Dark-type Female Grunt Counters
Gruntdark“Wherever there is light, there is also shadow.”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Carvanha, Poochyena, Alolan Rattata, Sneasel, Houndour, Absol).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 50, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 7.736 | 100% | 5.4 s 1.3 charged | Slot 1 9.5Slot 2 7.6Slot 3 6.1 | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.672 | 100% | 4.9 s 0.8 charged | Slot 1 10.0Slot 2 7.5Slot 3 5.5 | |
| 3 | fightingLow Kick fightingFocus BlastbugX-Scissor | 7.366 | 100% | 5.2 s 0.8 charged | Slot 1 10.0Slot 2 6.8Slot 3 5.3 | |
| 4 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 7.284 | 100% | 6.1 s 1.0 charged | Slot 1 10.0Slot 2 7.0Slot 3 4.8 | |
| 5 | fightingCounter fightingClose CombatfightingDynamic Punch | 7.219 | 100% | 4.6 s 0.2 charged | Slot 1 10.0Slot 2 7.6Slot 3 4.1 | |
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.151 | 100% | 4.5 s 0.7 charged | Slot 1 10.0Slot 2 6.5Slot 3 5.0 | |
| 7 | fightingLow Kick fightingClose CombatfightingSecret Sword | 6.971 | 100% | 4.4 s 0.5 charged | Slot 1 10.0Slot 2 6.1Slot 3 4.8 | |
| 8 | fightingCounter fightingClose CombatfightingDynamic Punch | 6.911 | 100% | 4.6 s 0.2 charged | Slot 1 10.0Slot 2 6.7Slot 3 4.1 | |
| 9 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.869 | 100% | 4.9 s 0.8 charged | Slot 1 9.5Slot 2 6.4Slot 3 4.7 | |
| 10 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 6.854 | 100% | 5.4 s 0.7 charged | Slot 1 9.3Slot 2 7.1Slot 3 4.2 | |
| 11 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 6.705 | 100% | 5.4 s 0.8 charged | Slot 1 7.7Slot 2 6.2Slot 3 6.2 | |
| 12 | bugBug Bite steelIron HeadrockStone Edge | 6.647 | 100% | 5.6 s 0.4 charged | Slot 1 9.9Slot 2 4.9Slot 3 5.1 | |
| 13 | fightingCounter fightingSuperpowerbugLunge | 6.488 | 100% | 4.6 s 0.3 charged | Slot 1 10.0Slot 2 5.7Slot 3 3.8 | |
| 14 | fightingCounter fightingClose CombatflyingBrave Bird | 6.474 | 100% | 4.6 s 0.2 charged | Slot 1 10.0Slot 2 5.3Slot 3 4.1 | |
| 15 | bugBug Bite fireFire BlastrockStone Edge | 6.412 | 100% | 5.1 s 0.2 charged | Slot 1 10.0Slot 2 5.0Slot 3 4.2 |
Slot 1 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow CarvanhaCP 2,178 · Atk 318 · Def 54 · HP 866 movesets
Shadow PoochyenaCP 1,448 · Atk 189 · Def 77 · HP 766 movesets
Shadow Alolan RattataCP 1,576 · Atk 201 · Def 86 · HP 706 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingDynamic PunchfightingFocus Blast | 10.000 | 100% | 2.0 s 0.0 charged | ||
| 2 | fightingCounter fightingClose CombatflyingBrave Bird | 10.000 | 100% | 2.3 s 0.0 charged | ||
| 3 | bugBug Bite fireFire BlastrockStone Edge | 10.000 | 100% | 2.3 s 0.0 charged | ||
| 4 | fightingCounter fightingSuperpowerbugLunge | 10.000 | 100% | 2.3 s 0.0 charged | ||
| 5 | fightingCounter fightingClose CombatelectricThunder Punch | 10.000 | 100% | 2.3 s 0.0 charged | ||
| 6 | bugBug Bite bugBug BuzzbugLunge | 10.000 | 100% | 2.3 s 0.0 charged | ||
| 7 | fightingCounter fightingClose CombatfightingDynamic Punch | 10.000 | 100% | 2.3 s 0.0 charged | ||
| 8 | fightingCounter fightingClose CombatfightingDynamic Punch | 10.000 | 100% | 2.3 s 0.0 charged | ||
| 9 | fightingCounter fightingClose CombatfightingLow Sweep | 10.000 | 100% | 2.3 s 0.0 charged | ||
| 10 | fightingCounter fightingClose CombatfightingLow Sweep | 10.000 | 100% | 2.3 s 0.0 charged | ||
| 11 | fightingCounter fightingDynamic PunchfightingSubmission | 10.000 | 100% | 2.7 s 0.0 charged | ||
| 12 | fightingLow Kick fightingClose CombatfightingSecret Sword | 10.000 | 100% | 2.7 s 0.0 charged |
Best for each Pokemon this slot can roll
- 1
Shadow Conkeldurr Force Palm / Dynamic Punch, Focus Blast10.00100% - 2
Venusaur Razor Leaf / Frenzy Plant, Solar Beam10.00100% - 3
Vileplume Razor Leaf / Solar Beam, Petal Blizzard10.00100%
- 1
Shadow Machamp Counter / Close Combat, Dynamic Punch10.00100% - 2
Shadow Mewtwo Counter / Focus Blast, Hyper Beam10.00100% - 3
Shadow Heatran Bug Bite / Fire Blast, Iron Head10.00100%
- 1
Shadow Hariyama Force Palm / Close Combat, Superpower10.00100% - 2
Lucario Force Palm / Close Combat, Aura Sphere10.00100% - 3
Conkeldurr Force Palm / Dynamic Punch, Focus Blast10.00100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow SneaselCP 4,416 · Atk 348 · Def 164 · HP 978 movesets
Shadow HoundourCP 2,642 · Atk 285 · Def 100 · HP 866 movesets
Shadow AbsolCP 5,427 · Atk 445 · Def 138 · HP 1078 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingDynamic PunchfightingBrick Break | 7.775 | 100% | 4.7 s 0.0 charged | ||
| 2 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 7.554 | 100% | 4.5 s 1.0 charged | ||
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.514 | 100% | 5.0 s 1.0 charged | ||
| 4 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 7.056 | 100% | 5.4 s 1.0 charged | ||
| 5 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 7.004 | 100% | 6.8 s 1.4 charged | ||
| 6 | bugFury Cutter fightingSacred SwordbugX-Scissor | 6.818 | 100% | 5.0 s 1.0 charged | ||
| 7 | fightingLow Kick fightingFocus BlastbugX-Scissor | 6.813 | 100% | 5.5 s 1.2 charged | ||
| 8 | fightingCounter fightingClose CombatfightingDynamic Punch | 6.653 | 100% | 4.7 s 0.0 charged | ||
| 9 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 6.496 | 100% | 7.1 s 1.5 charged | ||
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.474 | 100% | 5.0 s 1.0 charged | ||
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.401 | 100% | 5.0 s 1.0 charged | ||
| 12 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 6.161 | 100% | 5.5 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Urshifu (Single Strike) Counter / Close Combat, Dynamic Punch7.64100% - 2
Melmetal Thunder Shock / Superpower, Double Iron Bash7.44100% - 3
Cobalion Double Kick / Close Combat, Sacred Sword7.40100%
- 1
Shadow Tyranitar Smack Down / Stone Edge, Brutal Swing9.79100% - 2
Conkeldurr Force Palm / Dynamic Punch, Focus Blast9.29100% - 3
Tyranitar Smack Down / Stone Edge, Brutal Swing9.19100%
- 1
Melmetal Thunder Shock / Superpower, Double Iron Bash9.38100% - 2
Kingambit Low Kick / Focus Blast, X-Scissor9.19100% - 3
Zarude Vine Whip / Power Whip, Energy Ball8.68100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 1 shield, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow LiepardCP 3,954 · Atk 344 · Def 123 · HP 1068 movesets
Shadow HydreigonCP 7,794 · Atk 463 · Def 208 · HP 1368 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 6.244 | 100% | 7.2 s 2.0 charged | ||
| 2 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 6.233 | 100% | 5.5 s 1.0 charged | ||
| 3 | fairyFairy Wind fairyMoonblastflyingFly | 5.735 | 100% | 5.5 s 1.0 charged | ||
| 4 | flyingPeck fairyDazzling GleamfightingAura Sphere | 5.504 | 100% | 6.6 s 1.4 charged | ||
| 5 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.501 | 100% | 5.8 s 1.3 charged | ||
| 6 | fightingLow Kick bugX-ScissorsteelIron Head | 5.387 | 100% | 6.6 s 1.4 charged | ||
| 7 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 5.332 | 100% | 6.5 s 1.3 charged | ||
| 8 | fairyGeomancy fairyMoonblastbugMegahorn | 5.201 | 100% | 6.5 s 1.3 charged | ||
| 9 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 5.181 | 100% | 7.6 s 1.4 charged | ||
| 10 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 5.137 | 100% | 5.5 s 1.0 charged | ||
| 11 | bugBug Bite steelIron HeadrockStone Edge | 5.122 | 100% | 7.4 s 1.0 charged | ||
| 12 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.981 | 100% | 5.0 s 1.0 charged |
Best for each Pokemon this slot can roll
- 1
Melmetal Thunder Shock / Superpower, Double Iron Bash9.88100% - 2
Heatran Bug Bite / Fire Blast, Iron Head7.96100% - 3
Cobalion Double Kick / Close Combat, Sacred Sword6.96100%
- 1
Florges Fairy Wind / Moonblast, Disarming Voice5.60100% - 2
Enamorus (Therian) Fairy Wind / Moonblast, Fly5.43100% - 3
Sylveon Fairy Wind / Moonblast, Dazzling Gleam5.32100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.