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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Darkrai

#0491
Attack
285
Defense
198
Stamina
172
Best fast:
Snarl 13.20 DPS with STAB
Best charged:
Shadow Ball 2.00 DPE
Max CP:
4,278

In-game artwork for this exact form (PokeMiners asset dump).

FormsDarkraiMega Darkrai
Slug:
darkrai
Game Master form:
DARKRAI (no form template)
Family:
FAMILY_DARKRAI

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#54 of 1,123 · top 4.8%
285
Defense#185 of 1,123 · top 16.5%
198
Stamina#466 of 1,123 · top 41.5%
172

Stat product 9,705,960 — #124 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,739
15/15/15, old level cap
Max CP (L50)
4,227
15/15/15, current level cap
Max CP (L51)
4,278
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
2,048 - 2,136
IV 10 to 15
Catch CP (L25)
2,560 - 2,671
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
20 km
walked per candy
Height
1.5 m
Weight
50.5 kg
Second charged move
100 candy
100,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Darkrai is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
4
of 123 bosses ranked
Matchups
19
bosses it places on at all
Points
260
Pokebattler's published weighting

Its best showing is8againstNecrozma (Dawn Wings)(Tier 5) with Snarl + Foul Play.

  • #8Necrozma (Dawn Wings)psychicghostTier 5
    Estimator
    1.56
    Time to win
    7:10
    Points
    20
    Snarl + Foul Play
  • #9HoopapsychicghostTier 5
    Estimator
    1.29
    Time to win
    5:56
    Points
    20
    Snarl + Foul Play
  • #9LunalapsychicghostTier 5
    Estimator
    1.36
    Time to win
    6:14
    Points
    20
    Snarl + Foul Play
  • #9Meloetta (Aria)normalpsychicTier 5
    Estimator
    2.50
    Time to win
    11:30
    Points
    20
    Snarl + Foul Play
  • #12NecrozmapsychicTier 5
    Estimator
    2.13
    Time to win
    9:48
    Points
    20
    Snarl + Foul Play
  • #15Deoxys (Attack)psychicTier 5
    Estimator
    0.69
    Time to win
    3:10
    Points
    20
    Snarl + Foul Play
  • #15AzelfpsychicTier 5
    Estimator
    1.72
    Time to win
    7:55
    Points
    20
    Snarl + Foul Play
  • #15UxiepsychicTier 5
    Estimator
    2.83
    Time to win
    13:01
    Points
    20
    Snarl + Foul Play
  • #17DeoxyspsychicTier 5
    Estimator
    1.37
    Time to win
    6:19
    Points
    10
    Snarl + Foul Play
  • #18MewpsychicTier 5
    Estimator
    2.32
    Time to win
    10:41
    Points
    10
    Snarl + Foul Play
  • #18Deoxys (Speed)psychicTier 5
    Estimator
    2.38
    Time to win
    10:56
    Points
    10
    Snarl + Foul Play
  • #18Deoxys (Defense)psychicTier 5
    Estimator
    3.39
    Time to win
    15:36
    Points
    10
    Snarl + Foul Play
  • #20MespritpsychicTier 5
    Estimator
    2.37
    Time to win
    10:53
    Points
    10
    Snarl + Foul Play
  • #26CresseliapsychicTier 5
    Estimator
    2.84
    Time to win
    13:05
    Points
    10
    Snarl + Foul Play
  • #27VictinipsychicfireTier 5
    Estimator
    2.31
    Time to win
    10:38
    Points
    10
    Snarl + Foul Play

"Details" opens Darkrai's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

4 more placings not shown.

Darkrai places nowhere with Shadow, Mega and Legendary attackers hidden, so the table above is the everything-on ranking. With everything switched on it places on 19 bosses (best #8 vs Necrozma (Dawn Wings)). Its Shadow form places on 28 more, best #2 vs Hoopa. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 5)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
53,623
Attack
237
Defense
168
HP
15,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Darkrai →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor2,0482,560
11/11/112,0652,582
12/12/122,0832,604
13/13/132,1012,626
14/14/142,1182,648
15/15/15hundo2,1362,671

Caught CP range 2,048 - 2,136, or 2,560 - 2,671 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (12)
  • Resists (3)
Weak to
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released dark forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.8 DPS

4 x Snarl per Foul Play · 6.0s cycle · 137 power with STAB

#221.8 DPS

4 x Snarl per Shadow Ball · 7.0s cycle · 153 power with STAB

#321.4 DPS

5 x Feint Attack per Foul Play · 7.0s cycle · 150 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
SnarlSTABdark11+131.0s13.2013.00standard
Feint AttackSTABdark11+101.0s13.2010.00standard
Sucker PunchSTABdark5+60.5s12.0012.00restored

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Shadow Ballghost100-503.0s33.332.00standard
Dark PulseSTABdark80-503.0s32.001.92standard
Sludge Bombpoison85-502.5s34.001.70elite / legacy
Foul PlaySTABdark70-502.0s42.001.68restored
Focus Blastfighting140-1003.5s40.001.40standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.6DPT

Sucker Punch+Focus Blast

11 fast throws · 22 turns · 11.0s to fire

#211.3DPT

Sucker Punch+Foul Play

6 fast throws · 12 turns · 6.0s to fire

#311.1DPT

Sucker Punch+Shadow Ball

8 fast throws · 16 turns · 8.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Sucker PunchSTABdark8+72(1.0s)4.803.50
Feint AttackSTABdark6+62(1.0s)3.603.00
SnarlSTABdark5+133(1.5s)2.004.33

Charged moves

MoveTypePowerEnergyDPEEffect
Shadow Ballghost100-502.00none
Focus Blastfighting150-752.00none
Foul PlaySTABdark65-401.95none
Dark PulseSTABdark80-501.92none
Sludge Bombpoison80-501.60none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

100,000 Stardust and 100 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Darkrai (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Darkraidark2851981723f / 5creleased
Mega Darkraidark3252651722f / 4cNot released in Pokemon GO

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

2 moves restored from Pokebattler's dataset

Pokebattler lists Sucker Punch, Foul Play for this form and this Game Master snapshot no longer carries them — legacy and event-only moves are the usual reason. Each one keeps the list Pokebattler puts it in, so Elite TM moves stay behind the legacy toggle.

Source: https://fight.pokebattler.com/pokemon (read 2026-09-06)

Checked against Pokebattler1 movepool difference

Their entry: DARKRAI — 3 fast, 6 charged. Ours: 3 fast, 5 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.