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PoGoBud

Shadow Poochyena counters

darkDark-type Female Grunt ยท slot 1Grunt
CP
1,448
Attack
189.2
x1.2 Shadow
Defense
77.1
x0.83 Shadow
HP
76

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Poochyena
#PokemonMovesPowerWinsTimeResult
1
Shadow Mewtwo
fightingCounter
fightingFocus BlastnormalHyper Beam
10.000
100%2.0 s
0.0 charged
93% HP left on average
2
Shadow Heatran
bugBug Bite
fireFire BlaststeelIron Head
10.000
100%2.5 s
0.0 charged
95% HP left on average
3
Volcarona
bugBug Bite
bugBug BuzzfireOverheat
10.000
100%2.5 s
0.0 charged
94% HP left on average
4
Shadow Forretress
bugBug Bite
groundEarthquakesteelHeavy Slam
10.000
100%3.0 s
0.0 charged
92% HP left on average
5
Heatran
bugBug Bite
fireFire BlaststeelIron Head
10.000
100%3.0 s
0.0 charged
94% HP left on average
6
Escavalier
bugBug Bite
bugMegahorngroundDrill Run
10.000
100%3.0 s
0.0 charged
92% HP left on average
7
Durant
bugBug Bite
bugX-ScissorsteelIron Head
10.000
100%3.0 s
0.0 charged
91% HP left on average
8
Genesect
bugFury Cutter
bugX-ScissornormalTechno Blast (Normal)
10.000
100%3.0 s
0.0 charged
92% HP left on average
9
Genesect (Burn)
bugFury Cutter
bugX-ScissorfireTechno Blast (Fire)
10.000
100%3.0 s
0.0 charged
92% HP left on average
10
Genesect (Chill)
bugFury Cutter
bugX-ScissoriceTechno Blast (Ice)
10.000
100%3.0 s
0.0 charged
92% HP left on average
11
Genesect (Douse)
bugFury Cutter
bugX-ScissorwaterTechno Blast (Water)
10.000
100%3.0 s
0.0 charged
92% HP left on average
12
Genesect (Shock)
bugFury Cutter
bugX-ScissorelectricTechno Blast (Electric)
10.000
100%3.0 s
0.0 charged
92% HP left on average
13
Tyrantrum
fairyCharm
rockMeteor BeamdragonOutrage
10.000
100%3.0 s
0.0 charged
93% HP left on average
14
Sylveon
fairyCharm
fairyMoonblastfairyDazzling Gleam
10.000
100%3.0 s
0.0 charged
93% HP left on average
15
Forretress
bugBug Bite
groundEarthquakesteelHeavy Slam
10.000
100%3.5 s
0.0 charged
92% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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