Decoy Female Grunt Counters
Grunt“Fooled ya, twerp.”
Team GO Rocket Grunt. Grunts never shield. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Bellsprout).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingSacred SwordsteelIron Head | 7.148 | 100% | 6.8 s 1.4 charged | Slot 1 9.1Slot 2 7.3Slot 3 5.0 | |
| 2 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.537 | 100% | 7.0 s 1.4 charged | Slot 1 9.3Slot 2 7.2Slot 3 3.2 | |
| 3 | iceIce Fang steelBehemoth BashnormalGiga Impact | 6.307 | 100% | 7.6 s 0.8 charged | Slot 1 9.7Slot 2 6.0Slot 3 3.2 | |
| 4 | fireFire Spin fireFire BlastfireFlamethrower | 5.994 | 100% | 7.9 s 0.8 charged | Slot 1 10.0Slot 2 5.5Slot 3 2.5 | |
| 5 | psychicConfusion psychicPsychicsteelDoom Desire | 5.958 | 94% | 6.6 s 0.7 charged | Slot 1 9.4Slot 2 5.3Slot 3 3.2 | |
| 6 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 5.921 | 94% | 7.7 s 1.3 charged | Slot 1 9.3Slot 2 5.5Slot 3 3.0 | |
| 7 | fireFire Spin fireFire BlastfireFlamethrower | 5.852 | 100% | 7.1 s 0.7 charged | Slot 1 10.0Slot 2 5.5Slot 3 2.1 | |
| 8 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 5.787 | 100% | 7.2 s 1.3 charged | Slot 1 5.7Slot 2 6.3Slot 3 5.4 | |
| 9 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.668 | 100% | 7.1 s 0.9 charged | Slot 1 7.8Slot 2 5.8Slot 3 3.4 | |
| 10 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 5.387 | 100% | 6.3 s 1.2 charged | Slot 1 5.5Slot 2 6.1Slot 3 4.6 | |
| 11 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.358 | 94% | 6.8 s 1.2 charged | Slot 1 6.9Slot 2 6.2Slot 3 3.0 | |
| 12 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.358 | 94% | 6.8 s 1.2 charged | Slot 1 6.9Slot 2 6.2Slot 3 3.0 | |
| 13 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 5.347 | 94% | 6.7 s 1.1 charged | Slot 1 6.9Slot 2 6.2Slot 3 3.0 | |
| 14 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 5.326 | 100% | 8.2 s 0.9 charged | Slot 1 7.8Slot 2 4.9Slot 3 3.3 | |
| 15 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 5.143 | 100% | 6.9 s 1.2 charged | Slot 1 5.3Slot 2 5.6Slot 3 4.5 |
Slot 1 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 3.0 s 0.0 charged | ||
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 10.000 | 100% | 4.5 s 0.0 charged | ||
| 3 | iceIce Fang steelBehemoth BashnormalGiga Impact | 9.719 | 100% | 4.0 s 0.0 charged | ||
| 4 | psychicConfusion psychicPsychicsteelDoom Desire | 9.375 | 100% | 4.0 s 0.0 charged | ||
| 5 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 9.250 | 100% | 4.5 s 0.0 charged | ||
| 6 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.250 | 100% | 4.5 s 1.0 charged | ||
| 7 | fireIncinerate fireOverheatfireFlame Charge | 8.304 | 100% | 2.5 s 0.0 charged | ||
| 8 | fireFire Fang fireOverheatfireFusion Flare | 7.963 | 100% | 3.0 s 0.0 charged | ||
| 9 | poisonPoison Jab fireFlamethrowerdragonDynamax Cannon | 7.957 | 100% | 5.0 s 0.0 charged | ||
| 10 | iceIce Fang iceIce BurniceBlizzard | 7.879 | 100% | 3.0 s 0.0 charged | ||
| 11 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 7.778 | 100% | 6.0 s 0.0 charged | ||
| 12 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 7.778 | 100% | 6.0 s 0.0 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow RaticateCP 3,720 · Atk 300 · Def 157 · HP 976 movesets
Shadow WeepinbellCP 3,456 · Atk 319 · Def 109 · HP 1076 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 7.975 | 100% | 5.0 s 1.0 charged | ||
| 2 | fightingDouble Kick fightingSacred SwordsteelIron Head | 7.337 | 100% | 6.5 s 1.5 charged | ||
| 3 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 6.321 | 100% | 6.5 s 1.3 charged | ||
| 4 | fireFire Spin fireFire BlastfireMagma Storm | 6.192 | 100% | 6.3 s 0.6 charged | ||
| 5 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 6.162 | 100% | 5.5 s 1.1 charged | ||
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.162 | 100% | 5.5 s 1.1 charged | ||
| 7 | bugFury Cutter steelMagnet BombbugX-Scissor | 6.162 | 100% | 5.5 s 1.1 charged | ||
| 8 | dragonDragon Tail groundEarthquakedragonOutrage | 6.122 | 100% | 8.2 s 1.8 charged | ||
| 9 | fireFire Spin fireFire BlastfireMagma Storm | 6.017 | 100% | 5.5 s 0.5 charged | ||
| 10 | iceIce Fang steelBehemoth BashnormalGiga Impact | 6.001 | 100% | 7.3 s 0.9 charged | ||
| 11 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.792 | 100% | 7.2 s 1.5 charged | ||
| 12 | dragonDragon Tail dragonDynamax CannonfireFlamethrower | 5.580 | 100% | 6.5 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Cobalion Double Kick / Close Combat, Sacred Sword8.60100% - 2
Terrakion Double Kick / Close Combat, Sacred Sword7.92100% - 3
Virizion Double Kick / Close Combat, Sacred Sword7.07100%
- 1
Melmetal Thunder Shock / Double Iron Bash, Flash Cannon10.00100% - 2
Shadow Heatran Fire Spin / Fire Blast, Flamethrower8.40100% - 3
Heatran Fire Spin / Fire Blast, Flamethrower7.86100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow RaticateCP 3,720 · Atk 300 · Def 157 · HP 976 movesets
Shadow SnorlaxCP 6,925 · Atk 350 · Def 188 · HP 20821 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 5.363 | 100% | 8.5 s 1.1 charged | ||
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.058 | 100% | 8.5 s 1.5 charged | ||
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.893 | 100% | 5.8 s 1.0 charged | ||
| 4 | fightingKarate Chop fightingClose CombatdarkNight Slash | 4.839 | 100% | 5.0 s 1.0 charged | ||
| 5 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 4.580 | 100% | 9.0 s 1.6 charged | ||
| 6 | dragonDragon Breath darkBrutal SwingdarkCrunch | 4.544 | 100% | 8.7 s 1.8 charged | ||
| 7 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 4.529 | 100% | 9.8 s 1.6 charged | ||
| 8 | darkSucker Punch fightingClose CombatfightingBrick Break | 4.360 | 100% | 7.0 s 1.1 charged | ||
| 9 | grassVine Whip grassPower WhipgrassEnergy Ball | 4.232 | 100% | 10.1 s 1.6 charged | ||
| 10 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 4.190 | 100% | 7.6 s 1.4 charged | ||
| 11 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 4.134 | 100% | 8.5 s 1.6 charged | ||
| 12 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.130 | 88% | 8.4 s 1.5 charged |
Best for each Pokemon this slot can roll
- 1
Cobalion Double Kick / Close Combat, Sacred Sword8.60100% - 2
Terrakion Double Kick / Close Combat, Sacred Sword7.92100% - 3
Virizion Double Kick / Close Combat, Sacred Sword7.07100%
- 1
Kingambit Low Kick / Focus Blast, Dark Pulse4.64100% - 2
Bisharp Snarl / Focus Blast, Dark Pulse3.63100% - 3
Urshifu (Single Strike) Sucker Punch / Close Combat, Dynamic Punch3.56100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.