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PoGoBattler

Counter

COUNTER_FAST
fightingFast move57 forms can use it33 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
13
Energy
+9
Duration
1.0s
1000 ms
DPS
13.00
power / duration
EPS
9.00
energy / duration
Trainer Battle
8 / 6 / 2t
power / energy / turns
Damage window800 - 1000 ms of 1000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
8
13 in raids
Energy
+6
+9 in raids
Turns
2
1.0s
DPT
4.00
damage per turn
EPT
3.00
energy per turn

Turns are the one-based count the game and every reference site print; the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 57 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
PrimeapePrimeape#0057fightingSTAB
MachampMachamp#0068fightingSTAB
HitmonchanHitmonchan#0107fightingSTAB
Galarian ZapdosGalarian Zapdos#0145fightingflyingSTAB
HeracrossHeracross#0214bugfightingSTAB
Mega HeracrossMega Heracross#0214bugfightingSTAB
HitmontopHitmontop#0237fightingSTAB
BlazikenBlaziken#0257firefightingSTAB
Mega BlazikenMega Blaziken#0257firefightingSTAB
BreloomBreloom#0286grassfightingSTAB
HariyamaHariyama#0297fightingSTAB
MedichamMedicham#0308fightingpsychicSTAB
Mega MedichamMega Medicham#0308fightingpsychicSTAB
RioluRiolu#0447fightingSTAB
LucarioLucario#0448fightingsteelSTAB
Mega LucarioMega Lucario#0448fightingsteelSTAB
ToxicroakToxicroak#0454poisonfightingSTAB
ConkeldurrConkeldurr#0534fightingSTAB
ScraftyScrafty#0560darkfightingSTAB
PassimianPassimian#0766fightingSTAB
BuzzwoleBuzzwole#0794bugfightingSTAB
MarshadowMarshadow#0802fightingghostSTAB
Sirfetch'dSirfetch'd#0865fightingSTAB
FalinksFalinks#0870fightingSTAB
Mega FalinksMega Falinks#0870fightingSTAB
KubfuKubfu#0891fightingSTAB
Urshifu (Rapid Strike)Urshifu (Rapid Strike)#0892fightingwaterSTAB
Urshifu (Single Strike)Urshifu (Single Strike)#0892fightingdarkSTAB
AnnihilapeAnnihilape#0979fightingghostSTAB
PoliwrathPoliwrath#0062waterfightingSTABelite / legacy
Mega Mewtwo XMega Mewtwo X#0150psychicfightingSTABelite / legacy
Mega Lucario ZMega Lucario Z#0448fightingsteelSTABunreleased
Mega ScraftyMega Scrafty#0560darkfightingSTABunreleased
LedianLedian#0166bugflyingstandard
SudowoodoSudowoodo#0185rockstandard
WobbuffetWobbuffet#0202psychicstandard
UrsaringUrsaring#0217normalstandard
DonphanDonphan#0232groundstandard
SmeargleSmeargle#0235normalrestored
VigorothVigoroth#0288normalstandard
WynautWynaut#0360psychicstandard
Deoxys (Defense)Deoxys (Defense)#0386psychicstandard
BonslyBonsly#0438rockstandard
EscavalierEscavalier#0589bugsteelstandard
HaxorusHaxorus#0612dragonstandard
Lycanroc (Dusk)Lycanroc (Dusk)#0745rockstandard
Lycanroc (Midnight)Lycanroc (Midnight)#0745rockstandard
ObstagoonObstagoon#0862darknormalstandard
SpidopsSpidops#0918bugstandard
LokixLokix#0920bugdarkstandard
AlakazamAlakazam#0065psychicelite / legacy
Mega AlakazamMega Alakazam#0065psychicelite / legacy
MewtwoMewtwo#0150psychicelite / legacy
Mega Mewtwo YMega Mewtwo Y#0150psychicelite / legacy
PyukumukuPyukumuku#0771waterunreleased
PalafinPalafin#0964waterunreleased
Palafin (Hero)Palafin (Hero)#0964waterunreleased

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.