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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Regirock

#0377
Attack
179
Defense
309
Stamina
190
Best fast:
Rock Throw 15.60 DPS with STAB
Best charged:
Zap Cannon 1.40 DPE
Max CP:
3,572

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
regirock
Game Master form:
REGIROCK (no form template)
Family:
FAMILY_REGIROCK

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#502 of 1,123 · top 44.7%
179
Defense#6 of 1,123 · top 0.5%
309
Stamina#279 of 1,123 · top 24.8%
190

Stat product 10,509,090 — #86 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,122
15/15/15, old level cap
Max CP (L50)
3,530
15/15/15, current level cap
Max CP (L51)
3,572
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,703 - 1,784
IV 10 to 15
Catch CP (L25)
2,129 - 2,230
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
20 km
walked per candy
Height
1.7 m
Weight
230 kg
Second charged move
100 candy
100,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Regirock is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Regirock does not reach the top 32 against any of the 123 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 5)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
42,768
Attack
153
Defense
255
HP
15,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Regirock →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,7032,129
11/11/111,7192,149
12/12/121,7352,169
13/13/131,7512,190
14/14/141,7682,210
15/15/15hundo1,7842,230

Caught CP range 1,703 - 1,784, or 2,129 - 2,230 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (5)
  • Neutral (9)
  • Resists (4)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released rock forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.2 DPS

13 x Rock Throw per Stone Edge · 15.5s cycle · 329 power with STAB

#220.8 DPS

13 x Rock Throw per Zap Cannon · 16.5s cycle · 343 power with STAB

#320.8 DPS

13 x Rock Throw per Focus Blast · 16.5s cycle · 343 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Rock ThrowSTABrock13+81.0s15.608.00standard
Rock Smashfighting17+121.5s11.338.00standard
Lock-Onnormal2+100.5s4.0020.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Zap Cannonelectric140-1003.5s40.001.40standard
Focus Blastfighting140-1003.5s40.001.40standard
Earthquakeground140-1003.5s40.001.40elite / legacy
Stone EdgeSTABrock105-1002.5s50.401.26standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.9DPT

Lock-On+Stone Edge

11 fast throws · 11 turns · 5.5s to fire

#211.0DPT

Lock-On+Focus Blast

15 fast throws · 15 turns · 7.5s to fire

#310.4DPT

Lock-On+Zap Cannon

16 fast throws · 16 turns · 8.0s to fire

Lowers the opponent's Attack by 1 stage (33% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Rock ThrowSTABrock8+52(1.0s)4.802.50
Rock Smashfighting9+73(1.5s)3.002.33
Lock-Onnormal1+51(0.5s)1.005.00

Charged moves

MoveTypePowerEnergyDPEEffect
Stone EdgeSTABrock100-552.18none
Focus Blastfighting150-752.00none
Zap Cannonelectric150-801.88foe Atk -1 @33%
Earthquakeground120-651.85none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

100,000 Stardust and 100 Candy.

Max Battles

Dynamax capable.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Regirock (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Regirockrock1793091903f / 4creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: REGIROCK — 3 fast, 5 charged. Ours: 3 fast, 4 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.