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PoGoBud

Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Ludicolo

#0272
Attack
173
Defense
176
Stamina
190
Best fast:
Razor Leaf 15.60 DPS with STAB
Best charged:
Solar Beam 2.16 DPE with STAB
Max CP:
2,658

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
ludicolo
Game Master form:
LUDICOLO (no form template)
Family:
FAMILY_LOTAD

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#539 of 1,123 · top 48%
173
Defense#338 of 1,123 · top 30.1%
176
Stamina#279 of 1,123 · top 24.8%
190

Stat product 5,785,120 — #438 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,323
15/15/15, old level cap
Max CP (L50)
2,626
15/15/15, current level cap
Max CP (L51)
2,658
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,259 - 1,327
IV 10 to 15
Catch CP (L25)
1,574 - 1,659
weather boosted, IV 10 to 15

Evolution family

2 evolutions in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
  3. Stage 3

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.5 m
Weight
55 kg
Second charged move
50 candy
50,000 stardust

Best against

Which raid bosses Ludicolo is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Ludicolo does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
6,364
Attack
112
Defense
114
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Ludicolo →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,2591,574
11/11/111,2731,591
12/12/121,2861,608
13/13/131,3001,625
14/14/141,3131,642
15/15/15hundo1,3271,659

Caught CP range 1,259 - 1,327, or 1,574 - 1,659 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (12)
  • Resists (3)
Weak to
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released water / grass forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 8 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset23.1 DPS

9 x Bubble per Solar Beam · 14.0s cycle · 324 power with STAB

#223.0 DPS

9 x Bubble per Leaf Storm · 11.5s cycle · 264 power with STAB

#322.7 DPS

3 x Bubble per Weather Ball (Water) · 4.5s cycle · 102 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Razor LeafSTABgrass13+71.0s15.607.00standard
BubbleSTABwater10+121.0s12.0012.00standard
Astonishghost7+131.0s7.0013.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Solar BeamSTABgrass180-1005.0s43.202.16standard
Energy BallSTABgrass90-504.0s27.002.16standard
Weather Ball (Water)STABwater55-331.5s44.002.00standard
Ice Beamice95-503.5s27.141.90standard
ScaldSTABwater75-503.5s25.711.80standard
Hydro PumpSTABwater135-1003.5s46.291.62standard
Leaf StormSTABgrass130-1002.5s62.401.56standard
Blizzardice130-1003.0s43.331.30standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.6DPT

Bubble+Leaf Storm

5 fast throws · 15 turns · 7.5s to fire

Lowers its own Attack by 2 stages

#212.7DPT

Astonish+Leaf Storm

6 fast throws · 18 turns · 9.0s to fire

Lowers its own Attack by 2 stages

#311.5DPT

Astonish+Solar Beam

8 fast throws · 24 turns · 12.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Razor LeafSTABgrass9+42(1.0s)5.402.00
Astonishghost12+103(1.5s)4.003.33
BubbleSTABwater8+113(1.5s)3.203.67

Charged moves

MoveTypePowerEnergyDPEEffect
Leaf StormSTABgrass130-552.84self Atk -2
Solar BeamSTABgrass150-802.25none
Energy BallSTABgrass80-452.13foe Def -1 @10%
Hydro PumpSTABwater130-752.08none
Weather Ball (Water)STABwater60-352.06none
ScaldSTABwater85-502.04foe Atk -1 @30%
Blizzardice140-751.87none
Ice Beamice90-551.64none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Ludicolo (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Ludicolowatergrass1731761903f / 8creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: LUDICOLO — 3 fast, 8 charged. Ours: 3 fast, 8 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.

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