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PoGoBattler

Ice Beam

ICE_BEAM
iceCharged move58 forms can use it12 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
95
Energy
-50
Duration
3.5s
3500 ms
DPS
27.14
power / duration
DPE
1.90
power / energy
Trainer Battle
90 / 55
power / energy
Damage window1500 - 3000 ms of 3500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
90
95 in raids
Energy
-55
-50 in raids
DPE
1.64
1.90 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
3.5s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 58 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
Alolan VulpixAlolan Vulpix#0037iceSTAB
Alolan NinetalesAlolan Ninetales#0038icefairySTAB
ArticunoArticuno#0144iceflyingSTAB
SmoochumSmoochum#0238icepsychicSTAB
Castform (Snowy)Castform (Snowy)#0351iceSTAB
SnoverSnover#0459grassiceSTAB
GlaceonGlaceon#0471iceSTAB
Galarian DarumakaGalarian Darumaka#0554iceSTAB
VanilliteVanillite#0582iceSTAB
VanillishVanillish#0583iceSTAB
FrosmothFrosmoth#0873icebugSTAB
LaprasLapras#0131watericeSTABelite / legacy
WartortleWartortle#0008waterstandard
BlastoiseBlastoise#0009waterstandard
Mega BlastoiseMega Blastoise#0009waterstandard
NidorinoNidorino#0033poisonstandard
WigglytuffWigglytuff#0040normalfairystandard
GolduckGolduck#0055waterstandard
SlowbroSlowbro#0080waterpsychicstandard
Mega SlowbroMega Slowbro#0080waterpsychicstandard
SeakingSeaking#0119waterstandard
StarmieStarmie#0121waterpsychicstandard
Mega StarmieMega Starmie#0121waterpsychicstandard
MewtwoMewtwo#0150psychicstandard
Mega Mewtwo XMega Mewtwo X#0150psychicfightingstandard
Mega Mewtwo YMega Mewtwo Y#0150psychicstandard
MewMew#0151psychicstandard
FeraligatrFeraligatr#0160waterstandard
AzumarillAzumarill#0184waterfairystandard
QwilfishQwilfish#0211waterpoisonstandard
Hisuian QwilfishHisuian Qwilfish#0211darkpoisonstandard
MantineMantine#0226waterflyingstandard
MiltankMiltank#0241normalstandard
SuicuneSuicune#0245waterstandard
LombreLombre#0271watergrassstandard
LudicoloLudicolo#0272watergrassstandard
WingullWingull#0278waterflyingstandard
AzurillAzurill#0298normalfairystandard
GulpinGulpin#0316poisonstandard
SwalotSwalot#0317poisonstandard
SwabluSwablu#0333normalflyingstandard
BarboachBarboach#0339watergroundstandard
ClaydolClaydol#0344groundpsychicstandard
KecleonKecleon#0352normalstandard
ClamperlClamperl#0366waterstandard
HuntailHuntail#0367waterstandard
FinneonFinneon#0456waterstandard
MantykeMantyke#0458waterflyingstandard
SwannaSwanna#0581waterflyingstandard
FrillishFrillish#0592waterghoststandard
JellicentJellicent#0593waterghoststandard
Genesect (Chill)Genesect (Chill)#0649bugsteelstandard
ClawitzerClawitzer#0693waterstandard
Tapu FiniTapu Fini#0788waterfairystandard
OverqwilOverqwil#0904darkpoisonstandard
PolitoedPolitoed#0186waterelite / legacy
BidoofBidoof#0399normalelite / legacy
Mega FeraligatrMega Feraligatr#0160waterdragonunreleased

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.