1.3 charged | Slot 1 6.9Slot 2 4.8Slot 3 4.6 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 10.000 | 100% | 2.5 s 0.0 charged | ||
| 2 | fireIncinerate fireOverheatfireFlame Charge | 10.000 | 100% | 2.5 s 0.0 charged | ||
| 3 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 3.0 s 0.0 charged | ||
| 4 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 3.0 s 0.0 charged | ||
| 5 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 10.000 | 100% | 4.5 s 0.0 charged | ||
| 6 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 10.000 | 100% | 5.5 s 0.0 charged | ||
| 7 | fireIncinerate fireOverheatfireFlame Charge | 9.929 | 100% | 2.5 s 0.0 charged | ||
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 9.475 | 100% | 5.5 s 0.0 charged | ||
| 9 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 8.850 | 100% | 5.5 s 1.0 charged | ||
| 10 | bugBug Bite bugMegahornflyingAerial Ace | 8.800 | 100% | 5.0 s 0.0 charged | ||
| 11 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 8.625 | 100% | 4.5 s 0.0 charged | ||
| 12 | flyingGust flyingAir CutterpoisonSludge Bomb | 8.604 | 100% | 4.0 s 0.0 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow RaticateCP 3,720 · Atk 300 · Def 157 · HP 976 movesets
Shadow WeepinbellCP 3,456 · Atk 319 · Def 109 · HP 1076 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 9.729 | 100% | 4.5 s 1.0 charged | ||
| 2 | fightingKarate Chop fightingClose CombatdarkNight Slash | 6.366 | 100% | 4.5 s 1.0 charged | ||
| 3 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 6.300 | 100% | 5.5 s 1.1 charged | ||
| 4 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.300 | 100% | 5.5 s 1.1 charged | ||
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.300 | 100% | 5.5 s 1.1 charged | ||
| 6 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 6.262 | 100% | 5.6 s 1.1 charged | ||
| 7 | flyingPeck psychicPsyshockfightingAura Sphere | 6.211 | 100% | 5.5 s 1.1 charged | ||
| 8 | bugFury Cutter fightingSacred SwordflyingAerial Ace | 6.076 | 100% | 5.0 s 1.0 charged | ||
| 9 | normalScratch groundHigh HorsepowerfireFire Punch | 5.860 | 100% | 5.5 s 1.1 charged | ||
| 10 | fightingKarate Chop fightingClose CombatdarkNight Slash | 5.774 | 100% | 4.5 s 1.0 charged | ||
| 11 | electricThunder Shock flyingDrill PeckfireHeat Wave | 5.673 | 100% | 5.5 s 1.1 charged | ||
| 12 | psychicPsycho Cut fightingAura SphereflyingAerial Ace | 5.638 | 100% | 5.5 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Cobalion Double Kick / Close Combat, Sacred Sword9.55100% - 2
Melmetal Thunder Shock / Superpower, Double Iron Bash9.46100% - 3
Terrakion Double Kick / Close Combat, Sacred Sword8.79100%
- 1
Melmetal Thunder Shock / Double Iron Bash, Flash Cannon10.00100% - 2
Shadow Heatran Fire Spin / Fire Blast, Flamethrower9.55100% - 3
Zamazenta (Crowned Shield) Ice Fang / Behemoth Bash, Giga Impact8.61100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow RaticateCP 3,720 · Atk 300 · Def 157 · HP 976 movesets
Shadow SnorlaxCP 6,925 · Atk 350 · Def 188 · HP 20821 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 6.199 | 94% | 8.6 s 1.2 charged | ||
| 2 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 6.189 | 100% | 7.6 s 1.6 charged | ||
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.729 | 100% | 7.8 s 1.6 charged | ||
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.608 | 100% | 5.8 s 1.0 charged | ||
| 5 | fightingKarate Chop fightingClose CombatdarkNight Slash | 5.483 | 100% | 5.0 s 1.0 charged | ||
| 6 | fightingKarate Chop fightingClose CombatdarkNight Slash | 5.270 | 94% | 6.0 s 1.1 charged | ||
| 7 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 5.042 | 88% | 8.1 s 1.6 charged | ||
| 8 | darkSucker Punch fightingClose CombatfightingBrick Break | 4.890 | 100% | 7.0 s 1.1 charged | ||
| 9 | normalScratch groundHigh HorsepowernormalSwift | 4.821 | 81% | 8.8 s 1.6 charged | ||
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.596 | 88% | 7.5 s 1.5 charged | ||
| 11 | darkBite grassPower WhipgrassEnergy Ball | 4.551 | 94% | 9.7 s 1.7 charged | ||
| 12 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.498 | 100% | 6.0 s 1.0 charged |
Best for each Pokemon this slot can roll
- 1
Cobalion Double Kick / Close Combat, Sacred Sword9.55100% - 2
Melmetal Thunder Shock / Superpower, Double Iron Bash9.46100% - 3
Terrakion Double Kick / Close Combat, Sacred Sword8.79100%
- 1
Kingambit Low Kick / Focus Blast, Dark Pulse4.4081% - 2
Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade3.8895% - 3
Pangoro Low Kick / Close Combat, Night Slash3.6990%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.