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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Clawitzer

#0693
Attack
221
Defense
171
Stamina
174
Best fast:
Smack Down 13.00 DPS
Best charged:
Crabhammer 2.04 DPE with STAB
Max CP:
3,161

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
clawitzer
Game Master form:
CLAWITZER (no form template)
Family:
FAMILY_CLAUNCHER

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#266 of 1,123 · top 23.7%
221
Defense#376 of 1,123 · top 33.5%
171
Stamina#453 of 1,123 · top 40.3%
174

Stat product 6,575,634 — #345 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,763
15/15/15, old level cap
Max CP (L50)
3,124
15/15/15, current level cap
Max CP (L51)
3,161
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,504 - 1,579
IV 10 to 15
Catch CP (L25)
1,880 - 1,974
weather boosted, IV 10 to 15

Evolution family

1 evolution in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.3 m
Weight
35.3 kg
Second charged move
50 candy
50,000 stardust

Best against

Which raid bosses Clawitzer is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
0
of 123 bosses ranked
Matchups
8
bosses it places on at all
Points
74
Pokebattler's published weighting

Its best showing is14againstEntei(Tier 5) with Water Gun + Crabhammer.

  • #14EnteifireTier 5
    Estimator
    2.31
    Time to win
    10:39
    Points
    20
    Water Gun + Crabhammer
  • #19Shadow TorchicfireShadow Tier 1live
    Estimator
    0.11
    Time to win
    0:19
    Points
    0
    Water Gun + Crabhammer
  • #23BlacephalonfireghostTier 5
    Estimator
    2.18
    Time to win
    10:01
    Points
    10
    Water Gun + Crabhammer
  • #25Shadow LampentghostfireShadow Tier 3live
    Estimator
    1.10
    Time to win
    3:14
    Points
    4
    Water Gun + Crabhammer
  • #26VictinipsychicfireTier 5
    Estimator
    2.80
    Time to win
    12:53
    Points
    10
    Water Gun + Crabhammer
  • #28GroudongroundTier 5
    Estimator
    3.57
    Time to win
    16:25
    Points
    10
    Water Gun + Crabhammer
  • #30MoltresfireflyingTier 5
    Estimator
    2.21
    Time to win
    10:09
    Points
    10
    Smack Down + Crabhammer
  • #31Ho-OhfireflyingTier 5
    Estimator
    3.11
    Time to win
    14:19
    Points
    10
    Smack Down + Crabhammer

"Details" opens Clawitzer's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 0 bosses. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 3)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
19,311
Attack
172
Defense
135
HP
3,600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Clawitzer →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,5041,880
11/11/111,5191,899
12/12/121,5341,917
13/13/131,5491,936
14/14/141,5641,955
15/15/15hundo1,5791,974

Caught CP range 1,504 - 1,579, or 1,880 - 1,974 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)
Weak to
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released water forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset23.1 DPS

10 x Water Gun per Crabhammer · 7.0s cycle · 162 power with STAB

#220.6 DPS

8 x Smack Down per Crabhammer · 10.0s cycle · 206 power with STAB

#318.2 DPS

10 x Water Gun per Ice Beam · 8.5s cycle · 155 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Smack Downrock13+71.0s13.007.00standard
Water GunSTABwater5+50.5s12.0010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
CrabhammerSTABwater85-502.0s51.002.04standard
Ice Beamice95-503.5s27.141.90standard
Dark Pulsedark80-503.0s26.671.60standard
Water PulseSTABwater65-503.0s26.001.56standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing9.6DPT

Water Gun+Crabhammer

17 fast throws · 17 turns · 8.5s to fire

Raises its own Attack by 2 stages (12.5% chance)

#29.2DPT

Water Gun+Water Pulse

17 fast throws · 17 turns · 8.5s to fire

#38.5DPT

Smack Down+Crabhammer

7 fast throws · 21 turns · 10.5s to fire

Raises its own Attack by 2 stages (12.5% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Smack Downrock11+83(1.5s)3.672.67
Water GunSTABwater3+31(0.5s)3.603.00

Charged moves

MoveTypePowerEnergyDPEEffect
CrabhammerSTABwater85-502.04self Atk +2 @13%
Water PulseSTABwater80-501.92none
Ice Beamice90-551.64none
Dark Pulsedark80-501.60none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Clawitzer (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Clawitzerwater2211711742f / 4creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: CLAWITZER — 2 fast, 4 charged. Ours: 2 fast, 4 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.