Decoy Female Grunt Counters
Grunt“Fooled ya, twerp.”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Bellsprout).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.692 | 92% | 6.5 s 1.4 charged | Slot 1 9.1Slot 2 6.1Slot 3 4.9 | |
| 2 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.462 | 92% | 6.9 s 1.4 charged | Slot 1 9.3Slot 2 7.2Slot 3 2.9 | |
| 3 | psychicConfusion psychicPsychicsteelDoom Desire | 5.718 | 92% | 6.5 s 0.7 charged | Slot 1 9.4Slot 2 4.9Slot 3 2.9 | |
| 4 | fireFire Spin fireFire BlastfireFlamethrower | 5.409 | 77% | 6.7 s 0.6 charged | Slot 1 10.0Slot 2 4.9Slot 3 1.4 | |
| 5 | fireFire Spin fireFire BlastfireFlamethrower | 5.317 | 85% | 7.5 s 0.7 charged | Slot 1 10.0Slot 2 4.4Slot 3 1.5 | |
| 6 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 5.276 | 92% | 6.1 s 1.2 charged | Slot 1 5.5Slot 2 6.1Slot 3 4.2 | |
| 7 | iceIce Fang steelBehemoth BashnormalGiga Impact | 5.274 | 90% | 7.5 s 0.9 charged | Slot 1 9.7Slot 2 4.4Slot 3 1.7 | |
| 8 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 5.229 | 90% | 6.6 s 1.2 charged | Slot 1 6.9Slot 2 5.9Slot 3 2.9 | |
| 9 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.228 | 90% | 6.6 s 1.2 charged | Slot 1 6.9Slot 2 5.9Slot 3 2.9 | |
| 10 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.228 | 90% | 6.6 s 1.2 charged | Slot 1 6.9Slot 2 5.9Slot 3 2.9 | |
| 11 | normalScratch groundHigh HorsepowernormalSwift | 4.906 | 94% | 6.2 s 1.2 charged | Slot 1 5.7Slot 2 5.5Slot 3 3.5 | |
| 12 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 4.862 | 98% | 7.2 s 1.3 charged | Slot 1 5.1Slot 2 4.6Slot 3 4.9 | |
| 13 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.691 | 89% | 5.4 s 1.1 charged | Slot 1 4.4Slot 2 4.8Slot 3 4.9 | |
| 14 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 4.616 | 94% | 7.1 s 0.9 charged | Slot 1 7.8Slot 2 3.3Slot 3 2.8 | |
| 15 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 4.599 | 78% | 7.4 s 1.2 charged | Slot 1 9.3Slot 2 2.8Slot 3 1.7 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 3.0 s 0.0 charged | ||
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 4.5 s 0.0 charged | ||
| 3 | iceIce Fang steelBehemoth BashnormalGiga Impact | 9.719 | 100% | 4.0 s 0.0 charged | ||
| 4 | psychicConfusion psychicPsychicsteelDoom Desire | 9.375 | 100% | 4.0 s 0.0 charged | ||
| 5 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 9.250 | 100% | 4.5 s 0.0 charged | ||
| 6 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.250 | 100% | 4.5 s 1.0 charged | ||
| 7 | fireIncinerate fireOverheatfireFlame Charge | 8.304 | 100% | 2.5 s 0.0 charged | ||
| 8 | fireFire Fang fireOverheatfireFusion Flare | 7.963 | 100% | 3.0 s 0.0 charged | ||
| 9 | poisonPoison Jab fireFlamethrowerdragonDynamax Cannon | 7.957 | 100% | 5.0 s 0.0 charged | ||
| 10 | iceIce Fang iceIce BurniceBlizzard | 7.879 | 100% | 3.0 s 0.0 charged | ||
| 11 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 7.778 | 100% | 6.0 s 0.0 charged | ||
| 12 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 7.778 | 100% | 6.0 s 0.0 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow RaticateCP 3,720 · Atk 300 · Def 157 · HP 976 movesets
Shadow WeepinbellCP 3,456 · Atk 319 · Def 109 · HP 1076 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 7.975 | 100% | 5.0 s 1.0 charged | ||
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.065 | 100% | 6.0 s 1.3 charged | ||
| 3 | fireFire Spin fireFire BlastfireMagma Storm | 6.017 | 100% | 5.5 s 0.5 charged | ||
| 4 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 5.894 | 100% | 5.5 s 1.1 charged | ||
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.894 | 100% | 5.5 s 1.1 charged | ||
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.894 | 100% | 5.5 s 1.1 charged | ||
| 7 | fireFire Spin fireFire BlastfireMagma Storm | 5.882 | 100% | 6.3 s 0.6 charged | ||
| 8 | flyingPeck psychicPsyshockfightingAura Sphere | 5.344 | 100% | 5.5 s 1.1 charged | ||
| 9 | fightingKarate Chop fightingClose CombatdarkNight Slash | 5.080 | 100% | 4.5 s 1.0 charged | ||
| 10 | dragonDragon Breath psychicMist BallfightingAura Sphere | 4.962 | 100% | 5.5 s 1.1 charged | ||
| 11 | bugFury Cutter fightingSacred SwordflyingAerial Ace | 4.519 | 100% | 5.0 s 1.0 charged | ||
| 12 | grassVine Whip poisonSludgepoisonSludge Bomb | 4.464 | 100% | 5.5 s 1.1 charged |
Best for each Pokemon this slot can roll
- 1
Cobalion Double Kick / Close Combat, Sacred Sword8.60100% - 2
Terrakion Double Kick / Close Combat, Sacred Sword7.92100% - 3
Virizion Double Kick / Close Combat, Sacred Sword7.07100%
- 1
Melmetal Thunder Shock / Double Iron Bash, Flash Cannon10.00100% - 2
Shadow Heatran Fire Spin / Fire Blast, Flamethrower8.40100% - 3
Heatran Fire Spin / Fire Blast, Flamethrower7.24100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow RaticateCP 3,720 · Atk 300 · Def 157 · HP 976 movesets
Shadow SnorlaxCP 6,925 · Atk 350 · Def 188 · HP 20821 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.935 | 75% | 8.5 s 1.8 charged | ||
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.893 | 100% | 5.8 s 1.0 charged | ||
| 3 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 4.892 | 94% | 8.6 s 1.2 charged | ||
| 4 | fightingKarate Chop fightingClose CombatdarkNight Slash | 4.839 | 100% | 5.0 s 1.0 charged | ||
| 5 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 4.247 | 75% | 8.3 s 1.6 charged | ||
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.016 | 75% | 8.1 s 1.6 charged | ||
| 7 | fightingLow Kick fightingClose CombatdarkNight Slash | 3.932 | 94% | 6.9 s 1.1 charged | ||
| 8 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 3.926 | 94% | 8.6 s 1.7 charged | ||
| 9 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.784 | 100% | 6.0 s 1.0 charged | ||
| 10 | grassVine Whip grassPower WhipgrassEnergy Ball | 3.731 | 81% | 9.5 s 1.6 charged | ||
| 11 | fightingLow Kick darkDark PulsedarkFoul Play | 3.585 | 75% | 8.4 s 1.5 charged | ||
| 12 | normalScratch groundHigh HorsepowernormalSwift | 3.494 | 81% | 8.5 s 1.6 charged |
Best for each Pokemon this slot can roll
- 1
Cobalion Double Kick / Close Combat, Sacred Sword8.60100% - 2
Terrakion Double Kick / Close Combat, Sacred Sword7.92100% - 3
Virizion Double Kick / Close Combat, Sacred Sword7.07100%
- 1
Kingambit Low Kick / Focus Blast, Dark Pulse3.2171% - 2
Shadow Pangoro Karate Chop / Close Combat, Night Slash2.9990% - 3
Zacian (Crowned Sword) Metal Claw / Close Combat, Behemoth Blade2.9690%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.