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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Alakazam

#0065
Attack
271
Defense
167
Stamina
146
Best fast:
Confusion 15.20 DPS with STAB
Best charged:
Psychic 2.28 DPE with STAB
Max CP:
3,498

In-game artwork for this exact form (PokeMiners asset dump).

FormsAlakazamMega Alakazam
Slug:
alakazam
Game Master form:
ALAKAZAM (no form template)
Family:
FAMILY_ABRA

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#75 of 1,123 · top 6.7%
271
Defense#409 of 1,123 · top 36.4%
167
Stamina#775 of 1,123 · top 69%
146

Stat product 6,607,522 — #340 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,057
15/15/15, old level cap
Max CP (L50)
3,456
15/15/15, current level cap
Max CP (L51)
3,498
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,666 - 1,747
IV 10 to 15
Catch CP (L25)
2,083 - 2,184
weather boosted, IV 10 to 15

Evolution family

2 evolutions in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
    Kadabra232/117/120 · 2,059 CP
    25 candy
    • 22 candy once purified
  3. Stage 3
    Alakazam271/167/146 · 3,057 CP
    100 candy
    • 90 candy once purified
    • no candy after a trade

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.5 m
Weight
48 kg
Second charged move
50 candy
50,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Alakazam is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
6
of 123 bosses ranked
Matchups
16
bosses it places on at all
Points
194
Pokebattler's published weighting

Its best showing is4againstGalarian Farfetch'd(Tier 1) with Psycho Cut + Psychic.

  • #4Galarian Farfetch'dfightingTier 1live
    Estimator
    0.07
    Time to win
    0:13
    Points
    0
    Psycho Cut + Psychic
  • #6Shadow BellsproutgrasspoisonShadow Tier 1live
    Estimator
    0.07
    Time to win
    0:12
    Points
    0
    Confusion + Future Sight
  • #6Urshifu (Rapid Strike)fightingwaterTier 5
    Estimator
    2.18
    Time to win
    10:01
    Points
    30
    Confusion + Psychic
  • #7ZamazentafightingTier 5
    Estimator
    2.96
    Time to win
    13:37
    Points
    30
    Psycho Cut + Psychic
  • #9Shadow MachopfightingShadow Tier 1live
    Estimator
    0.09
    Time to win
    0:16
    Points
    0
    Confusion + Future Sight
  • #10Galarian ZapdosfightingflyingTier 5
    Estimator
    2.50
    Time to win
    11:30
    Points
    20
    Psycho Cut + Psychic
  • #11MarshadowfightingghostTier 5
    Estimator
    2.39
    Time to win
    10:59
    Points
    20
    Confusion + Psychic
  • #11EternatuspoisondragonTier 5
    Estimator
    2.54
    Time to win
    11:41
    Points
    20
    Confusion + Psychic
  • #12NaganadelpoisondragonTier 5
    Estimator
    2.10
    Time to win
    9:38
    Points
    20
    Psycho Cut + Psychic
  • #16KeldeowaterfightingTier 5
    Estimator
    2.48
    Time to win
    11:26
    Points
    10
    Psycho Cut + Psychic
  • #17TerrakionrockfightingTier 5
    Estimator
    2.47
    Time to win
    11:22
    Points
    10
    Psycho Cut + Psychic
  • #22MiltanknormalTier 3live
    Estimator
    0.96
    Time to win
    2:49
    Points
    4
    Counter + Focus Blast
  • #22RegigigasnormalTier 5
    Estimator
    3.68
    Time to win
    16:57
    Points
    10
    Counter + Focus Blast
  • #23Mega VictreebelgrasspoisonMegalive
    Estimator
    1.47
    Time to win
    6:51
    Points
    10
    Confusion + Psychic
  • #26Urshifu (Single Strike)fightingdarkTier 5
    Estimator
    2.18
    Time to win
    10:01
    Points
    10
    Counter + Dazzling Gleam

"Details" opens Alakazam's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

1 more placings not shown.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 0 bosses. Its Shadow form places on 3 more, best #16 vs Machop. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 3)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
23,150
Attack
208
Defense
132
HP
3,600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Alakazam →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6662,083
11/11/111,6822,103
12/12/121,6982,123
13/13/131,7142,143
14/14/141,7302,163
15/15/15hundo1,7472,184

Caught CP range 1,666 - 1,747, or 2,083 - 2,184 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (13)
  • Resists (2)
Weak to
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released psychic forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.8 DPS
psychicConfusion
psychicPsychic

4 x Confusion per Psychic · 9.0s cycle · 205 power with STAB

#222.1 DPS
psychicConfusion

8 x Confusion per Future Sight · 14.5s cycle · 320 power with STAB

#321.8 DPS
psychicPsycho Cut
psychicPsychic

8 x Psycho Cut per Psychic · 7.0s cycle · 152 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
ConfusionSTABpsychic19+141.5s15.209.33standard
Counterfighting13+91.0s13.009.00elite / legacy
Psycho CutSTABpsychic4+70.5s9.6014.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
PsychicSTABpsychic95-503.0s38.002.28elite / legacy
Shadow Ballghost100-503.0s33.332.00standard
Dazzling Gleamfairy100-503.5s28.572.00elite / legacy
Fire Punchfire50-332.0s25.001.52standard
Focus Blastfighting140-1003.5s40.001.40standard
Future SightSTABpsychic115-1002.5s55.201.38standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.4DPT

Confusion+Future Sight

5 fast throws · 20 turns · 10.0s to fire

#211.1DPT

Confusion+Shadow Ball

4 fast throws · 16 turns · 8.0s to fire

#311.0DPT

Confusion+Focus Blast

6 fast throws · 24 turns · 12.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
ConfusionSTABpsychic16+144(2.0s)4.803.50
Counterfighting8+62(1.0s)4.003.00
Psycho CutSTABpsychic4+92(1.0s)2.404.50

Charged moves

MoveTypePowerEnergyDPEEffect
Future SightSTABpsychic110-652.03none
Shadow Ballghost100-502.00none
Focus Blastfighting150-752.00none
Dazzling Gleamfairy90-551.64none
PsychicSTABpsychic75-551.64foe Def -1 @10%
Fire Punchfire60-401.50none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Dynamax capable.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Alakazam (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Alakazampsychic2711671463f / 6creleased
Mega Alakazampsychic3672071463f / 6creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: ALAKAZAM — 3 fast, 7 charged. Ours: 3 fast, 6 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.