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PoGoBattler

Focus Blast

FOCUS_BLAST
fightingCharged move47 forms can use it11 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
140
Energy
-100
Duration
3.5s
3500 ms
DPS
40.00
power / duration
DPE
1.40
power / energy
Trainer Battle
150 / 75
power / energy
Damage window3000 - 3500 ms of 3500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
150
140 in raids
Energy
-75
-100 in raids
DPE
2.00
1.40 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
3.5s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 47 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
Mega Mewtwo XMega Mewtwo X#0150psychicfightingSTAB
BlazikenBlaziken#0257firefightingSTAB
Mega BlazikenMega Blaziken#0257firefightingSTAB
Mega LopunnyMega Lopunny#0428normalfightingSTAB
EmboarEmboar#0500firefightingSTAB
ConkeldurrConkeldurr#0534fightingSTAB
ThrohThroh#0538fightingSTAB
SawkSawk#0539fightingSTAB
MienfooMienfoo#0619fightingSTAB
PheromosaPheromosa#0795bugfightingSTAB
Mega EmboarMega Emboar#0500firefightingSTABunreleased
AlakazamAlakazam#0065psychicstandard
Mega AlakazamMega Alakazam#0065psychicstandard
Galarian SlowbroGalarian Slowbro#0080poisonpsychicstandard
GengarGengar#0094ghostpoisonstandard
Mega GengarMega Gengar#0094ghostpoisonstandard
HypnoHypno#0097psychicstandard
JynxJynx#0124icepsychicstandard
MewtwoMewtwo#0150psychicstandard
Mega Mewtwo YMega Mewtwo Y#0150psychicstandard
MewMew#0151psychicstandard
AmpharosAmpharos#0181electricstandard
Mega AmpharosMega Ampharos#0181electricdragonstandard
RegirockRegirock#0377rockstandard
RegiceRegice#0378icestandard
RegisteelRegisteel#0379steelstandard
LopunnyLopunny#0428normalstandard
WeavileWeavile#0461darkicestandard
RegigigasRegigigas#0486normalstandard
DarkraiDarkrai#0491darkstandard
VictiniVictini#0494psychicfirestandard
Darmanitan (Standard)Darmanitan (Standard)#0555firestandard
AccelgorAccelgor#0617bugstandard
BisharpBisharp#0625darksteelstandard
Tornadus (Therian)Tornadus (Therian)#0641flyingstandard
Thundurus (Therian)Thundurus (Therian)#0642electricflyingstandard
Landorus (Incarnate)Landorus (Incarnate)#0645groundflyingstandard
Kyurem (White)Kyurem (White)#0646dragonicestandard
DragalgeDragalge#0691poisondragonstandard
YveltalYveltal#0717darkflyingstandard
Tapu LeleTapu Lele#0786psychicfairystandard
CinderaceCinderace#0815firestandard
KingambitKingambit#0983darksteelstandard
GholdengoGholdengo#1000steelghoststandard
Mega DarkraiMega Darkrai#0491darkunreleased
Darmanitan (Zen)Darmanitan (Zen)#0555firepsychicunreleased
Mega DragalgeMega Dragalge#0691poisondragonunreleased

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.