Skip to content
PoGoBattler

Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Mega Starmie

#0121
Attack
276
Defense
229
Stamina
155
Best fast:
Water Gun 12.00 DPS with STAB
Best charged:
Psychic 2.28 DPE with STAB
Max CP:
4,234

In-game artwork for this exact form (PokeMiners asset dump).

FormsStarmieMega Starmie
Slug:
starmie-mega
Game Master form:
STARMIE (no form template)
Family:
FAMILY_STARYU

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#69 of 1,123 · top 6.1%
276
Defense#64 of 1,123 · top 5.7%
229
Stamina#665 of 1,123 · top 59.2%
155

Stat product 9,796,620 — #118 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,701
15/15/15, old level cap
Max CP (L50)
4,184
15/15/15, current level cap
Max CP (L51)
4,234
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
2,026 - 2,115
IV 10 to 15
Catch CP (L25)
2,533 - 2,644
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.1 m
Weight
80 kg
Second charged move
50 candy
50,000 stardust
Mega Energy
300
60 for every Mega Evolution after the first

Best against

Which raid bosses Mega Starmie is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
9
of 123 bosses ranked
Matchups
18
bosses it places on at all
Points
312
Pokebattler's published weighting

Its best showing is1againstTorchic(Shadow Tier 1) with Water Gun + Liquidation+.

  • #1Shadow TorchicfireShadow Tier 1live
    Estimator
    0.07
    Time to win
    0:12
    Points
    0
    Water Gun + Liquidation+
  • #2EnteifireTier 5
    Estimator
    1.46
    Time to win
    6:42
    Points
    40
    Psywave + Liquidation+
  • #3VictinipsychicfireTier 5
    Estimator
    1.75
    Time to win
    8:03
    Points
    40
    Water Gun + Liquidation+
  • #4Shadow LampentghostfireShadow Tier 3live
    Estimator
    0.69
    Time to win
    2:01
    Points
    12
    Psywave + Liquidation+
  • #4TerrakionrockfightingTier 5
    Estimator
    1.55
    Time to win
    7:09
    Points
    30
    Psywave + Liquidation+
  • #6BlacephalonfireghostTier 5
    Estimator
    1.42
    Time to win
    6:32
    Points
    30
    Water Gun + Liquidation+
  • #6GroudongroundTier 5
    Estimator
    2.17
    Time to win
    9:59
    Points
    30
    Psywave + Liquidation+
  • #9RegirockrockTier 5
    Estimator
    2.49
    Time to win
    11:27
    Points
    20
    Psywave + Liquidation+
  • #10Landorus (Therian)groundflyingTier 5
    Estimator
    1.56
    Time to win
    7:11
    Points
    20
    Psywave + Liquidation+
  • #13Landorus (Incarnate)groundflyingTier 5
    Estimator
    1.62
    Time to win
    7:26
    Points
    20
    Water Gun + Liquidation+
  • #17HeatranfiresteelTier 5
    Estimator
    1.78
    Time to win
    8:11
    Points
    10
    Water Gun + Liquidation+
  • #18Galarian Farfetch'dfightingTier 1live
    Estimator
    0.06
    Time to win
    0:11
    Points
    0
    Psywave + Liquidation+
  • #22MoltresfireflyingTier 5
    Estimator
    1.58
    Time to win
    7:15
    Points
    10
    Psywave + Liquidation+
  • #25NihilegorockpoisonTier 5
    Estimator
    1.69
    Time to win
    7:47
    Points
    10
    Psywave + Liquidation+
  • #26VolcanionfirewaterTier 5
    Estimator
    2.62
    Time to win
    12:04
    Points
    10
    Psywave + Liquidation+

"Details" opens Mega Starmie's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

3 more placings not shown.

Mega Starmie places nowhere with Shadow, Mega and Legendary attackers hidden, so the table above is the everything-on ranking. With everything switched on it places on 18 bosses (best #1 vs Torchic). Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Mega)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
43,123
Attack
229
Defense
192
HP
9,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Mega Starmie →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4041,756
11/11/111,4191,773
12/12/121,4331,791
13/13/131,4471,809
14/14/141,4621,828
15/15/15hundo1,4761,846

Caught CP range 1,404 - 1,476, or 1,756 - 1,846 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (5)
  • Neutral (7)
  • Resists (6)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released water / psychic forms with the highest attack — they share every weakness and resistance above.

Movepool

5 fast and 9 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset27.4 DPS

15 x Psywave per Liquidation+ · 10.5s cycle · 288 power with STAB

#226.9 DPS

8 x Quick Attack per Liquidation+ · 11.0s cycle · 296 power with STAB

#325.8 DPS

20 x Water Gun per Liquidation+ · 13.0s cycle · 336 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Water GunSTABwater5+50.5s12.0010.00standard
Hidden Powernormal15+151.5s10.0010.00standard
Quick Attacknormal10+131.0s10.0013.00standard
Tacklenormal5+50.5s10.0010.00elite / legacy
PsywaveSTABpsychic4+70.5s9.6014.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
PsychicSTABpsychic95-503.0s38.002.28standard
Liquidation+STABwater180-1003.0s72.002.16Mega-exclusive
Ice Beamice95-503.5s27.141.90standard
Aqua JetSTABwater45-332.5s21.601.64standard
Hydro PumpSTABwater135-1003.5s46.291.62standard
Power Gemrock80-503.0s26.671.60standard
PsybeamSTABpsychic65-503.0s26.001.56standard
SurfSTABwater60-501.5s48.001.44standard
Thunderelectric100-1002.5s40.001.00standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Mega-exclusive movewaterLiquidation+180 power · 100 energy · 3.0s · 72.0 DPS · 2.16 DPE · PvP 55/40

Only this Mega can use it. The Game Master carries it as its own VM_MOVE_TEMP_EVOLUTION_... template — full raid and PvP numbers, the same isLocked flag Behemoth Blade and Dynamax Cannon carry, and no name, only an animation key. Pokebattler names it the same way and prints the same power, duration, energy and damage window, so it is merged into the charged movepool above rather than dropped.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.0DPT

Psywave+Aqua Jet

10 fast throws · 10 turns · 5.0s to fire

#211.8DPT

Psywave+Hydro Pump

19 fast throws · 19 turns · 9.5s to fire

#311.1DPT

Psywave+Surf

12 fast throws · 12 turns · 6.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Water GunSTABwater3+31(0.5s)3.603.00
PsywaveSTABpsychic3+41(0.5s)3.604.00
Hidden Powernormal9+83(1.5s)3.002.67
Tacklenormal3+31(0.5s)3.003.00
Quick Attacknormal5+82(1.0s)2.504.00

Charged moves

MoveTypePowerEnergyDPEEffect
Aqua JetSTABwater70-402.10none
Hydro PumpSTABwater130-752.08none
SurfSTABwater75-452.00none
Power Gemrock85-501.70none
Thunderelectric100-601.67none
Liquidation+STABwater55-401.65foe Def -1 @30%
Ice Beamice90-551.64none
PsychicSTABpsychic75-551.64foe Def -1 @10%
PsybeamSTABpsychic70-601.40none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

Mega form of Starmie.

  • 300 Mega Energy the first time, 60 after that.
  • In-game icon shipped in the live client: yes · 5 Mega Level templates
  • No counterpart in the mainline games — why we still show it.

Forms of Starmie (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Starmiewaterpsychic2101841555f / 8creleased
Mega Starmiewaterpsychic2762291555f / 9creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler18 movepool differences

Their entry: STARMIE_MEGA — 20 fast, 10 charged. Ours: 5 fast, 9 charged.

  • Quick Attack (fast) — only here: Curated correction
  • Hidden Power Bug (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Dark (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Dragon (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Electric (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Fighting (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Fire (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Flying (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Ghost (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Grass (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Ground (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Ice (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Poison (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Psychic (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Rock (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Steel (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Water (fast) — only on Pokebattler: Hidden Power, typed
  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.