Bug-type Male Grunt Counters
Gruntbug“Go, my super bug Pokémon!”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Venonat, Weedle, Wimpod, Pinsir, Anorith, Dewpider).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 5.732 | 99% | 5.4 s 0.9 charged | Slot 1 8.2Slot 2 6.2Slot 3 2.8 | |
| 2 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 5.554 | 72% | 6.1 s 1.4 charged | Slot 1 9.0Slot 2 5.9Slot 3 1.8 | |
| 3 | fireEmber fireHeat WavefireFlamethrower | 5.379 | 95% | 5.4 s 0.9 charged | Slot 1 8.0Slot 2 5.6Slot 3 2.5 | |
| 4 | flyingPeck flyingAerial AcepsychicPsyshock | 5.105 | 75% | 5.9 s 1.0 charged | Slot 1 8.4Slot 2 5.6Slot 3 1.3 | |
| 5 | fireFire Spin fireFire BlastfireMagma Storm | 5.083 | 91% | 5.7 s 0.6 charged | Slot 1 8.2Slot 2 4.4Slot 3 2.6 | |
| 6 | steelMetal Claw steelBehemoth BashfightingClose Combat | 5.042 | 90% | 7.7 s 1.2 charged | Slot 1 8.1Slot 2 5.2Slot 3 1.8 | |
| 7 | ghostHex rockPower GemghostShadow Ball | 5.021 | 88% | 6.6 s 1.2 charged | Slot 1 7.9Slot 2 4.8Slot 3 2.4 | |
| 8 | fightingLow Kick ghostShadow BallghostRage Fist | 4.984 | 82% | 6.3 s 1.3 charged | Slot 1 8.1Slot 2 5.6Slot 3 1.3 | |
| 9 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.977 | 89% | 7.5 s 1.2 charged | Slot 1 8.3Slot 2 5.2Slot 3 1.5 | |
| 10 | ghostHex fireBlast BurnfireFlamethrower | 4.929 | 89% | 6.5 s 1.1 charged | Slot 1 7.6Slot 2 5.1Slot 3 2.1 | |
| 11 | fireEmber fireOverheatelectricWild Charge | 4.833 | 86% | 5.7 s 1.0 charged | Slot 1 7.5Slot 2 5.1Slot 3 2.0 | |
| 12 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 4.814 | 76% | 7.3 s 1.3 charged | Slot 1 8.3Slot 2 3.9Slot 3 2.3 | |
| 13 | fireEmber fireBlast BurnfireHeat Wave | 4.764 | 95% | 5.4 s 0.9 charged | Slot 1 7.6Slot 2 4.5Slot 3 2.2 | |
| 14 | fireIncinerate rockRock SliderockRock Blast | 4.696 | 75% | 6.4 s 1.1 charged | Slot 1 8.6Slot 2 4.3Slot 3 1.2 | |
| 15 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 4.586 | 81% | 6.3 s 0.4 charged | Slot 1 8.9Slot 2 3.5Slot 3 1.3 |
Slot 1 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow VenonatCP 2,155 · Atk 196 · Def 117 · HP 1026 movesets
Shadow WeedleCP 969 · Atk 133 · Def 66 · HP 812 movesets
Shadow WimpodCP 1,078 · Atk 140 · Def 90 · HP 651 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 9.025 | 100% | 4.5 s 1.0 charged | ||
| 2 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 8.928 | 100% | 4.2 s 0.0 charged | ||
| 3 | fireFire Spin fireFire BlastrockStone Edge | 8.704 | 100% | 4.5 s 0.0 charged | ||
| 4 | fireIncinerate rockRock SliderockRock Blast | 8.590 | 100% | 5.3 s 0.7 charged | ||
| 5 | fireFire Fang fireOverheatfireFusion Flare | 8.444 | 100% | 4.0 s 0.0 charged | ||
| 6 | flyingPeck flyingAerial AcepsychicPsyshock | 8.392 | 100% | 4.5 s 0.3 charged | ||
| 7 | fireIncinerate fireOverheatghostPoltergeist | 8.308 | 100% | 4.2 s 0.0 charged | ||
| 8 | dragonDragon Breath ghostShadow ForcerockAncient Power | 8.261 | 100% | 6.3 s 0.4 charged | ||
| 9 | fireFire Fang fireOverheatfireFusion Flare | 8.241 | 100% | 3.0 s 0.0 charged | ||
| 10 | rockRock Throw rockStone EdgesteelFlash Cannon | 8.237 | 100% | 4.0 s 0.0 charged | ||
| 11 | flyingAir Slash steelIron HeadnormalBody Slam | 8.216 | 100% | 5.7 s 0.4 charged | ||
| 12 | ghostShadow Claw rockRock SlidefireFire Punch | 8.200 | 100% | 5.2 s 0.3 charged |
Best for each Pokemon this slot can roll
- 1
Melmetal Thunder Shock / Rock Slide, Double Iron Bash7.82100% - 2
Shadow Ho-Oh Incinerate / Brave Bird, Sacred Fire++6.78100% - 3
Togekiss Peck / Psyshock, Flamethrower6.46100%
- 1
Shadow Reshiram Fire Fang / Overheat, Fusion Flare10.00100% - 2
Ho-Oh Incinerate / Brave Bird, Sacred Fire++10.00100% - 3
Shadow Ho-Oh Incinerate / Brave Bird, Sacred Fire++10.00100%
- 1
Shadow Arcanine Thunder Fang / Wild Charge, Fire Blast10.00100% - 2
Aerodactyl Rock Throw / Rock Slide, Ancient Power10.00100% - 3
Shadow Aerodactyl Rock Throw / Rock Slide, Ancient Power10.00100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow PinsirCP 6,367 · Atk 432 · Def 201 · HP 10712 movesets
Shadow AnorithCP 3,278 · Atk 326 · Def 117 · HP 866 movesets
Shadow DewpiderCP 1,528 · Atk 148 · Def 135 · HP 796 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 6.160 | 100% | 5.5 s 1.2 charged | ||
| 2 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 5.896 | 88% | 5.9 s 1.2 charged | ||
| 3 | fightingLow Kick ghostShadow BallghostRage Fist | 5.620 | 100% | 6.2 s 1.3 charged | ||
| 4 | fireEmber fireHeat WavefireFlamethrower | 5.594 | 94% | 5.5 s 1.1 charged | ||
| 5 | fightingLow Kick ghostShadow BallghostRage Fist | 5.438 | 88% | 7.6 s 1.7 charged | ||
| 6 | dragonDragon Breath ghostShadow ForcerockAncient Power | 5.216 | 100% | 7.5 s 1.4 charged | ||
| 7 | steelMetal Claw steelBehemoth BashfightingClose Combat | 5.158 | 100% | 7.4 s 1.1 charged | ||
| 8 | ghostHex fireBlast BurnfireFlamethrower | 5.143 | 89% | 6.5 s 1.1 charged | ||
| 9 | fireEmber fireOverheatelectricWild Charge | 5.054 | 94% | 5.9 s 1.1 charged | ||
| 10 | flyingPeck flyingAerial AcerockAncient Power | 4.881 | 79% | 6.3 s 1.0 charged | ||
| 11 | ghostHex rockPower GemghostShadow Ball | 4.766 | 100% | 6.6 s 1.3 charged | ||
| 12 | flyingGust flyingAir CutterghostShadow Ball | 4.564 | 85% | 6.3 s 0.8 charged |
Best for each Pokemon this slot can roll
- 1
Marshadow Shadow Claw / Rock Slide, Fire Punch4.26100% - 2
Enamorus (Therian) Fairy Wind / Fly, Moonblast4.0692% - 3
Togekiss Peck / Flamethrower, Aerial Ace3.8192%
- 1
Melmetal Thunder Shock / Double Iron Bash, Flash Cannon7.44100% - 2
Doublade Fury Cutter / Iron Head, Sacred Sword5.70100% - 3
Stakataka Rock Throw / Stone Edge, Flash Cannon5.34100%
- 1
Annihilape Low Kick / Shadow Ball, Rage Fist9.70100% - 2
Shadow Annihilape Low Kick / Shadow Ball, Rage Fist9.70100% - 3
Marshadow Shadow Claw / Rock Slide, Thunder Punch9.05100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow ScizorCP 6,454 · Atk 429 · Def 200 · HP 1138 movesets
Shadow ScolipedeCP 5,259 · Atk 372 · Def 194 · HP 10215 movesets
Shadow VikavoltCP 6,701 · Atk 460 · Def 177 · HP 12012 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw fireFire PunchrockRock Slide | 2.836 | 96% | 5.5 s 1.1 charged | ||
| 2 | fireFire Spin fireFire BlastfireMagma Storm | 2.716 | 88% | 6.4 s 1.2 charged | ||
| 3 | fireFire Spin fireFire BlastfireMagma Storm | 2.628 | 83% | 6.1 s 0.8 charged | ||
| 4 | ghostHex rockPower GemghostShadow Ball | 2.429 | 63% | 6.8 s 1.2 charged | ||
| 5 | fireEmber fireOverheatfireFire Punch | 2.292 | 83% | 5.4 s 1.0 charged | ||
| 6 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 2.254 | 33% | 7.5 s 1.5 charged | ||
| 7 | fireEmber fireBlast BurnfireHeat Wave | 2.195 | 100% | 5.5 s 1.1 charged | ||
| 8 | ghostHex fireBlast BurnfireFlamethrower | 2.086 | 79% | 6.4 s 1.1 charged | ||
| 9 | fireEmber fireHeat WavedarkCrunch | 2.029 | 88% | 5.5 s 1.0 charged | ||
| 10 | poisonAcid rockPower GemrockRock Slide | 1.984 | 50% | 6.7 s 1.1 charged | ||
| 11 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 1.935 | 79% | 6.9 s 1.3 charged | ||
| 12 | electricThunder Shock fireHeat WaveflyingDrill Peck | 1.853 | 71% | 5.9 s 1.2 charged |
Best for each Pokemon this slot can roll
- 1
Shadow Blaziken Ember / Overheat, Blaze Kick2.84100% - 2
Shadow Heatran Fire Spin / Fire Blast, Flamethrower2.56100% - 3
Heatran Fire Spin / Fire Blast, Magma Storm2.48100%
- 1
Aegislash (Shield) Psycho Cut / Shadow Ball, Flash Cannon3.80100% - 2
Gholdengo Hex / Power Gem, Shadow Ball3.54100% - 3
Marshadow Shadow Claw / Rock Slide, Fire Punch3.4493%
- 1
Marshadow Shadow Claw / Rock Slide, Fire Punch2.47100% - 2
Shadow Zapdos Thunder Shock / Heat Wave, Ancient Power2.06100% - 3
Centiskorch Ember / Heat Wave, Bug Buzz1.94100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.