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Cobalion counters

#0638
Lobby CP
39,601
Attack
163
Defense
192
HP
15,000
Raid timer
5 min
300s

Caught CP range 1,649 - 1,727.

Cobalion weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Cobalion is weak to fighting1.6xground1.6xfire1.6x

  • Weak (3)
  • Neutral (6)
  • Resists (9)

It resists poison0.39xrock0.39xbug0.39xnormal0.625xsteel0.625xgrass0.625xice0.625xdragon0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Cobalion counters

Beating Cobalion should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.40 with the best counter, 11:02 to win.

Trainers3small group
#AttackerMoveset
1Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere2,70311:022.406.046.0%
2Blazikenfirefightingjoint top pickfightingCounterfightingAura Sphere2,84811:102.436.045.4%
3ChandelureghostfirefireFire SpinfireOverheat3,26812:142.666.041.4%
4ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,33712:122.656.041.5%
5VolcaronabugfirefireFire SpinfireOverheat3,63212:232.696.040.9%
6GarchompdragongroundgroundMud ShotgroundEarth Power3,96213:092.866.038.5%
7Darmanitan (Standard)firefireFire FangfireOverheat3,10512:402.756.040.0%
8DelphoxfirepsychicfireFire SpinfireBlast Burn3,05912:572.816.039.1%
9CinderacefirefireFire SpinfirePyroball3,01812:462.776.039.7%
10EmboarfirefightingfightingLow KickfireBlast Burn2,98212:542.806.039.3%
11GalladepsychicfightingfightingLow KickfightingSacred Sword3,09313:032.836.038.9%
12ExcadrillgroundsteelgroundMud-SlapgroundScorching Sands3,24413:042.845.838.8%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Cobalion.

Estimator is how many trainers of this strength the fight needs. Power is the share of Cobalion's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 9 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1psychicZen Headbutt+fightingClose Combathardest12:212.686.0100%
2fightingDouble Kick+fightingClose Combat12:162.676.0100%
3psychicZen Headbutt+rockStone Edge12:102.646.0100%
4steelMetal Claw+fightingClose Combat12:092.646.0100%
5fightingDouble Kick+rockStone Edge12:052.636.0100%
6steelMetal Claw+rockStone Edge12:042.626.0100%
7psychicZen Headbutt+steelIron Head11:472.566.0100%
8steelMetal Claw+steelIron Head11:442.556.0100%
9fightingDouble Kick+steelIron Head11:432.556.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Cobalion throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
steelMetal ClawSTAB6+50.5s0.23s
fightingDouble KickSTAB10+131.0s0.30s
psychicZen Headbutt11+91.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
fightingClose CombatSTAB105-1002.5s1.20s
rockStone Edge105-1002.5s0.90s
steelIron HeadSTAB60-502.0s1.40s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6492,061
11/11/111,6642,081
12/12/121,6802,100
13/13/131,6952,119
14/14/141,7112,139
15/15/15hundo1,7272,159

Caught CP range 1,649 - 1,727, or 2,061 - 2,159 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Cobalion is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
192
Game Master
Base Defense
229
Game Master
Base Stamina
209
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((192 + 15) x 0.79)163Game Master base Attack, tier CPM
Defensefloor((229 + 15) x 0.79)192Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 209 unused15,000tier HP pool
Lobby CPfloor((192 + 15) x sqrt(229 + 15) x sqrt(15,000) / 10) β€” no CPM term39,601Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Cobalion's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.