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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Jynx

#0124
Attack
223
Defense
151
Stamina
163
Best fast:
Confusion 15.20 DPS with STAB
Best charged:
Psyshock 2.18 DPE with STAB
Max CP:
2,923

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
jynx
Game Master form:
JYNX (no form template)
Family:
FAMILY_JYNX

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#246 of 1,123 · top 21.9%
223
Defense#530 of 1,123 · top 47.2%
151
Stamina#578 of 1,123 · top 51.5%
163

Stat product 5,488,699 — #471 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,555
15/15/15, old level cap
Max CP (L50)
2,888
15/15/15, current level cap
Max CP (L51)
2,923
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,387 - 1,460
IV 10 to 15
Catch CP (L25)
1,734 - 1,825
weather boosted, IV 10 to 15

Evolution family

1 evolution in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
5 km
walked per candy
Height
1.4 m
Weight
40.6 kg
Second charged move
75 candy
75,000 stardust

Best against

Which raid bosses Jynx is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
4
of 123 bosses ranked
Matchups
11
bosses it places on at all
Points
180
Pokebattler's published weighting

Its best showing is5againstLandorus (Incarnate)(Tier 5) with Frost Breath + Avalanche.

  • #5Landorus (Incarnate)groundflyingTier 5
    Estimator
    1.84
    Time to win
    8:29
    Points
    30
    Frost Breath + Avalanche
  • #9Zygarde (Complete)dragongroundTier 5
    Estimator
    1.97
    Time to win
    9:05
    Points
    20
    Frost Breath + Avalanche
  • #10Zygarde (Ten Percent)dragongroundTier 5
    Estimator
    1.72
    Time to win
    7:55
    Points
    20
    Frost Breath + Avalanche
  • #10Zygarde (Fifty Percent)dragongroundTier 5
    Estimator
    2.25
    Time to win
    10:22
    Points
    20
    Frost Breath + Avalanche
  • #12RayquazadragonflyingTier 5
    Estimator
    1.73
    Time to win
    7:57
    Points
    20
    Frost Breath + Avalanche
  • #14Shaymin (Sky)grassflyingTier 5
    Estimator
    1.79
    Time to win
    8:14
    Points
    20
    Frost Breath + Avalanche
  • #19Thundurus (Incarnate)electricflyingTier 5live
    Estimator
    2.53
    Time to win
    11:38
    Points
    10
    Frost Breath + Avalanche
  • #25Landorus (Therian)groundflyingTier 5
    Estimator
    2.22
    Time to win
    10:13
    Points
    10
    Frost Breath + Avalanche
  • #25Thundurus (Therian)electricflyingTier 5
    Estimator
    2.76
    Time to win
    12:43
    Points
    10
    Frost Breath + Avalanche
  • #27Tornadus (Therian)flyingTier 5
    Estimator
    2.88
    Time to win
    13:16
    Points
    10
    Frost Breath + Avalanche
  • #27Shadow Thundurus (Incarnate)electricflyingShadow Tier 5live
    Estimator
    4.68
    Time to win
    22:06
    Points
    10
    Frost Breath + Avalanche

"Details" opens Jynx's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 1 boss (best #28 vs Landorus (Incarnate)). Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
7,511
Attack
142
Defense
99
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Jynx →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3871,734
11/11/111,4021,752
12/12/121,4161,770
13/13/131,4301,788
14/14/141,4451,806
15/15/15hundo1,4601,825

Caught CP range 1,387 - 1,460, or 1,734 - 1,825 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (6)
  • Neutral (10)
  • Resists (2)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released ice / psychic forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.7 DPS

4 x Confusion per Avalanche · 8.5s cycle · 193 power with STAB

#221.6 DPS

10 x Pound per Avalanche · 7.5s cycle · 162 power with STAB

#321.3 DPS

6 x Frost Breath per Avalanche · 8.5s cycle · 181 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
ConfusionSTABpsychic19+141.5s15.209.33standard
Frost BreathSTABice11+91.0s13.209.00standard
Poundnormal6+50.5s12.0010.00elite / legacy

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
PsyshockSTABpsychic60-332.5s28.802.18standard
AvalancheSTABice85-502.5s40.802.04standard
Ice PunchSTABice50-332.0s30.001.82elite / legacy
Focus Blastfighting140-1003.5s40.001.40standard
Draining Kissfairy60-502.5s24.001.20standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.8DPT

Confusion+Psyshock

3 fast throws · 12 turns · 6.0s to fire

#211.6DPT

Confusion+Avalanche

4 fast throws · 16 turns · 8.0s to fire

#311.0DPT

Confusion+Focus Blast

6 fast throws · 24 turns · 12.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
ConfusionSTABpsychic16+144(2.0s)4.803.50
Frost BreathSTABice7+52(1.0s)4.202.50
Poundnormal4+42(1.0s)2.002.00

Charged moves

MoveTypePowerEnergyDPEEffect
AvalancheSTABice90-452.40none
PsyshockSTABpsychic70-402.10none
Focus Blastfighting150-752.00none
Ice PunchSTABice60-401.80none
Draining Kissfairy60-551.09none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

75,000 Stardust and 75 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Jynx (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Jynxicepsychic2231511633f / 5creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: JYNX — 3 fast, 5 charged. Ours: 3 fast, 5 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.