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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Mienfoo

#0619
Attack
160
Defense
98
Stamina
128
Best fast:
Low Kick 12.00 DPS with STAB
Best charged:
Drain Punch 1.82 DPE with STAB
Max CP:
1,589

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
mienfoo
Game Master form:
MIENFOO (no form template)
Family:
FAMILY_MIENFOO

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#629 of 1,123 · top 56%
160
Defense#897 of 1,123 · top 79.9%
98
Stamina#932 of 1,123 · top 83%
128

Stat product 2,007,040 — #831 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
1,389
15/15/15, old level cap
Max CP (L50)
1,570
15/15/15, current level cap
Max CP (L51)
1,589
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
740 - 793
IV 10 to 15
Catch CP (L25)
925 - 992
weather boosted, IV 10 to 15

Evolution family

1 evolution in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
0.9 m
Weight
20 kg
Second charged move
50 candy
50,000 stardust

Best against

Which raid bosses Mienfoo is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Mienfoo does not reach the top 32 against any of the 123 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
4,556
Attack
104
Defense
67
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Mienfoo →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor740925
11/11/11751939
12/12/12761952
13/13/13772965
14/14/14783978
15/15/15hundo793992

Caught CP range 740 - 793, or 925 - 992 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (12)
  • Resists (3)
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released fighting forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.3 DPS
fightingLow Kick
fightingFocus Blast

20 x Low Kick per Focus Blast · 13.5s cycle · 288 power with STAB

#221.3 DPS
normalPound
fightingFocus Blast

20 x Pound per Focus Blast · 13.5s cycle · 288 power with STAB

#319.8 DPS
fightingLow Kick

20 x Low Kick per High Jump Kick · 11.5s cycle · 228 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Low KickSTABfighting5+50.5s12.0010.00standard
Poundnormal6+50.5s12.0010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Drain PunchSTABfighting50-332.5s24.001.82standard
Focus BlastSTABfighting140-1003.5s48.001.68standard
Brick BreakSTABfighting40-331.5s32.001.45standard
Low SweepSTABfighting40-332.0s24.001.45standard
High Jump KickSTABfighting90-1001.5s72.001.08elite / legacy

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.4DPT

Low Kick+High Jump Kick

7 fast throws · 14 turns · 7.0s to fire

Lowers its own Defense by 4 stages (10% chance)

#212.0DPT

Low Kick+Focus Blast

10 fast throws · 20 turns · 10.0s to fire

#39.0DPT

Low Kick+Brick Break

5 fast throws · 10 turns · 5.0s to fire

Lowers the opponent's Defense by 1 stage

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Low KickSTABfighting5+82(1.0s)3.004.00
Poundnormal4+42(1.0s)2.002.00

Charged moves

MoveTypePowerEnergyDPEEffect
Focus BlastSTABfighting150-752.40none
High Jump KickSTABfighting110-552.40self Def -4 @10%
Brick BreakSTABfighting50-401.50foe Def -1
Drain PunchSTABfighting40-401.20self Def +1
Low SweepSTABfighting40-401.20none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Mienfoo (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Mienfoofighting160981282f / 5creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: MIENFOO — 2 fast, 5 charged. Ours: 2 fast, 5 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.