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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Conkeldurr

#0534
Attack
243
Defense
158
Stamina
233
Best fast:
Counter 15.60 DPS with STAB
Best charged:
Dynamic Punch 2.04 DPE with STAB
Max CP:
3,818

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
conkeldurr
Game Master form:
CONKELDURR (no form template)
Family:
FAMILY_TIMBURR

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#160 of 1,123 · top 14.2%
243
Defense#472 of 1,123 · top 42%
158
Stamina#72 of 1,123 · top 6.4%
233

Stat product 8,945,802 — #159 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,337
15/15/15, old level cap
Max CP (L50)
3,773
15/15/15, current level cap
Max CP (L51)
3,818
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,824 - 1,907
IV 10 to 15
Catch CP (L25)
2,280 - 2,384
weather boosted, IV 10 to 15

Evolution family

2 evolutions in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
    Gurdurr180/134/198 · 2,169 CP
    50 candy
    • 22 candy once purified
  3. Stage 3
    Conkeldurr243/158/233 · 3,337 CP
    200 candy
    • 180 candy once purified
    • no candy after a trade

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
5 km
walked per candy
Height
1.4 m
Weight
87 kg
Second charged move
75 candy
75,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Conkeldurr is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
18
of 123 bosses ranked
Matchups
24
bosses it places on at all
Points
558
Pokebattler's published weighting

Its best showing is2againstGalarian Zigzagoon(Tier 1) with Force Palm + Dynamic Punch.

  • #2Galarian ZigzagoondarknormalTier 1live
    Estimator
    0.04
    Time to win
    0:07
    Points
    0
    Force Palm + Dynamic Punch
  • #2DialgasteeldragonTier 5
    Estimator
    2.62
    Time to win
    12:02
    Points
    40
    Force Palm + Dynamic Punch
  • #2Dialga (Origin)steeldragonTier 5
    Estimator
    2.73
    Time to win
    12:33
    Points
    40
    Force Palm + Dynamic Punch
  • #3MiltanknormalTier 3live
    Estimator
    0.77
    Time to win
    2:15
    Points
    16
    Force Palm + Dynamic Punch
  • #3StakatakarocksteelTier 5
    Estimator
    2.16
    Time to win
    9:55
    Points
    40
    Force Palm + Dynamic Punch
  • #3MelmetalsteelTier 5
    Estimator
    2.27
    Time to win
    10:26
    Points
    40
    Force Palm + Dynamic Punch
  • #3DarkraidarkTier 5
    Estimator
    2.41
    Time to win
    11:06
    Points
    40
    Force Palm + Dynamic Punch
  • #4CobalionsteelfightingTier 5
    Estimator
    2.65
    Time to win
    12:12
    Points
    30
    Force Palm + Dynamic Punch
  • #5Shadow Alolan SandslashicesteelShadow Tier 3live
    Estimator
    1.01
    Time to win
    2:57
    Points
    12
    Force Palm + Dynamic Punch
  • #5RegigigasnormalTier 5
    Estimator
    2.91
    Time to win
    13:25
    Points
    30
    Force Palm + Dynamic Punch
  • #5Zamazenta (Crowned Shield)fightingsteelTier 5
    Estimator
    3.56
    Time to win
    16:24
    Points
    30
    Force Palm + Dynamic Punch
  • #6KyuremdragoniceTier 5
    Estimator
    2.13
    Time to win
    9:48
    Points
    30
    Force Palm + Dynamic Punch
  • #6RegirockrockTier 5
    Estimator
    3.54
    Time to win
    16:17
    Points
    30
    Force Palm + Dynamic Punch
  • #6RegiceiceTier 5
    Estimator
    3.59
    Time to win
    16:32
    Points
    30
    Force Palm + Dynamic Punch
  • #7TerrakionrockfightingTier 5
    Estimator
    2.40
    Time to win
    11:03
    Points
    30
    Force Palm + Dynamic Punch

"Details" opens Conkeldurr's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

9 more placings not shown.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 6 bosses (best #15 vs Galarian Zigzagoon). Its Shadow form places on 16 more, best #9 vs Galarian Zigzagoon. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 3)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
20,360
Attack
188
Defense
126
HP
3,600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Conkeldurr →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,8242,280
11/11/111,8402,301
12/12/121,8572,321
13/13/131,8732,342
14/14/141,8902,363
15/15/15hundo1,9072,384

Caught CP range 1,824 - 1,907, or 2,280 - 2,384 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (12)
  • Resists (3)
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released fighting forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset24.0 DPS
fightingForce Palm
fightingFocus Blast

7 x Force Palm per Focus Blast · 10.5s cycle · 252 power with STAB

#223.1 DPS
fightingForce Palm

4 x Force Palm per Dynamic Punch · 6.5s cycle · 150 power with STAB

#323.0 DPS
fightingCounter

6 x Counter per Dynamic Punch · 8.5s cycle · 196 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
CounterSTABfighting13+91.0s15.609.00standard
Poison Jabpoison13+91.0s13.009.00standard
Force PalmSTABfighting10+161.0s12.0016.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Dynamic PunchSTABfighting85-502.5s40.802.04standard
Brutal Swingdark65-332.0s32.501.97elite / legacy
Focus BlastSTABfighting140-1003.5s48.001.68standard
Stone Edgerock105-1002.5s42.001.05standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.7DPT

Force Palm+Focus Blast

8 fast throws · 24 turns · 12.0s to fire

#212.4DPT

Force Palm+Dynamic Punch

5 fast throws · 15 turns · 7.5s to fire

#311.7DPT

Counter+Focus Blast

13 fast throws · 26 turns · 13.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Force PalmSTABfighting13+103(1.5s)5.203.33
CounterSTABfighting8+62(1.0s)4.803.00
Poison Jabpoison7+72(1.0s)3.503.50

Charged moves

MoveTypePowerEnergyDPEEffect
Dynamic PunchSTABfighting90-452.40none
Focus BlastSTABfighting150-752.40none
Stone Edgerock100-551.82none
Brutal Swingdark55-351.57none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

75,000 Stardust and 75 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Conkeldurr (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Conkeldurrfighting2431582333f / 4creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: CONKELDURR — 3 fast, 5 charged. Ours: 3 fast, 4 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.